Zauber Cauldrons: Difference between revisions

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Correct vanilla potions! Just for you two, Special and Bloo
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|{{Crafting  
|{{Crafting  
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Strength | Prismarine Crystals | Golden Apple
| Potion of Strength Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Regeneration | Prismarine Crystals | Golden Apple
| Potion of Regeneration Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Swiftness | Prismarine Crystals | Golden Apple
| Potion of Swiftness Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Healing | Prismarine Crystals | Golden Apple
| Potion of Healing Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Poison | Prismarine Crystals | Golden Apple
| Potion of Poison Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Leaping | Prismarine Crystals | Golden Apple
| Potion of Leaping Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Harming | Prismarine Crystals | Golden Apple
| Potion of Harming Enhanced | Prismarine Crystals | Golden Apple
| width=3 | height=1
| width=3 | height=1
}}
}}
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=== MC 1.11-1.12 Versions ===
=== MC 1.11-1.12 Versions ===
Many of this modules features have been added and changed over time. Prior to 1.13, the module did not have Wormholes, Magic in a Bottle, Possessed Items, or Soul Potions. The Luck Recipe required the player to be wearing full Zauber Armor, and did not change with the world seed. Instead, the duration of the luck effect depended on the number of flowers thrown into the cauldron. With all 10 flowers, the luck would last 100 minutes. Crystals would also function from anywhere in the players inventory.{{Citation needed|reason=Information retrieved based on memory}}
Many of this modules features have been added and changed over time. Prior to 1.13, the module did not have Wormholes, Magic in a Bottle, Possessed Items, or Soul Potions. The Luck Recipe required the player to be wearing full Zauber Armor, and did not change with the world seed. Instead, the duration of the luck effect depended on the number of flowers thrown into the cauldron. With all 10 flowers, the luck would last 100 minutes. Crystals would also function from anywhere in the players inventory.<ref>Information retrieved based on memory</ref>


Pre-1.13 versions of Zauber Cauldrons employed an additional step in the one-click installation where the user needed to click a sign. This was used as part of a workaround to get the section sign into certain command blocks, allowing for lore to be formatted and colored to appear as if it were potion effect information and attributes.
Pre-1.13 versions of Zauber Cauldrons employed an additional step in the one-click installation where the user needed to click a sign. This was used as part of a workaround to get the section sign into certain command blocks, allowing for lore to be formatted and colored to appear as if it were potion effect information and attributes.
Bureaucrats, Check users, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, Widget editors
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