Orbis/Cooler Caves: Difference between revisions

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{{ModuleInfobox|name=Cooler Caves|icon=cooler_caves.png|creator=Sparks|updater=Misode|type=Expansion|requires=[[Orbis]]|complementary=[[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Tower Structures|Tower Structures]]|versions=1.8, 1.13+}}
This module modifies the caves and terrain of some biomes.  
This module modifies the caves and terrain of some biomes.  


== Details ==
== Features ==
Terrain of Desert, Mesa, and Snow/Icy biomes are modified in the following ways.
Terrain of Desert, Ocean, Mesa, and Snowy biomes are modified in the following ways.
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 10: Line 12:
|Desert
|Desert
|
|
* All stone types generate as sandstone
* {{Stack|Sandstone}} Sandstone generates in place of all stone types
* Gravel generates as sand
* {{Stack|Sand}} Sand generates in place of sand
* Mineshafts are generated with birch wood instead of oak
* {{Stack|Dark Oak Planks}} Mineshafts are generated with dark oak planks instead of oak planks and birch fences instead of oak fences
|-
|-
|Mesa
|Ocean
|
|
* All smooth stone between y=1-10 generates as black clay
* {{Stack|Dark Prismarine}} Mineshafts are generated with dark prismarine instead of oak planks and prismarine bricks instead of oak fences
* All smooth stone between y=11-60 generates as unstained hardened clay
|-
* Other stone variants generate as wet clay
|Badlands
* Most water is removed from caves
|
* Mineshafts are generated with acacia wood instead of oak
* {{Stack|Terracotta}} Terracotta generates in place of all stone types; color based on the altitude:
{| class="mw-collapsible mw-collapsed wikitable"
! colspan = 2 | Terracotta Colors
|-
!Y-Level
!Color
|-
|0-11
|{{Stack|Brown Terracotta}} Brown
|-
|12-26
|{{Stack|Terracotta}} Normal
|-
|27-28
|{{Stack|Red Terracotta}} Red
|-
|29-36
|{{Stack|Orange Terracotta}} Orange
|-
|27-51
|{{Stack|Terracotta}} Normal
|-
|52-57
|{{Stack|Light Gray Terracotta}} Light Gray
|-
|58-61
|{{Stack|Brown Terracotta}} Brown
|-
|62-255
|{{Stack|Terracotta}} Normal
|}
* {{Stack|Red Sand}} Red sand generates in place of gravel
|-
|-
|Ice Plains,  
|Ice Plains,  
Line 28: Line 61:
Ice Spike Plains
Ice Spike Plains
|
|
* Smooth stone and grass generate as snow
*{{Stack|Snow Block}} Snow blocks generate in place of stone and grass blocks
* Lava and dirt generate as packed ice
*{{Stack|Packed Ice}} Packed ice generates in place of dirt and granite
* Other stone variants and water generates as ice
* {{Stack|Blue Ice}} Blue Ice generates in place of diorite
* Mineshafts are generated with spruce wood instead of oak.
* {{Stack|Ice}} Ice generates in place of andesite
* {{Stack|White Concrete Powder}} White concrete powder generates in place of sand
* {{Stack|Water}} Water generates in place of lava and obsidian
* {{Stack|Snow}} Snow generates in place of grass and flowers
|}
|}


== Learn More and Download ==
== Learn More and Download ==
{{YouTube|url=https://youtu.be/cAsXiwLWHFo=278s}} {{Download|url=https://gm4.co/modules/cooler-caves}}
{{YouTube|url=https://youtu.be/cAsXiwLWHFo?t=759}} {{Download|url=https://gm4.co/modules/cooler-caves}}


== History ==
== History ==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
|1.8
|13 Jun 2015
|13 Jun 2015
|1.0
|Released Cooler Caves
|Released Cooler Caves
|-
|rowspan=2 |1.13
|rowspan=2 |04 Apr 2019
|Added ocean biome modifications
|-
|Changes to mineshaft generation
|}
|}
{{Modules List/Orbis}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs]]
[[Category:Expansion Packs]]

Revision as of 07:32, 16 August 2020

Cooler Caves

Module TypeExpansion
Created bySparks
Last Updated byMisode
Required ModulesOrbis
Complementary ModulesDangerous Dungeons, Tower Structures
Compatible MC Versions1.8, 1.13+

This module modifies the caves and terrain of some biomes.

Features

Terrain of Desert, Ocean, Mesa, and Snowy biomes are modified in the following ways.

Biome(s) Terrain Changes
Desert
  • Sandstone generates in place of all stone types
  • Sand generates in place of sand
  • Mineshafts are generated with dark oak planks instead of oak planks and birch fences instead of oak fences
Ocean
  • Mineshafts are generated with dark prismarine instead of oak planks and prismarine bricks instead of oak fences
Badlands
  • Terracotta generates in place of all stone types; color based on the altitude:
Terracotta Colors
Y-Level Color
0-11 Brown
12-26 Normal
27-28 Red
29-36 Orange
27-51 Normal
52-57 Light Gray
58-61 Brown
62-255 Normal
  • Red sand generates in place of gravel
Ice Plains,

Snowy Taiga,

Ice Spike Plains

  • Snow blocks generate in place of stone and grass blocks
  • Packed ice generates in place of dirt and granite
  • Blue Ice generates in place of diorite
  • Ice generates in place of andesite
  • White concrete powder generates in place of sand
  • Water generates in place of lava and obsidian
  • Snow generates in place of grass and flowers

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 13 Jun 2015 Released Cooler Caves
1.13 04 Apr 2019 Added ocean biome modifications
Changes to mineshaft generation