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{{ModuleInfobox| | {{ModuleInfobox | ||
| creator = {{UserLink|Sparks}} | |||
| updater = {{UserLink|Bloo}}, {{UserLink|SpecialBuilder32}}, and {{UserLink|Epyon|TheEpyonProject}} | |||
| type=Stand Alone | |||
| versions=1.8, 1.11+ | |||
}} | |||
This module enhances the way fire works on arrows and Creepers. | This module enhances the way fire works on arrows and Creepers. | ||
==Features== | == Features == | ||
Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they have 1 heart of health or less. | Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they have 1 heart of health or less. | ||
[[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]] | [[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]] | ||
=== Technical === | |||
Arrows shot through lava become flame arrows. | |||
Flame arrows have a chance to drop flint upon impact. {{Slot|Flint|lore=&8&oCharred Arrowhead}} | |||
=== Advancements === | === Advancements === | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Advancement | ! Advancement | ||
!Requirement | ! Requirement | ||
|- | |- | ||
|{{Advancement|Bow|Flint 'n Stick|Fire a Flame Bow}} | | {{Advancement | ||
|Lose 1 durability when shooting a bow with the Flame enchantment | | Bow | ||
| Flint 'n Stick | |||
| Fire a Flame Bow | |||
}} | |||
| Lose 1 durability when shooting a bow with the Flame enchantment | |||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Version | ! Version | ||
!Date | ! Date | ||
!Change | ! Change | ||
|- | |- | ||
| rowspan="3" | 1.8 | | rowspan="3" | 1.8 | ||
|06 May 2014 | | 06 May 2014 | ||
|Released Better Fire | | Released Better Fire | ||
|- | |- | ||
| rowspan="2" | 18 Apr 2015 | | rowspan="2" | 18 Apr 2015 | ||
|Reduced lag | | Reduced lag | ||
|- | |- | ||
|Fixed a bug with non-flame arrows setting blocks alight | | Fixed a bug with non-flame arrows setting blocks alight | ||
|- | |- | ||
|1.11 | | 1.11 | ||
|03 May 2017 | | 03 May 2017 | ||
|Bug fix for flame arrows deleting non-full blocks | | Bug fix for flame arrows deleting non-full blocks | ||
|- | |- | ||
| rowspan="2" | 1.13 | | rowspan="2" | 1.13 | ||
|25 Sept 2018 | | 25 Sept 2018 | ||
|Creepers will explode on 0-2 health now | | Creepers will explode on 0-2 health now | ||
|- | |||
| 30 Sept 2019 | |||
| Added "Flint 'n Stick" advancement | |||
|- | |||
| rowspan = 2 | 1.17 | |||
| rowspan = 2 | 20 Aug 2021 | |||
| Reduced amount of fire spread by only setting one block of fire | |||
|- | |- | ||
| | | Now has a chance to drop a charred arrowhead | ||
|} | |} | ||
==Previous Versions== | ==Previous Versions== | ||
===MC 1. | === Until MC 1.17 Version === | ||
Prior to the Minecraft 1.17 update, flame arrows would setblock at their location. The arrow now destroys itself upon landing in a block. | |||
=== MC 1.11-1.12 Versions === | === MC 1.11 - 1.12 Versions === | ||
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode. | In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode. | ||
=== MC 1.8 Version === | |||
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode. | |||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
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