Orbis/Cooler Caves: Difference between revisions

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m (BluePsychoRanger moved page Custom Terrain Base/Cooler Caves to Orbis/Cooler Caves)
(Update page to reflect 1.13 update)
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* All stone types generate as sandstone
* All stone types generate as sandstone
* Gravel generates as sand
* Gravel generates as sand
* Mineshafts are generated with birch wood instead of oak
* Mineshafts are generated with birch and dark oak wood instead of oak
|-
|Ocean
|
* All air in caves generates as water
* Grass in caves generates as sea grass
* Mineshafts are generated with prismarine blocks
* Cob webs are replaced by sea lanterns
|-
|-
|Mesa
|Mesa
|
|
* All smooth stone between y=1-10 generates as black clay
* All stone types generate as terracotta and terracotta variants based on the layer
* All smooth stone between y=11-60 generates as unstained hardened clay
* Gravel generates as red sand
* Other stone variants generate as wet clay
* Most water is removed from caves
* Mineshafts are generated with acacia wood instead of oak
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|-
|Ice Plains,  
|Ice Plains,  
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Ice Spike Plains
Ice Spike Plains
|
|
* Smooth stone and grass generate as snow
* Smooth stone and grass blocks generate as snow
* Lava and dirt generate as packed ice
* Dirt and granite generate as packed ice
* Other stone variants and water generates as ice
* Diorite generates as blue ice
* Mineshafts are generated with spruce wood instead of oak.
* Andesite generates as ice
* Sand generates as white concrete powder
* Lava generates as water
* Grass and flowers are replaced by thicker snow layers
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|1.0
|1.0
|Released Cooler Caves
|Released Cooler Caves
|-
|rowspan=2 |04 Apr 2019
|rowspan=2 |3.0
|Added ocean biome modifications
|-
|Changes to mineshaft generation
|}
|}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs]]
[[Category:Expansion Packs]]

Revision as of 21:57, 4 April 2019

Cooler Caves

Module TypeExpansion
Created bySparks
Required ModulesCustom Terrain Base
Compatible MC Versions1.8

This module modifies the caves and terrain of some biomes.

Details

Terrain of Desert, Mesa, and Snow/Icy biomes are modified in the following ways.

Biome(s) Terrain Changes
Desert
  • All stone types generate as sandstone
  • Gravel generates as sand
  • Mineshafts are generated with birch and dark oak wood instead of oak
Ocean
  • All air in caves generates as water
  • Grass in caves generates as sea grass
  • Mineshafts are generated with prismarine blocks
  • Cob webs are replaced by sea lanterns
Mesa
  • All stone types generate as terracotta and terracotta variants based on the layer
  • Gravel generates as red sand
Ice Plains,

Snowy Taiga,

Ice Spike Plains

  • Smooth stone and grass blocks generate as snow
  • Dirt and granite generate as packed ice
  • Diorite generates as blue ice
  • Andesite generates as ice
  • Sand generates as white concrete powder
  • Lava generates as water
  • Grass and flowers are replaced by thicker snow layers

Learn More and Download

Watch on YouTube Download

History

Date Version Change
13 Jun 2015 1.0 Released Cooler Caves
04 Apr 2019 3.0 Added ocean biome modifications
Changes to mineshaft generation