This module has been discontinued by Gamemode 4. It will not be receiving updates because it didn't meet the standards of GM4.
|Created by||Bloo, Sparks, Special|
|Compatible MC Versions||1.13-1.16.5|
The Levity Shamir allows players to hover in mid-air.
Features[edit | edit source]
Usage[edit | edit source]
Using the boots with the Levity Shamir will cause the player to hover at their current Y level, whilst sneaking. Releasing the shift key will stop the levitation.
Cooldown[edit | edit source]
After a certain distance traveled or time in the air, the player will start to slowly descend instead of staying at the same Y-level. The boots will begin to descend after the player travels approximately 16 blocks from where they first pressed shift. When hovering, this area will be indicated by particles around the player.
Additionally, hovering works for up to 8 minutes before running out.
When the levitation wears off, the player will gain slow falling and drift down.
Limitations[edit | edit source]
If a player takes damage whilst under the effect of the Levity Shamir, they'll be shot up into the sky.
Whilst under the effect of Levity Shamir, the usage of a bow, snowballs, and ender pearls is impaired. Any projectile will be sent straight up at high speed.
When in the air, the ability to mine blocks is slowed down, similar to the Mining Fatigue effect .
History[edit | edit source]
|1.12||10 Nov 2017||Alpha released Metallurgy on Gamemode 4D|
|1.13||17 May 2019||Beta released on Public Server V|
|08 Aug 2019||Officially Released Levity Shamir|
|1.17||20 Aug 2021||Levity Shamir has been discontinued|