Module:Gm4Sprite: Difference between revisions

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forgot that Zauber Potions were the same sprite as normal potions
(Make GM4 Items with normal MC items use the default spritesheet)
(forgot that Zauber Potions were the same sprite as normal potions)
Line 58: Line 58:
['Crystal of Regeneration'] = {pos = 17, section = 11 },
['Crystal of Regeneration'] = {pos = 17, section = 11 },
['Wormhole in a Bottle'] = {pos = 18, section = 11 },
['Wormhole in a Bottle'] = {pos = 18, section = 11 },
['Zauber Swiftness Potion'] = {pos = 19, section = 11 },
['Zauber Swiftness Potion'] = {pos = 3462, section = 11, spriteSheet = "inventory" },
['Zauber Healing Potion'] = {pos = 20, section = 11 },
['Zauber Healing Potion'] = {pos = 3452, section = 11, spriteSheet = "inventory" },
['Zauber Harming Potion'] = {pos = 21, section = 11 },
['Zauber Harming Potion'] = {pos = 3451, section = 11, spriteSheet = "inventory" },
['Zauber Poison Potion'] = {pos = 22, section = 11 },
['Zauber Poison Potion'] = {pos = 3457, section = 11, spriteSheet = "inventory" },
['Zauber Regeneration Potion'] = {pos = 23, section = 11 },
['Zauber Regeneration Potion'] = {pos = 3458, section = 11, spriteSheet = "inventory" },
['Zauber Strength Potion'] = {pos = 24, section = 11 },
['Zauber Strength Potion'] = {pos = 3461, section = 11, spriteSheet = "inventory" },
['Zauber Leaping Potion'] = {pos = 25, section = 11 },
['Zauber Leaping Potion'] = {pos = 3454, section = 11, spriteSheet = "inventory" },
['Enchanted Prismarine Shard'] = {pos = 3526, section = 11, spriteSheet = "inventory" },
['Enchanted Prismarine Shard'] = {pos = 3526, section = 11, spriteSheet = "inventory" },
['Magic in a Bottle'] = {pos = 3569, section = 11, spriteSheet = "inventory" },
['Magic in a Bottle'] = {pos = 3569, section = 11, spriteSheet = "inventory" },
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