Combat Expanded/Armour: Difference between revisions
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'''Growth''' | '''Growth''' | ||
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|{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal | |{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage/&cRegeneration Immunity//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal | ||
|{{Stack|effect:Resistance}}Resistance III | |{{Stack|effect:Resistance}}Resistance III | ||
|Health above 50% of max | |Health above 50% of max | ||
| Health gets set to half of Max Health | |Health gets set to half of Max Health | ||
{{Stack|effect:Regeneration}} Immunity | |||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Flowering''' | |'''Flowering''' | ||
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Health of all players in a link will always be the same. | Health of all players in a link will always be the same. | ||
Max Health will be set to the average between linked players. | |||
| data-sort-value="3" | epic | | data-sort-value="3" | epic | ||
|'''Deep Dark''' | |'''Deep Dark''' | ||
|} | |} |