Mob Curing: Difference between revisions

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{{ModuleInfobox|name=Mob Conversion|icon=mob_conversion.png|type=Stand Alone|creator=Torbray|updater=Sparks, Bloo, SpecialBuilder32|complementary=[[Shroomites]]|versions=1.13}}
This modules allows for the conversion of different mobs, similar to that of [https://minecraft.gamepedia.com/Zombie_Villager#Curing zombie villager curing].
This modules allows for the conversion of different mobs, similar to that of [https://minecraft.gamepedia.com/Zombie_Villager#Curing zombie villager curing].


==Details==
==Details==
Zombie Pigman can be converted to pigs and Cows can be converted to Mooshrooms. To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect ([[Mob Conversion#Conversion Requirements|see below]])
Zombie Pigmen can be converted to pigs, Cows can be converted to Mooshrooms, and Witches can be converted to Potion Clerics (Villagers that sell potions). To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect ([[Mob Conversion#Conversion Requirements|see below]]). Throwing a stack of items works and removes one item per conversion.
 
===Technical Summary===
===Technical Summary===
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted at a time. i.e. one mob conversion per item(s) thrown.
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted each cycle. i.e. one mob conversion per item thrown every 16 game ticks.  


=== Conversion Requirements ===
=== Conversion Requirements ===
Line 23: Line 26:
|Swiftness
|Swiftness
|Pig
|Pig
|-
|Witch
|Golden Apple
|Weakness
|Potion Cleric
|}
=== Potion Clerics ===
Witches converted by this module will turn into villagers that sell potions. Below is a list of potions that they sell.
The number of emeralds is randomized for each trade for each villager, and can be between 2-6 emeralds. As of version 1.14 the player who cured the villager will be offered a discounted price for potions.
{| class="wikitable"
|+
!Potion Types
|-
|Instant Health Potion
|-
|Slowness Potion
|-
|Poison Potion
|-
|Weakness Potion
|-
|Instant Damage Potion
|-
|Fire Resistance Potion
|-
|Water Breathing Potion
|-
|Swiftness Potion
|}
|}


==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/BYHCUV-_4ko}} {{Download|url=https://gm4.co/modules/mob-conversion}}
==History==
==History==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="2" | 1.8
|04 Jan 2014
|04 Jan 2014
|1.0
|Released Mob Conversion
|Released Mob Conversion
|-
|-
|25 May 2015
|25 May 2015
|1.0
|Compressed module to reduce lag
|Compressed Module to reduce lag
|-
| rowspan="2" | 1.13
| rowspan="2" | 04 Apr 2019
|Potion Cleric conversion added
|-
|Added support for stacked items; only one from the stack will be used up per conversion.
|-
|1.14
|28 Aug 2019
|"Brewer" villagers now offer discounted prices to the player who cured them.
|}
|}
==Previous Versions==
===MC 1.8 Version===
In the MC 1.8 version, only an item stack with a single item would work to convert mobs. Additionally, the Potion Cleric could not be created in this version.
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]
[[Category:All Modules]]
[[Category:All Modules]]

Revision as of 18:02, 26 June 2020

Mob Conversion

Module TypeStand Alone
Created byTorbray
Last Updated bySparks, Bloo and SpecialBuilder32
Complementary ModulesShroomites
Compatible MC Versions1.13

This modules allows for the conversion of different mobs, similar to that of zombie villager curing.

Details

Zombie Pigmen can be converted to pigs, Cows can be converted to Mooshrooms, and Witches can be converted to Potion Clerics (Villagers that sell potions). To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect (see below). Throwing a stack of items works and removes one item per conversion.

Technical Summary

Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted each cycle. i.e. one mob conversion per item thrown every 16 game ticks.

Conversion Requirements

Initial Mob Item(s) Potion Effect Result
Cow Brown Mushroom, Red Mushroom Slowness Mooshroom
Zombie Pigman Golden Carrot Swiftness Pig
Witch Golden Apple Weakness Potion Cleric

Potion Clerics

Witches converted by this module will turn into villagers that sell potions. Below is a list of potions that they sell.

The number of emeralds is randomized for each trade for each villager, and can be between 2-6 emeralds. As of version 1.14 the player who cured the villager will be offered a discounted price for potions.

Potion Types
Instant Health Potion
Slowness Potion
Poison Potion
Weakness Potion
Instant Damage Potion
Fire Resistance Potion
Water Breathing Potion
Swiftness Potion

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 04 Jan 2014 Released Mob Conversion
25 May 2015 Compressed module to reduce lag
1.13 04 Apr 2019 Potion Cleric conversion added
Added support for stacked items; only one from the stack will be used up per conversion.
1.14 28 Aug 2019 "Brewer" villagers now offer discounted prices to the player who cured them.

Previous Versions

MC 1.8 Version

In the MC 1.8 version, only an item stack with a single item would work to convert mobs. Additionally, the Potion Cleric could not be created in this version.