Mysterious Midnights: Difference between revisions

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|06 Apr 2019
|06 Apr 2019
|Released Mysterious Midnights
|Released Mysterious Midnights
|-
|1.14
|10 May 2019
|Updated to 1.14
|}
|}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]

Revision as of 06:44, 24 May 2019

Mysterious Midnights

Module TypeBase
Created byBloo
Compatible MC Versions1.13

This module adds spooky full moon nights to the game.

Details

Every full moon, there's a chance for a mysterious midnight event to trigger. Mysterious Midnight events will last for as long as it is night time. This means a player can skip the event by sleeping in a bed and passing the night. When a Mysterious Midnight event is activated, all players will hear a howling sound.

Technical Summary

A Mysterious Midnight has a 62.5% chance of occurring during a full moon. This is about once every 12.8 MC days, or about 4 hours and 16 minutes in real-time.

A common event has a 50% chance of occurring during a mysterious midnight. An uncommon event has a 30% chance of occurring during a mysterious midnight. A rare event has a 20% chance of occurring during a mysterious midnight.

Expansion Packs

The Mysterious Midnights module is packaged with 6 default expansion packs. Expansion packs for this module add events to a mysterious midnight when activated. Expansion packs each have a rarity (common, uncommon, or rare) to determine how often the event occurs. This module supports additional expansion packs and additional packs can be created and submitted to GM4.

Expansion Packs

Expansion Pack Rarity
Resurrecting Skeletons Common
Resurrecting Zombies Common
Harvest Moons Uncommon
Tipped Skeletons Uncommon
Falling Stars Rare
Nightmare Nights Rare

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.13 06 Apr 2019 Released Mysterious Midnights
1.14 10 May 2019 Updated to 1.14