Orb of Ankou: Difference between revisions

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1.16 stuff
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{{Incomplete}}{{ModuleInfobox|name=Orb of Ankou|creator=BluePsychoRanger|icon=Orb_of_ankou.png|type=Reliant|requires=[[Metallurgy|Metallurgy]], [[Custom Crafters|Custom Crafters]]|versions=1.15}}
{{Unreleased}}{{ModuleInfobox|name=Orb of Ankou|creator=BluePsychoRanger|icon=Orb_of_ankou.png|type=Reliant|requires=[[Metallurgy|Metallurgy]], [[Custom Crafters|Custom Crafters]]|versions=''Unreleased''}}


This module adds the ability to store certain effects from mobs and apply onto the player.
This module adds the ability to store certain effects from mobs and apply onto the player.
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| Name = Custom Crafter
| Name = Custom Crafter
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Block of Iron | Clay (ball) | Block of Iron
| Netherite Scrap | Clay (ball) | Netherite Scrap
| Clay (ball) | Nether Star | Clay (ball)
| Clay (ball) | Nether Star | Clay (ball)
| Block of Iron | Clay (ball) | Block of Iron
| Netherite Scrap | Clay (ball) | Netherite Scrap
}}
}}
| Type = Custom
| Type = Custom
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[[File:Soul Forge Creation.gif|Lighting a Soul Forge with flint and steel|thumb]]
[[File:Soul Forge Creation.gif|Lighting a Soul Forge with flint and steel|thumb]]


A Soul Forge is created by creating an obsidian ring (8 blocks) in the nether and lighting a soul fire in the center with a flint and steel.<ref>Beta version uses a fire on netherrack above soul sand, as soul fire is not implemented in 1.15.</ref> A Soul Forge can only be created by a player physically lighting the fire themselves. Any ritual performed using the Soul Forge consumes all items and spawns [[#Spirits|spirits]] which when killed drop the ritual resulting item.
A Soul Forge is created by creating an obsidian ring (8 blocks) in the nether and lighting a soul fire in the center with a flint and steel. A Soul Forge can only be created by a player physically lighting the fire themselves. Any ritual performed using the Soul Forge consumes all items and spawns [[#Spirits|spirits]] which when killed drop the ritual resulting item.


==== Condensing Ritual ====
==== Condensing Ritual ====
In order to create a soul shard, a Condensing Ritual must be preformed in the Soul Forge. This ritual is preformed by throwing 13 Soul Essence into a Soul Forge with some glowstone dust and some blaze powder.  
In order to create a soul shard, a Condensing Ritual must be preformed in the Soul Forge. This ritual is preformed by throwing 13 Soul Essence into a Soul Forge with some glowstone dust and some blaze powder.  


The value of required glowstone dust and blaze powder is randomized based on the seed (seed random), meaning each world will have a different value and must be experimented to figure out. The required amount is be between 1-64 glowstone dust and 1-64 blaze powder; the values will likely be different for each ingredient.<ref>On [[Public Server 6|PS6]], 55 glowstone dust and 39 blaze powder are needed.</ref>
The value of required glowstone dust and blaze powder is randomized based on the seed (seed random), meaning each world will have a different value and must be experimented to figure out. The required amount is be between 1-64 glowstone dust and 1-64 blaze powder; the values will likely be different for each ingredient.<ref group="note">On [[Public Server 6|PS6]], 55 glowstone dust and 39 blaze powder are needed.</ref>


If enough glowstone dust and blaze powder is thrown in with the 13 soul essences, extinguishing the flame in the Soul Forge will reveal a Possessed Soul Shard: a bat that will drop the soul shard upon killing it. More glowstone dust and blaze powder will allow the ritual to succeed, but using less than the required values will result in the ritual failing. Extra glowstone dust and blaze powder will be converted into [[Orb of Ankou#Spirits|spirits]] upon extinguishing the flame.
If enough glowstone dust and blaze powder is thrown in with the 13 soul essences, extinguishing the flame in the Soul Forge will reveal a Possessed Soul Shard: a bat that will drop the soul shard upon killing it. More glowstone dust and blaze powder will allow the ritual to succeed, but using less than the required values will result in the ritual failing. Extra glowstone dust and blaze powder will be converted into [[Orb of Ankou#Spirits|spirits]] upon extinguishing the flame.
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Pneumas can be fused into an Orb of Ankou by throwing a Soul Shard, and the Orb of Ankou into a Soul Forge. Once this is done, the ritual will begin. Particles will appear in a 13x13 area around the forge. The player must place wither roses where the particles are in order for the forge to consume the wither rose power, transforming the wither rose into a lily of the valley in the process. Some ghast tears must also be thrown in before completing the ritual. The ghast tears can be added at any time before extinguishing the fire.  
Pneumas can be fused into an Orb of Ankou by throwing a Soul Shard, and the Orb of Ankou into a Soul Forge. Once this is done, the ritual will begin. Particles will appear in a 13x13 area around the forge. The player must place wither roses where the particles are in order for the forge to consume the wither rose power, transforming the wither rose into a lily of the valley in the process. Some ghast tears must also be thrown in before completing the ritual. The ghast tears can be added at any time before extinguishing the fire.  


The value of required wither roses and ghast tears is also seed random. The required amount is be between 3-16 wither roses and 3-16 ghast tears; the values will likely be different for each ingredient.<ref>On [[Public Server 6|PS6]], 8 ghast tears and 14 wither roses are needed.</ref>
The value of required wither roses and ghast tears is also seed random. The required amount is be between 3-16 wither roses and 3-16 ghast tears; the values will likely be different for each ingredient.<ref group="note">On [[Public Server 6|PS6]], 8 ghast tears and 14 wither roses are needed.</ref>


If enough wither roses are consumed and enough ghast tears are thrown into the Soul Forge, extinguishing the flame in the Soul Forge will fuse the pneuma into the orb, revealing a new Orb of Ankou. This ritual can be completed up to four times to stack multiple pneumas onto a single orb. If an orb with four pneumas is used in a Fusing Ritual, the ritual will fail. More wither roses and ghast tears will allow the ritual to succeed, but using less than the required values will result in the ritual failing. Extra wither roses and ghast tears will be converted into [[Orb of Ankou#Spirits|spirits]] upon extinguishing the flame.
If enough wither roses are consumed and enough ghast tears are thrown into the Soul Forge, extinguishing the flame in the Soul Forge will fuse the pneuma into the orb, revealing a new Orb of Ankou. This ritual can be completed up to four times to stack multiple pneumas onto a single orb. If an orb with four pneumas is used in a Fusing Ritual, the ritual will fail. More wither roses and ghast tears will allow the ritual to succeed, but using less than the required values will result in the ritual failing. Extra wither roses and ghast tears will be converted into [[Orb of Ankou#Spirits|spirits]] upon extinguishing the flame.
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| Fire Damage
| Fire Damage
| Player receives Fire Resistance for 15 seconds
| Player receives Fire Resistance for 15 seconds
|-
| rowspan="2" | {{Stack|gm4:Lifeless Soul Shard}} Lifeless
| Instant Damage Effect
| Player heals 1-2 hearts if the harming effect is inflicted on them<ref name=":3" group="note">Player can still die from the initial harming damage</ref>
|-
| Poison Effect
| Player cannot be inflicted with the poison effect
|-
| rowspan="2" | {{Stack|gm4:Neutralizing Soul Shard}} Neutralizing
| Instant Damage Effect
| The harming effect deals less damage<ref name=":3" group="note" />
|-
| Poison Effect
| Player cannot be inflicted with the poison effect
|-
|-
| {{Stack|gm4:Pricking Soul Shard}} Pricking
| {{Stack|gm4:Pricking Soul Shard}} Pricking
| Attack Damage
| Attack Damage
| The item has Thorns V; the attacker has a 75% chance to take 1-4 damage
| The item has Thorns V: the attacker has a 75% chance to take 1-4 damage
|-
| {{Stack|gm4:Lifeless Soul Shard}} Lifeless
| Harming Potion
| Player heals 1-2 hearts if the harming effect is inflicted on them<ref>Player can still die from the initial harming damage</ref>
|-
|-
| {{Stack|gm4:Retreating Soul Shard}} Retreating
| {{Stack|gm4:Retreating Soul Shard}} Retreating
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| rowspan="2" | {{Stack|gm4:Blasting Soul Shard}} Blasting
| rowspan="2" | {{Stack|gm4:Blasting Soul Shard}} Blasting
| rowspan="2" | Crossbow
| rowspan="2" | Crossbow
| Places fire wherever the player is looking
| Shoots a high velocity fireball in the direction the player is looking at
|-
|-
| (Ammo) Consumes an arrow and 1 blaze powder
| (Ammo) Consumes an arrow and 1 blaze powder
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| Melee
| Melee
| Applies Hunger to the target for 7 seconds
| Applies Hunger to the target for 7 seconds
|-
| {{Stack|gm4:Freezing Soul Shard}} Freezing
| Melee
| Applies slowness to the target for 30 seconds
|-
|-
| {{Stack|gm4:Hawkeye Soul Shard}} Hawkeye
| {{Stack|gm4:Hawkeye Soul Shard}} Hawkeye
| Bow
| Bow
| Arrows pierce through enemies
| Arrows shot by the player have a Damage value of 4 and a Piercing value of 1
|-
|-
| {{Stack|gm4:Venomous Soul Shard}} Venomous  
| {{Stack|gm4:Venomous Soul Shard}} Venomous  
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| {{Stack|gm4:Withering Soul Shard}} Withering
| {{Stack|gm4:Withering Soul Shard}} Withering
| Melee
| Melee
| Applies Wither II to the target for 7 seconds
| Applies Wither II to the target for 8 seconds
|}
|}


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|-
|-
| {{Stack|gm4:Anchoring Soul Shard}} Anchoring
| {{Stack|gm4:Anchoring Soul Shard}} Anchoring
| Grants the player +0.9 Knockback resistance
| Grants the player 90% Knockback resistance
|-
|-
| {{Stack|gm4:Bargaining Soul Shard}} Bargaining
| {{Stack|gm4:Bargaining Soul Shard}} Bargaining
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|-
|-
| {{Stack|gm4:Bashing Soul Shard}} Bashing
| {{Stack|gm4:Bashing Soul Shard}} Bashing
| Grants 50% Attack Damage at the cost of -40% Attack Speed
| Grants +70% Attack Damage at the cost of -40% Attack Speed
|-
|-
| {{Stack|gm4:Bubbly Soul Shard}} Bubbly
| {{Stack|gm4:Bubbly Soul Shard}} Bubbly
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|-
|-
| {{Stack|gm4:Gliding Soul Shard}} Gliding
| {{Stack|gm4:Gliding Soul Shard}} Gliding
| When the player swimming, they will receive Dolphins Grace II
| When the player swimming, they will receive Dolphins Grace II for 3 seconds
|-
|-
| {{Stack|gm4:Neutralizing Soul Shard}} Neutralizing
| {{Stack|gm4:Striding Soul Shard}} Striding
| The holder cannot be afflicted with poison effects.
| Lava source blocks below the player gets temporarily replaced with magma blocks
|-
|-
| {{Stack|gm4:Synergetic Soul Shard}} Synergetic
| {{Stack|gm4:Synergetic Soul Shard}} Synergetic
| Grants Strength I to pet tamed wolves and other nearby players with the Synergetic pneuma.
| Grants Strength I for 5 seconds to owned wolves and other nearby players with the Synergetic pneuma
|}
|}


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! colspan="4" | Level
! colspan="4" | Level
|-
|-
! 1 !! 2 !! 3 !! 4
! 1
(1-3 Clicks)
! 2  
(4-6 Clicks)
! 3
(7-11 Clicks)
! 4
(12+ Clicks)
|-
|-
| {{Stack|gm4:Bounding Soul Shard}} Bounding
| {{Stack|gm4:Bounding Soul Shard}} Bounding
| Player receives Jump Boost
| Player receives Jump Boost for 30 seconds
| Level of jump boost increases
| Level of jump boost increases
| || || ||
| Jump IV
| Jump VI
| Jump VIII
|Jump X
|-
|-
| {{Stack|gm4:Conjuring Soul Shard}} Conjuring
| {{Stack|gm4:Conjuring Soul Shard}} Conjuring
| The Evoker's fang attack is is cast
| The Evoker's fang attack is is cast
| Number of fangs increases
| Number of fangs increases
| 3 fangs || || ||
| 6 fangs
| 9 fangs
| 12 fangs
| 15 fangs
|-
| {{Stack|gm4:Draining Soul Shard}} Draining
| Applies Mining Fatigue III for 12 seconds
to players around the user
| Radius of the area of effect increases
| 16 block radius
| 32 block radius
| 48 block radius
| 64 block radius
|-
|-
| {{Stack|gm4:Expeditious Soul Shard}} Expeditious
| {{Stack|gm4:Expeditious Soul Shard}} Expeditious
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location, similar to a chorus fruit
location, similar to a chorus fruit
| Radius of teleportation increases
| Radius of teleportation increases
| || || ||
| 8 block radius
| 16 block radius
| 24 block radius
| 32 block radius
|-
|-
| {{Stack|gm4:Rushing Soul Shard}} Rushing
| {{Stack|gm4:Rushing Soul Shard}} Rushing
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of Speed increases
of Speed increases
|Speed I
|Speed I
3s
20s
|Speed I
|Speed I
6s
45s
|Speed II
|Speed III
3s
20s
|Speed II
|Speed III
6s
45s
|}
|}


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|-
|-
|(Incompatibility) Does not work with the [[Metallurgy/Levity Shamir|Levity Shamir]]
|(Incompatibility) Does not work with the [[Metallurgy/Levity Shamir|Levity Shamir]]
|}
==== (Unknown) ====
The following pneumas are currently unknown to the public. Help fill out the table by experimenting on [[Public Server 6]].
{| class="wikitable"
! Pneuma
! Effect
! Technical Details
|-
| {{Stack|gm4:Draining Soul Shard}} Draining
|
|
|}
|}


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| 02 Jul 2020
| 02 Jul 2020
| Soaring pneuma overhauled to have a power that no longer requires the elytra
| Soaring pneuma overhauled to have a power that no longer requires the elytra
|-
| rowspan="3" | 1.16
| rowspan="3" | 04 Sep 2020
| Orb recipe changed to use Netherite Scraps instead of Iron Blocks
|-
| Sneak Charge pneumas buffed
|-
| Striding and Freezing pneumas added
|}
|}
{{Notes}}


[[Category: All Modules]]
[[Category: All Modules]]
[[Category: Reliant Modules]]
[[Category: Reliant Modules]]
<references />
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