Difference between revisions of "Trapped Signs"

From Gamemode 4
Jump to navigation Jump to search
(Crafting: custom background)
(Added one comma to make it make more sense.)
Line 4: Line 4:
  
 
== Details ==
 
== Details ==
Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref group="note">There must be at least one character written on the sign to become an active trapped sing.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it.
+
Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref group="note">There must be at least one character written on the sign to become an active trapped sing.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it.
  
 
=== Technical Summary ===
 
=== Technical Summary ===
Line 105: Line 105:
 
[[Category:All Modules]]
 
[[Category:All Modules]]
 
[[Category:Reliant Modules]]
 
[[Category:Reliant Modules]]
 +
<references group="note" />

Revision as of 21:15, 12 August 2019

Trapped Signs
Trapped signs.png
--------------------
Module TypeReliant
Created byFyid
Last Updated byMisode
Required ModulesCustom Crafters
Complementary Modulesnone
Latest MC Version(s)1.14


This module adds craftable trapped signs that have the ability to emit a weak redstone signal, when right-clicked by a player.

Details

Upon placing a trapped sign and setting the text, the trapped sign will become active.[note 1] The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it.

Technical Summary

A trapped sign only powers redstone dust, not repeaters or other redstone devices and only powers dust in certain spots around it. A Wall Sign will power redstone dust directly adjacent to the block it is placed on. A Standing Sign will power redstone dust directly adjacent to the sign, or directly under the block the sign is placed on.

Crafting

Item Name Ingredients Recipe (Custom Crafter) Additional Notes
Trapped Sign (x1) 1x Sign, 2x Tripwire Hook, 3x Redstone Dust
Secret Trapped Sign (x1) 1x Trapped Sign, 1x Ink Sac
Recipe is Shapelss

Learn More and Download

Vid icon.pngWatch on YouTube Gm4 logo.svgDownload

History

Version Date Change
1.8 29 Aug 2015 Released Trapped Signs
1.9-1.10 13 Aug 2016 Updated for 1.9 command format
1.13 19 Nov 2018 Updated for 1.13 data packs
29 Apr 2019 Fixed an bug that would clear the sign's text
1.14 11 May 2019 Updated for new 1.14 sign types
20 Jun 2019 Added compatibility for GM4 resource packs

Previous Versions

MC 1.8-1.10 Version

In the MC 1.8-1.10 versions trapped signs were a craftable item that would upgrade previously placed down signs. Below is the crafting recipes for the old trapped sign upgrades. Additionally, when mined, a trapped sign would not drop the items used to craft it.

Crafting

Item Name Ingredients Recipe (Custom Crafter) Additional Notes
Trapped Sign (x3) 2x Sign, 2x Tripwire hook, 3x Redstone dust Trapped signs old recipe.png A trapped sign with "-x-" on the last line
Trapped Sign-hidden (x3) 3x Trapped Sign, 4x Ink Sac Trapped signs hidden recipe.png A trapped sign with a blank last line
  1. There must be at least one character written on the sign to become an active trapped sing.