Crossbow Cartridges: Difference between revisions
m
Add wind charge
(Added that beehive is a new valid item/block. Added multishot info. Closes https://github.com/Gamemode4Dev/GM4_Datapacks/pull/827) |
m (Add wind charge) |
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|A primed TNT is launched | |A primed TNT is launched | ||
|- | |- | ||
|{{Stack|Fire Charge}} Fire Charge | |{{Stack|Fire Charge}} Fire Charge / {{Stack|Wind Charge}} Wind Charge | ||
|A small fireball is fired at high speed without gravity | |A small fireball / wind charge is fired at high speed without gravity | ||
|- | |- | ||
|{{Stack|Torch}} Torch (Any type) | |{{Stack|Torch}} Torch (Any type) | ||
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===Multishot=== | ===Multishot=== | ||
If the crossbow has the Multishot enchantment, some of the items make use of the functionality: | If the crossbow has the Multishot enchantment, some of the items make use of the functionality: | ||
* {{Stack|TNT}} TNT, {{Stack|Fire Charge}} Fire Charges, and {{Stack|Torch}} Torches can shoot up to 3 of this item, taking 1 item from the player for each of these. | * {{Stack|TNT}} TNT, {{Stack|Fire Charge}} Fire Charges, {{Stack|Wind Charge}} Wind Charges, and {{Stack|Torch}} Torches can shoot up to 3 of this item, taking 1 item from the player for each of these. | ||
* {{Stack|Bucket of Pufferfish}} Buckets of Fish/Axolotl will shoot 2 additional "dead" duplicates to the side, which disappear shortly after and are purely visual. | * {{Stack|Bucket of Pufferfish}} Buckets of Fish/Axolotl will shoot 2 additional "dead" duplicates to the side, which disappear shortly after and are purely visual. | ||
*{{Stack|Beehive}}Bee Hive /{{Stack|Bee Nest}} Bee Nest can shoot up to 3 bees, removing them the nest/hive respectively. | *{{Stack|Beehive}}Bee Hive /{{Stack|Bee Nest}} Bee Nest can shoot up to 3 bees, removing them the nest/hive respectively. | ||