Module:Sprite: Difference between revisions

m
readd enchanted "true" check
m (Add setEnchanted())
m (readd enchanted "true" check)
Line 296: Line 296:
end
end


if self.__settings.enchanted then
if self.__settings.enchanted == "true" then
sprite:addClass("enchanted")
sprite:addClass("enchanted")
end
end
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