Undead Players
Details
Undead players are spawned at the player's death point whenever a player dies. They are never babies or villagers and can always pick up loot and wear armour around them. Their name tag which, like a player's, can be seen from a great distance through blocks, and can help players locate their last death-point and dropped items before they despawn.
Advancements
Advancement | Description | Requirements |
---|---|---|
Risen | Die and raise up an undead zombie in your body's place. | Die for the first time to summon an Undead Player |
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History
Date | Version | Change |
---|---|---|
10 Mar 2014 | 1.0 | Released Undead Players |
13 Oct 2014 | 1.1 | Snowball added to make sure name always displays |
24 Feb 2016 | 2.0 | Updated for 1.9. Now works properly alongside the Damaging Snowballs module as nametags always show in 1.9 |
05 Jul 2016 | 2.1 | Added "Risen" achievement to module |
10 Jun 2017 | 2.2 | Updated for 1.11 |
10 Jun 2017 | 2.3 | Updated for 1.12 |
Previous Versions
MC 1.8 Version
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This caused incompatibility with Damaging Snowballs.
MC 1.9-1.12 Versions
In the MC 1.9-1.12 versions (v2.1-2.3), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).