Page history
11 August 2020
BluePsychoRanger
moving the aliasData to Sprite:setItem (double alias attempt #4)
−15
BluePsychoRanger
oh... I missed a period... (double alias attempt #3.1)
+1
BluePsychoRanger
move alias check to Sprite:Item and Sprite:setItem (double alias attempt #3)
−154
BluePsychoRanger
add else? maybe it set it once and wouldn't set it back? IDK (double alias attempt #2)
+25
BluePsychoRanger
actually make gm4Aliases point to the right place .-. (double alias attempt #1.1)
−114
Epyon
I still don't know what type type is
m+10
Epyon
Gotta love butchering code
m+100
BluePsychoRanger
let's try this... (double alias attempt #1)
+71
Epyon
I don't know why this isn't working
m−12
Epyon
skip else, set by default
m+2
Epyon
Initialize your variables
m+13
Epyon
Maybe casting type fix the comparison
m+13
Epyon
Maybe it's loadData?
m−4
Epyon
Both are not working at the same time
m−4
Epyon
Everything broke, so I hope this fixes it.
m−27
Epyon
How about custom aliases?
+154
10 August 2020
Epyon
Default tooltip name for js-less viewing
+171
Epyon
Changing text to lore
m+5
Epyon
Maybe necessary fallback?
m+39
Epyon
oops.
m+3
Epyon
Gotta have a nil check in fallbacks
m−7
Epyon
Fallbacks
m+159
Epyon
Only combine if title is a color code
m+96
Epyon
Proper tooltip name?
m+22
Epyon
Lore prep
m+105
BluePsychoRanger
I think this should do it?
+1
BluePsychoRanger
whoops, forgot to change it to Sprite from UISlot
mBluePsychoRanger
Alias Attempt #5
+260
30 June 2020
1 May 2020
Kroppeb
no edit summary
+17
Kroppeb
no edit summary
+40
Kroppeb
no edit summary
+36
Kroppeb
no edit summary
+75
Kroppeb
add "spriteSheet = " support
+283
Kroppeb
Should fix it
+31
Kroppeb
no edit summary
+1
Kroppeb
*starts being really annoyed*
+59
Kroppeb
Gonna need some more stuff
−22
30 April 2020
23 July 2019
2 July 2019
4 April 2019
24 November 2018
20 November 2018
8 November 2018
Kroppeb
Removed bug that resulted in using the wrong sprite if the name was unkown and setPosition calculating the right position and changing the css accordingly but storing it wrong internaly (of by 1)
+108
Kroppeb
Was confused by local scope
+2
Kroppeb
typo
−1
Kroppeb
Change of plans
+58
Kroppeb
It seems this is needed
+10