Mob Curing: Difference between revisions

1,561 bytes added ,  4 years ago
mNo edit summary
(→‎Details: Typo)
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ModuleInfobox|name=Mob Conversion|icon=mob_conversion.png|type=Stand Alone|creator=Torbray|updater=Sparks, Bloo, SpecialBuilder32|complementary=[[Shroomites]]|versions=1.13}}
This modules allows for the conversion of different mobs, similar to that of [https://minecraft.gamepedia.com/Zombie_Villager#Curing zombie villager curing].
This modules allows for the conversion of different mobs, similar to that of [https://minecraft.gamepedia.com/Zombie_Villager#Curing zombie villager curing].


==Details==
==Details==
Zombie Pigman can be converted to pigs and Cows can be converted to Mooshrooms. To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect ([[Mob Conversion#Conversion Requirements|see below]])
Zombie Pigmen can be converted to pigs, Cows can be converted to Mooshrooms, and Witches can be converted to Potion Clerics (Villagers that sell potions). To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect ([[Mob Conversion#Conversion Requirements|see below]]). Throwing a stack of items works and removes one item per conversion.
 
===Technical Summary===
===Technical Summary===
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted at a time. i.e. one mob conversion per item(s) thrown.
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted each cycle. i.e. one mob conversion per item thrown every 16 game ticks.  


=== Conversion Requirements ===
=== Conversion Requirements ===
Line 23: Line 26:
|Swiftness
|Swiftness
|Pig
|Pig
|-
|Witch
|Golden Apple
|Weakness
|Potion Cleric
|}
=== Potion Clerics ===
Witches converted by this module will turn into villagers that sell potions. Below is a list of potions that they sell.
The number of emeralds is randomized for each trade for each villager, and can be between 2-6 emeralds. As of version 1.14 the player who cured the villager will be offered a discounted price for potions.
{| class="wikitable"
|+
!Potion Types
|-
|Instant Health Potion
|-
|Slowness Potion
|-
|Poison Potion
|-
|Weakness Potion
|-
|Instant Damage Potion
|-
|Fire Resistance Potion
|-
|Water Breathing Potion
|-
|Swiftness Potion
|}
|}


==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/BYHCUV-_4ko}} {{Download|url=https://gm4.co/modules/mob-conversion}}
==History==
==History==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="2" | 1.8
|04 Jan 2014
|04 Jan 2014
|1.0
|Released Mob Conversion
|Released Mob Conversion
|-
|-
|25 May 2015
|25 May 2015
|1.0
|Compressed module to reduce lag
|Compressed Module to reduce lag
|-
| rowspan="2" | 1.13
| rowspan="2" | 04 Apr 2019
|Potion Cleric conversion added
|-
|Added support for stacked items; only one from the stack will be used up per conversion.
|-
|1.14
|28 Aug 2019
|"Brewer" villagers now offer discounted prices to the player who cured them.
|}
|}
==Previous Versions==
===MC 1.8 Version===
In the MC 1.8 version, only an item stack with a single item would work to convert mobs. Additionally, the Potion Cleric could not be created in this version.
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]
[[Category:All Modules]]
[[Category:All Modules]]
14

edits