Command Room: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Version | |||
!Date | !Date | ||
!Change | !Change | ||
|- | |- | ||
|1.9-1.10 | |||
|18 May 2016 | |18 May 2016 | ||
|Released Command Room | |Released Command Room | ||
|- | |- | ||
|1.11 | |||
|10 Jun 2017 | |10 Jun 2017 | ||
|Updated for 1.11 command format | |||
|Updated for 1.11 | |||
|- | |- | ||
|1.11 | |||
|10 Jun 2017 | |10 Jun 2017 | ||
|Updated for 1.12 command format | |||
|Updated for 1.12 | |||
|} | |} | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
Revision as of 22:58, 6 April 2019
Module Type | Stand Alone |
---|---|
Created by | Alabrecque |
Last Updated by | OSX |
Compatible MC Versions | 1.12 |
This module adds a room for you to store your modules in.
Details
The Command Room is 50 blocks wide, 50 blocks long and 16 blocks tall.
The room itself has a floor made out of sea lanterns, is completely encased in barrier blocks to protect modules from players, and has a Gamemode 4 logo as a ceiling.
When the module is installed, a teleportation button will appear nearby. Activating it will teleport the player into the room. The room also has a teleportation button to teleport to the surface.
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.9-1.10 | 18 May 2016 | Released Command Room |
1.11 | 10 Jun 2017 | Updated for 1.11 command format |
1.11 | 10 Jun 2017 | Updated for 1.12 command format |