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Metallurgy

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added Technical Details heading and ore dropping chances
{{ModuleInfobox|creator=Bloo___, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|icon=Metallurgy.png|versions=1.15}}
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=1This module adds the ability to create custom armor and tool enchantments.14}}
This module adds the ability to create custom armor enchantments.  == Details Features ==
Metallurgy adds new custom ores, obsidian casts, and enchantments called ''shamirs''.
=== Custom Ores ===
Custom ores can be found within different types of stone. To uncover custom ores, a stone must be blown up with TNT blast is needed. After the blast, a few lumps of metal will be present drop in the area blown uparea. The following ores can be found in each of the listed types of stonebelow.[[File: Blast ore.gif|none|frame|Blowing up stone for metal lumps|alt=]]* Andesite {| class="wikitable"! Stone Type! Ore! Metal|-> Bauxite (Contains Aluminum)* Smooth | {{Stack|Stone -> |inline=true}} Stone| {{Stack|gm4:Malachite Lump|inline=true}} Malachite (Contains Lump| Copper)* |-| {{Stack|Granite|inline=true}} Granite| {{Stack|gm4:Baryte Lump|inline=true}} Baryte Lump| Barium|-| {{Stack|Diorite|inline=true}} Diorite -> | {{Stack|gm4:Thorianite Lump|inline=true}} Thorianite (Contains Lump| Thorium)* Granite |-> Baryte (Contains Barium)| {{Stack|Andesite|inline=true}} Andesite| {{Stack|gm4:Bauxite Lump|inline=true}} Bauxite Lump| Aluminium|} 
When a thorianite lump is in the inventory, the player will experience a mining fatigue effect.
=== Molds and Casting ===Molds are created in a sand block. Obsidian and clay are needed used to create a Obsidian Casts. A mold in the sand. Drop can be created by dropping one obsidian and one of each clay ball onto a sand block, and a mold will be created. Molds can be heated up using a lava block on top of it. A heated mold will gradually cool down if there is no lava block above it. The longer a lava block is above the [[File:Create mold, the longer it takes to completely cool down. If gif|none|frame|Creating a mold is heated for too long, it will break and disappear. Destroying the sand block will destroy the mold as well.|alt=]]
=== Casting Metals ===Obsidian casts can To start casting metals, the mold must first be created in heated by placing lava over it. However, if a mold. If done incorrectlyis heated for too long, a cast it will be produced with break and drop as a Mundane Band, which is completely uselessmagma block. To correctly cast When a metal follow these steps:# Create mold is overheated, it will ignite a mold using obsidian 3x3 area around it and clay# Heat the mold sand will be replaced with a small amount of lava for about 20 seconds or until smoke particles appear.# Remove the lava and drop about 12-14 custom ores into the [[File:Overheat mold one at .gif|none|frame|Overheating a time# Reheat the mold with lava for about another 15 seconds # Remove the lava and drop more custom ores one at a time until you have reached 23 in total# Wait until the mold cools, and the cast will be released|alt=]]
=== Alloys ===Alloys are combinations of 2 different kinds of ores. These are always made in Over time, a ratio of 17 of one ore to 6 of anothermold will cool down if it's not being heated by lava. Making an alloy is When it cools down completely, the same obsidian will drop as making any other castan item, but using the two different ores in the 17:6 ratioor as an Obsidian Cast if there is metal inside it.
There When the mold is heated and glowing red, metals can be added. When the mold cools down, it'll eventually stop accepting metals. The mold must be reheated to continue adding metals. A total of 23 custom ores are two type required to create a proper obsidian cast. If an incorrect number of alloys: Thorium Brass made with 17 Thorianite (Thorium) and 6 Malachite (Copper)metals are added, and Barimium made the obsidian band will be created with 17 Bauxite (Aluminum) and 6 Baryte (Barium)a Mundane Band which is completely useless. [[File:Add metal to mold.gif|none|frame|Adding metal to a mold|alt=]]
==== Obsidian Casts ====There are 6 types of Obsidian casts have bands with the molded metal on itCasts: 4 made of pure metals and 2 made of alloys. If Below is a metal is incorrectly casted, list of the cast produced will contain a Mundane Bandmetals required for each band type. If correctly castincorrectly, the a mundane band will appear on the metal will have a ''shamir''obsidian cast. Mining a cast breaks the metal band on it; i.e. , so if an obsidian cast is placed on the groundand broken, it will drop with a Mundane Band when mined.
{| class="wikitable"|+Pure Metal Bands! Metal<br />(23 Ores)! Obsidian Cast Result|-| {{Stack|gm4:Malachite Lump|inline=true}} Malachite Lump| {{Stack|gm4:Obsidian Cast (Copper Band)|inline=true}} Copper Band|-| {{Stack|gm4:Baryte Lump|inline=true}} Baryte Lump| {{Stack|gm4:Obsidian Cast (Barium Band)|inline=true}} Barium Band|-| {{Stack|gm4:Thorianite Lump|inline=true}} Thorianite Lump| {{Stack|gm4:Obsidian Cast (Thorium Band)|inline=true}} Thorium Band|-| {{Stack|gm4:Bauxite Lump|inline=true}} Bauxite Lump| {{Stack|gm4:Obsidian Cast (Aluminium Band)|inline=true}} Aluminium Band|}  {| class="wikitable"|+Alloy Metal Bands! Primary Metal<br />(17 Ores)! Secondary Metal<br />(6 Ores)! Obsidian Cast Result|-| {{Stack|gm4:Bauxite Lump|inline=true}} Bauxite Lump| {{Stack|gm4:Baryte Lump|inline=true}} Baryte Lump| {{Stack|gm4:Obsidian Cast (Barimium Band)|inline= Shamirs true}} Barimium Band|-| {{Stack|gm4:Thorianite Lump|inline=true}} Thorianite Lump| {{Stack|gm4:Malachite Lump|inline=true}} Malachite Lump| {{Stack|gm4:Obsidian Cast (Thorium Brass Band)|inline=true}} Thorium Brass Band|} An [[File:Create obsidian cast with a metal band will contain a shamir. A shamir is essentially a custom enchantment which appears on a newly cast band. Each shamir can only be put onto specific items. E.g. Sensus can only be found on a Barium gif|none|frame|Creating an Obsidian Cast (Aluminium Band and can only be applied to a compass.)|alt=]]
=== Shamir Attractions and metal properties = Metal Properties ====Each of the six types of metal belong to metals hold a different category of behaviour. Shamirs appear on the metal that best fits what they dospecific property. The six metals are split into two groups with two metals having opposing properties and their alloy acting as the balance between the two. Each shamir will have a property relating to their metal property. Below is a list of each metal property.
Shamirs are only attracted to and appear on one type of metal, depending on the shamir's behaviour.
{| class="wikitable"
|+Metal Group 1
!style="width: 17%" | Metal!style="width: 10%" | Property!style="width: 83%" | Description
|-
|{{Stack|gm4:Obsidian Cast (Copper Band)|inline=true}} Copper
|Creation
|Creating items, mobs or other entities from nothing e.g. XP doublers or extra item drops.
|-
|{{Stack|gm4:Obsidian Cast (Thorium Brass Band)|inline=true}} Thorium Brass (alloy)
|Equivalence
|Something that converts something from one state to another or destroys one thing to create another e.g. block swappers or item converters.
|-
|{{Stack|gm4:Obsidian Cast (Thorium Band)|inline=true}} Thorium
|Destruction
|Something that damages or destroys e.g. melee attacks, block breakers, explosions. If it consumes fuel it is still destruction not equivalence.
{| class="wikitable"
|+Metal Group 2
!style="width: 17%" | Metal!style="width: 10%" | Property!style="width: 83%" | Description
|-
|{{Stack|gm4:Obsidian Cast (Barium Band)|inline=true}} Barium
|Amplification
|Increases the effect of an entity e.g. increases health, duplicates an action e.g. chain block breaking or increases player awareness e.g. ore highlighting.
|-
|{{Stack|gm4:Obsidian Cast (Barimium Band)|inline=true}} Barimium (alloy)
|Modification
|Adds a new property to an entity e.g. potion effect, changes the outcome of an effect e.g. an attack that heals or modifies an existing property in a way that is neither positive or negative e.g. renaming a mob.
|-
|{{Stack|gm4:Obsidian Cast (Aluminium Band)|inline=true}} Aluminium
|Supression
|Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatigue or slowness.
|}
When a new band is cast in a mold, it will immediately attract and be enchanted by a random shamir that belongs to that metal's category. An Aluminium band can have a "Defuse" shamir because it suppresses a creeper's natural urge to explode, but it will never get a Sensus shamir because Sensus is an amplification shamir.
=== Attaching Bands Shamirs ===To transfer the band off of the An obsidian onto a tool or armour, place an anvil cast with a downwards facing piston two blocks above it, leaving metal band will contain a one block air gap between the anvil and pistonshamir. Throw the A shamir is essentially a custom enchantment which appears on an obsidian cast and desired item onto the anvil, then power the piston. The piston will remove the 's metal band from the obsidian and enchant the itemOnly one Shamir Each shamir can only be placed on a single item. When strapping metal bands to an itemput onto specific items, shown in the item will keep it's enchantments, name, and durability. Lore will not be kepttable below.
=== Detaching Bands ===To transfer There are 12 [[#Default Expansions|default shamirs]] packaged with Metallurgy and additional [[#Expansion Packs|expansion packs]] available. Shamirs on the same metal will each have an item's enchantment back to equal chance of appearing with that metal when a castis created. For more information about each shamir, drop the tool/armor and a piece of obsidian (doesn't have click on its name to be an empty cast) on go to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian's page.
=== Advancements = Default Expansions ====
{| class="wikitable"
! style="width: 15%" |+Metal Band!Advancementstyle="width: 9%" | Shamir Name!Descriptionstyle="width: 8%" | Can Be Placed On!Requirementstyle="width: 34%" | Effect! style="width: 34%" | Limitation
|-
|How Ad-ore-able|Blast open some rock and find the metal within|Blow up one of one of the supported stone types and get an ore|-|Firebender|Create a mold and add some metal|Create a mold and add some metal|-|Blame me for the mess|Destroy a mold containing metal|Destroy a mold containing metal|} rowspan== Expansion Packs (Shamir Abilities) ==Metallurgy is designed with expansions and comes default with several shamirs as listed below. Expansion packs add new functionality that work with the base system. This module supports additional expansion packs and additional packs can be created and submitted to GM4, such as the [[Metallurgy#Moneo Shamir"2" |Moneo Shamir]]. Below is a list of shamirs and their abilities. To find what each shamir does in more detail, click the corresponding name in the table below. === Default Expansions ==={{Stack| class="wikitable"!Metal gm4:Obsidian Cast (Aluminium Band!Shamir Name!Can Be Placed On!Effect!Limitation)|-| rowspaninline="3" |true}} Aluminium|[[Metallurgy/DefuseShamir|Defuse]]
|Armor
|Prevents creeper explosions
|The creeper can no longer ignite or explode naturally afterwards
|-
|[[Metallurgy/Helios|Helios]]|Armor|Negates weighted armor by one slowness level|Withering and levitation if not enough weight to hold you down|-|[[Metallurgy/LevityShamir|Levity]]
|Boots
|Sneak to hover; no fall damage after levitating
|Shot upwards if damaged; Bows and other projectiles will not work properly; Not infinite
|-
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Barium Band)|inline=true}} Barium|[[Metallurgy/ArborendaShamir|Arborenda]]
|Axes
|Chops all logs above the one broken by the player
|N/A
|-
|[[Metallurgy/SensusShamir|Sensus]]
|Compass
|Plays sounds from nearby ores
|N/A
|-
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Barimium Band)|inline=true}} Barimium|[[Metallurgy/GeminiShamir|Gemini]]
|Hoe
|Hold in the off hand when breeding animals to produce twins
|N/A
|-
|[[Metallurgy/MusicalShamir|Musical]]
|Swords
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.
|Grants slowness at the same level as the strength bonus.
|-
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Copper Band)|inline=true}} Copper|[[Metallurgy/ForterraShamir|Forterra]]
|Pickaxe
|Iron nuggets, gold nuggets, and redstone dust can drop from mined stone
|Cannot be combined with silk touch
|-
|[[Metallurgy/HypexperiaShamir|Hypexperia]]
|Tools and Weapons
|Grants extra experience
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)
|-
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Thorium Band)|inline=true}} Thorium|[[Metallurgy/ConductionShamir|Conduction]]
|Iron Sword and Iron Axe
|Strikes blocks with lightning
|If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead
|-
|[[Metallurgy/Ender BoltShamir|Ender Bolt]]
|Swords and Trident
|Withers nearby mobs
|Cannot affect players, armour stands, or "non-living" entities
|-
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Thorium Brass Band)|inline=true}} Thorium Brass|[[Metallurgy/SpiraculumShamir|Spiraculum]]
|Bucket
|Attracts mobs like a vacuum
|Cannot fill the bucket with liquid
|-
|[[Metallurgy/TinkerShamir|Tinker]]
|Tools
|Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block)
|}
=== Moneo Attaching and Detaching Bands ===In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items.  To transfer the band off the obsidian cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail.[[File:Attach shamir band.gif|none|frame|Attaching the Defuse shamir onto a chestplate|alt=]] To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian.[[File:Detach shamir band.gif|none|frame|Detaching a shamir from a chestplate|alt=]] === Technical Details ===Each Metallurgy ore has a 10% chance of dropping from the TNT blast. === Advancements ===
{| class="wikitable"
|+!Metal BandAdvancement!Shamir NameDescription!Can Be Placed OnRequirement!Effect|-|How Ad-ore-able|Blast open some rock and find the metal within!Limitation|Blow up one of one of the supported stone types and get an ore
|-
|Firebender|Create a mold and add some metal|Create a mold and add some metal|-|Blame Me for the Mess|Destroy a mold containing metal|Destroy a mold containing metal|} == Expansion Packs ==Additional expansion packs add new shamirs that work with the base system. Additional expansion packs can be created and submitted to Gamemode 4, such as those listed below. When an expansion pack is installed, the shamir will have an equal chance as the other shamirs on the same band of being selected. For more information about each shamir, click on its name to go to the shamir's page. === Other Shamirs ==={| class="wikitable"! style="width: 15%" | Metal Band! style="width: 9%" | Shamir Name! style="width: 8%" | Can Be Placed On! style="width: 34%" | Effect! style="width: 34%" | Limitation|-| rowspan="2" |{{Stack|gm4:Obsidian Cast (Aluminium Band)|inline=true}} Aluminium|[[/Helious Shamir|Helious]]|Armor|Negates [[Weighted Armour]] by one slowness level|Player receives levitation and wither, if not enough [[Weighted Armour]] is equipped|-|[[/Moneo Shamir|Moneo]]
|Tools
|Warns the player when their tool is low on durability and slows mining speed
|Players can still break their tool if they ignore the warnings
|-
|{{Stack|gm4:Obsidian Cast (Copper Band)|inline=true}} Copper
|[[/Corripio Shamir|Corripio]]
|Swords
|Allows the player to obtain [[Orb of Ankou|soul essence]] from mobs
|
|-
| {{Stack|gm4:Obsidian Cast (Barimium Band)|inline=true}} Barimium
|[[/Fulcio Shamir|Fulcio]]
|Compass
|Allows the player to place blocks in midair while sneaking
|Players place strictly 3 blocks away and must target air blocks.
|-
| rowspan = "2" | {{Stack|gm4:Obsidian Cast (Thorium Brass Band)|inline=true}} Thorium Brass
|[[/Lumos Shamir|Lumos]]
|Pickaxes and Shovels
|Places a torch if the light level is too low
|Players must have torches in the inventory
|-
|[[/Percurro Shamir|Percurro]]
|Weapons
|Teleports the player forward, behind their target
|Players will be teleported to a safe location and may not travel the complete distance
|}
 
==Learn More and Download==
{{Download|url=https://gm4.co/modules/metallurgy}}
== History ==
|1.12
|10 Nov 2017
|Released Alpha released Metallurgy on [[Gamemode 4D]]
|-
| rowspan="2" |1.13
|-
|08 Aug 2019
|Public release of 1.13 module version|-|1.14|08 Aug 2019|Updated for 1.14 command formatOfficially Released Metallurgy
|}
 
{{Metallurgy/Modules List}}
[[Category:All Modules]]
[[Category:Base Modules]]
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