Bat Grenades: Difference between revisions

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{{AutoModuleInfo}}
{{AutoModuleInfo}}


This module causes bats to explode near players.
'''Bat Grenades''' is a module that causes bats to explode when a player gets too close.
== Details == <!--T:2-->
Bats that come near a player will squeak a warning loudly and consistently. If a player moves closer, an explosion is summoned breaking blocks, hurting the player and killing the bat.
===Technical Summary===
The range of detection of a bat squeaking is a seven block radius
The Explosion created by the bats triggers when a player is within a three block radius and is around 1/3 as powerful as a creeper. Damage is caused to nearby blocks and players, however it is minimal.


==Details== <!--T:2-->
If a player approaches a bat, it will squeak loudly and consistently as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat.


=== Advancements === <!--T:3-->
===Technical Summary=== <!--T:3-->
The bat will start squeaking when a player is within a seven-block radius.
The explosion created by the bat triggers when a player is within a three-block radius, and is around 1/3 as powerful as a creeper. Minimal damage is caused to blocks and players.
 
=== Advancements === <!--T:4-->
{| class="wikitable"
{| class="wikitable"
|+
|+
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|Batboozled
|Batboozled
|Get blown up by a Bat Grenade
|Get blown up by a Bat Grenade
|Get killed from an exploding bat
|Get killed by an exploding bat
|}
|}


 
== Learn More and Download == <!--T:5-->
== Learn More and Download == <!--T:4-->
 
<!--T:5-->
<LINKS TEMPLATE>
<LINKS TEMPLATE>


== History == <!--T:6-->
== History == <!--T:6-->
<!--T:7-->
{| class="wikitable"
{| class="wikitable"
|+
|+
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|2.0
|2.0
|Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator.  
|Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator.  
<!--T:8-->
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5)
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5)
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|}
|}


== Previous Versions == <!--T:7-->


== Previous Versions == <!--T:9-->
=== MC 1.8 Version === <!--T:8-->
 
 
=== MC 1.8 Version === <!--T:10-->
In the MC 1.8 version (v1.0-1.1), bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements.
In the MC 1.8 version (v1.0-1.1), bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements.


 
=== MC 1.9-1.12 Versions === <!--T:9-->
=== MC 1.9-1.12 Versions === <!--T:11-->
In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).
In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).


 
=== Windows 10 Beta 0.16.1 Version === <!--T:10-->
=== Windows 10 Beta 0.16.1 Version === <!--T:12-->
Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting).
Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting).
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]


 
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{{Notes}}
{{Notes}}
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