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edits
m (Plain Zauber Armour should not be blue text) |
m (Nor is it blue when it is buffed, only enchanted) |
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Line 382: | Line 382: | ||
aliasNameBuffed = aliasName .. ' (' .. buff .. ')' | aliasNameBuffed = aliasName .. ' (' .. buff .. ')' | ||
aliases[aliasNameBuffed] = { title = | aliases[aliasNameBuffed] = { title = aliasName, name = aliasName, text = armourSlotTextBuffed .. '/+' .. armourProps[3] .. ' Armour Toughness/+' .. armourProps[2] .. ' Armour' } | ||
end | end | ||
end | end |
edits