Metallurgy/Corripio Shamir: Difference between revisions

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{{Incomplete}}{{ModuleInfobox
{{ModuleInfobox
  | name = Corripio Shamir
  | name = Corripio Shamir
  | type = Expansion
  | type = Expansion
  | creator = BluePsychoRanger
  | creator = BluePsychoRanger
  | requires = [[Metallurgy]] and [[Orb of Ankou]]
  | requires = [[Metallurgy]] and [[Orb of Ankou]]
  | versions = 1.15
  | versions = ''Unreleased''
  | icon = Metallurgy.png
  | icon = Metallurgy.png
}}
}}
Line 15: Line 15:
|-
|-
!Metal Band
!Metal Band
|{{Stack|gm4:Obsidian Cast (Copper Band)|inline=true}} Copper Band
|{{Stack|gm4:Corripio Shamir|inline=true}} Copper
|-
|-
!Valid Items
!Valid Items
|{{Stack|Wooden Sword|inline=true}}{{Stack|Stone Sword|inline=true}}{{Stack|Golden Sword|inline=true}}{{Stack|Iron Sword|inline=true}}{{Stack|Diamond Sword|inline=true}}
|{{Stack|Wooden Sword|inline=true}}{{Stack|Stone Sword|inline=true}}{{Stack|Golden Sword|inline=true}}{{Stack|Iron Sword|inline=true}}{{Stack|Diamond Sword|inline=true}}{{Stack|Netherite Sword|inline=true}}
|}
|}
 
===Usage===
=== Usage ===
Killing mobs while holding a Corripio sword in the mainhand has a chance to drop [[Orb of Ankou|Soul Essence]], which are used by the [[Orb of Ankou]] module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence drop. Each Looting level on the sword exponentially increases the chance for a mob to drop a soul essence.  
Killing mobs using a Corripio sword has a chance to drop a [[Orb_of_Ankou|soul essence]], which are used to by the [[Orb of Ankou]] module to create soul shards to gain a mob's ability. Every mob has at least one soul essence that it can drop. Below is an *incomplete* list of soul essences and the corresponding mobs that can drop the soul essence. Note that this is incomplete and currently being experimented on [[Public Server 6]].
{| class="wikitable sortable mw-collapsible" style="text-align:right;"
 
|+Soul Essence Drops
{| class="wikitable sortable"
|-
! Soul Essence
! rowspan="2" |Soul Essence
! Mob
! rowspan="2" |Mob
! colspan="4" |Drop Chance
! rowspan="2" |
! colspan="2" |Avg Kills with Looting III
|-
!No Looting
!Looting I
!Looting II
!Looting III
!Per Soul
Essence
!Per 13 Soul
Essence
|-
| rowspan="10" style="text-align:left;" | Aggressive
| style="text-align:left;" | Enderman
| 0.0060%
| 0.024%
| 0.150%
| 0.49%
! rowspan="150" style="text-align:left;" |
| 203.3
| 2,642.3
|-
| style="text-align:left;" | Llama
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Panda
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Piglin
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Polar Bear
| 0.6000%
| 2.400%
| 15.000%
| 49.20%
| 2.0
| 26.4
|-
| style="text-align:left;" | Snow Golem
| 0.0350%
| 0.140%
| 0.875%
| 2.87%
| 34.8
| 453.0
|-
| style="text-align:left;" | Trader Llama
| 0.5000%
| 2.000%
| 12.500%
| 41.00%
| 2.4
| 31.7
|-
| style="text-align:left;" | Wolf
| 0.0700%
| 0.280%
| 1.750%
| 5.74%
| 17.4
| 226.5
|-
| style="text-align:left;" | Zoglin
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Zombified Piglin
| 0.0060%
| 0.024%
| 0.150%
| 0.49%
| 203.3
| 2,642.3
|-
| rowspan="4" style="text-align:left;" | Agile
| style="text-align:left;" | Cat
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Iron Golem
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|-
| style="text-align:left;" | Magma Cube
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Ocelot
| 0.0700%
| 0.280%
| 1.750%
| 5.74%
| 17.4
| 226.5
|-
| rowspan="7" style="text-align:left;" | Anchoring
| style="text-align:left;" | Ender Dragon
| 0.6000%
| 2.400%
| 15.000%
| 49.20%
| 2.0
| 26.4
|-
| style="text-align:left;" | Hoglin
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Iron Golem
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Ravager
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Shulker
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Turtle
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Zoglin
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
| rowspan="2" style="text-align:left;" | Bargaining
| style="text-align:left;" | Villager
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
| style="text-align:left;" | Wandering Trader
| 0.7500%
| 3.000%
| 18.750%
| 61.50%
| 1.6
| 21.1
|-
| rowspan="5" style="text-align:left;" | Bashing
| style="text-align:left;" | Ender Dragon
| 0.6000%
| 2.400%
| 15.000%
| 49.20%
| 2.0
| 26.4
|-
| style="text-align:left;" | Hoglin
| 0.0250%
| 0.100%
| 0.625%
| 2.05%
| 48.8
| 634.1
|-
| style="text-align:left;" | Iron Golem
| 0.0070%
| 0.028%
| 0.175%
| 0.57%
| 174.2
| 2,264.8
|-
| style="text-align:left;" | Ravager
| 0.0800%
| 0.320%
| 2.000%
| 6.56%
| 15.2
| 198.2
|-
| style="text-align:left;" | Zoglin
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
| rowspan="3" style="text-align:left;" | Blasting
| style="text-align:left;" | Blaze
| 0.0020%
| 0.008%
| 0.050%
| 0.16%
| 609.8
| 7,926.8
|-
| style="text-align:left;" | Ender Dragon
| 0.7000%
| 2.800%
| 17.500%
| 57.40%
| 1.7
| 22.6
|-
| style="text-align:left;" | Ghast
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| rowspan="2" style="text-align:left;" | Blinding
| style="text-align:left;" | Illusioner
| 0.2000%
| 0.800%
| 5.000%
| 16.40%
| 6.1
| 79.3
|-
| style="text-align:left;" | Squid
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| rowspan="9" style="text-align:left;" | Bounding
| style="text-align:left;" | Donkey
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Fox
| 0.0700%
| 0.280%
| 1.750%
| 5.74%
| 17.4
| 226.5
|-
| style="text-align:left;" | Horse
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Magma Cube
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Mule
| 0.0900%
| 0.360%
| 2.250%
| 7.38%
| 13.6
| 176.2
|-
| style="text-align:left;" | Rabbit
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
| style="text-align:left;" | Skeleton Horse
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Slime
| 0.0090%
| 0.036%
| 0.225%
| 0.74%
| 135.5
| 1,761.5
|-
| style="text-align:left;" | Zombie Horse
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| rowspan="7" style="text-align:left;" | Bubbly
| style="text-align:left;" | Cod
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Drowned
| 0.0150%
| 0.060%
| 0.375%
| 1.23%
| 81.3
| 1,056.9
|-
| style="text-align:left;" | Elder Guardian
| 1.2000%
| 4.800%
| 30.000%
| 98.40%
| 1.0
| 13.2
|-
| style="text-align:left;" | Guardian
| 0.0035%
| 0.014%
| 0.088%
| 0.29%
| 348.4
| 4,529.6
|-
| style="text-align:left;" | Pufferfish
| 0.0650%
| 0.260%
| 1.625%
| 5.33%
| 18.8
| 243.9
|-
| style="text-align:left;" | Salmon
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Tropical Fish
| 0.0700%
| 0.280%
| 1.750%
| 5.74%
| 17.4
| 226.5
|-
| style="text-align:left;" | Conjuring
| style="text-align:left;" | Evoker
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Depriving
| style="text-align:left;" | Husk
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|-
| style="text-align:left;" | Draining
| style="text-align:left;" | Elder Guardian
| 1.1000%
| 4.400%
| 27.500%
| 90.20%
| 1.1
| 14.4
|-
| rowspan="9" style="text-align:left;" | Enduring
| style="text-align:left;" | Elder Guardian
| 0.9700%
| 3.880%
| 24.250%
| 79.54%
| 1.3
| 16.3
|-
| style="text-align:left;" | Ender Dragon
| 0.5000%
| 2.000%
| 12.500%
| 41.00%
| 2.4
| 31.7
|-
| style="text-align:left;" | Giant
| 0.7000%
| 2.800%
| 17.500%
| 57.40%
| 1.7
| 22.6
|-
| style="text-align:left;" | Iron Golem
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|-
| style="text-align:left;" | Piglin Brute
| 0.0800%
| 0.0032
| 0.02
| 0.0656
| 15.2
| 198.2
|-
| style="text-align:left;" | Ravager
| 0.0900%
| 0.360%
| 2.250%
| 7.38%
| 13.6
| 176.2
|-
| style="text-align:left;" | Shulker
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Turtle
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Wither
| 0.0450%
| 0.180%
| 1.125%
| 3.69%
| 27.1
| 352.3
|-
| rowspan="2" style="text-align:left;" | Expeditious
| style="text-align:left;" | Enderman
| 0.0025%
| 0.010%
| 0.063%
| 0.21%
| 487.8
| 6,341.5
|-
| style="text-align:left;" | Shulker
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
| rowspan="4" style="text-align:left;" | Feathery
| style="text-align:left;" | Blaze
| 0.0017%
| 0.007%
| 0.043%
| 0.14%
| 717.4
| 9,325.7
|-
| style="text-align:left;" | Chicken
| 0.0090%
| 0.036%
| 0.225%
| 0.74%
| 135.5
| 1,761.5
|-
| style="text-align:left;" | Parrot
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Phantom
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Freezing
| style="text-align:left;" | Stray
| 0.0160%
| 0.064%
| 0.400%
| 1.31%
| 76.2
| 990.9
|-
| rowspan="5" style="text-align:left;" | Gazing
| style="text-align:left;" | Bat
| 0.3000%
| 1.200%
| 7.500%
| 24.60%
| 4.1
| 52.8
|-
| style="text-align:left;" | Cat
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Enderman
| 0.0050%
| 0.020%
| 0.125%
| 0.41%
| 243.9
| 3,170.7
|-
| style="text-align:left;" | Fox
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Ocelot
| 0.0800%
| 0.320%
| 2.000%
| 6.56%
| 15.2
| 198.2
|-
| rowspan="9" style="text-align:left;" | Gliding
| style="text-align:left;" | Cod
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Dolphin
| 0.3000%
| 1.200%
| 7.500%
| 24.60%
| 4.1
| 52.8
|-
| style="text-align:left;" | Elder Guardian
| 1.2000%
| 4.800%
| 30.000%
| 98.40%
| 1.0
| 13.2
|-
| style="text-align:left;" | Guardian
| 0.0030%
| 0.012%
| 0.075%
| 0.25%
| 406.5
| 5,284.6
|-
| style="text-align:left;" | Pufferfish
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
| style="text-align:left;" | Salmon
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
| style="text-align:left;" | Squid
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
| style="text-align:left;" | Tropical Fish
| 0.0650%
| 0.260%
| 1.625%
| 5.33%
| 18.8
| 243.9
|-
| style="text-align:left;" | Turtle
| 0.0800%
| 0.320%
| 2.000%
| 6.56%
| 15.2
| 198.2
|-
| rowspan="2" style="text-align:left;" | Hawkeye
| style="text-align:left;" | Skeleton
| 0.0040%
| 0.016%
| 0.100%
| 0.33%
| 304.9
| 3,963.4
|-
| style="text-align:left;" | Stray
| 0.0090%
| 0.036%
| 0.225%
| 0.74%
| 135.5
| 1,761.5
|-
| rowspan="6" style="text-align:left;" | Incombustible
| style="text-align:left;" | Blaze
| 0.0019%
| 0.008%
| 0.048%
| 0.16%
| 641.8
| 8,344.0
|-
| style="text-align:left;" | Ghast
| 0.0250%
| 0.100%
| 0.625%
| 2.05%
| 48.8
| 634.1
|-
| style="text-align:left;" | Magma Cube
| 0.0170%
| 0.068%
| 0.425%
| 1.39%
| 71.7
| 932.6
|-
| style="text-align:left;" | Strider
| 0.0250%
| 0.100%
| 0.625%
| 2.05%
| 48.8
| 634.1
|-
| style="text-align:left;" | Zoglin
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
| style="text-align:left;" | Zombified Piglin
| 0.0048%
| 0.019%
| 0.120%
| 0.39%
| 254.1
| 3,302.8
|-
| rowspan="13" style="text-align:left;" | Lifeless
| style="text-align:left;" | Drowned
| 0.0050%
| 0.020%
| 0.125%
| 0.41%
| 243.9
| 3,170.7
|-
| style="text-align:left;" | Husk
| 0.0060%
| 0.024%
| 0.150%
| 0.49%
| 203.3
| 2,642.3
|-
| style="text-align:left;" | Phantom
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
| style="text-align:left;" | Skeleton
| 0.0050%
| 0.020%
| 0.125%
| 0.41%
| 243.9
| 3,170.7
|-
| style="text-align:left;" | Skeleton Horse
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
| style="text-align:left;" | Stray
| 0.0060%
| 0.024%
| 0.150%
| 0.49%
| 203.3
| 2,642.3
|-
| style="text-align:left;" | Wither
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
|-
|rowspan="2" | Aggressive
| style="text-align:left;" | Wither Skeleton
|Zombie Pigman
| 0.0120%
| 0.048%
| 0.300%
| 0.98%
| 101.6
| 1,321.1
|-
|-
|Wolf
| style="text-align:left;" | Zoglin
| 0.0600%
| 0.240%
| 1.500%
| 4.92%
| 20.3
| 264.2
|-
|-
|rowspan="3" | Agile
| style="text-align:left;" | Zombie
|Magma Cube
| 0.0050%
| 0.020%
| 0.125%
| 0.41%
| 243.9
| 3,170.7
|-
|-
|Iron Golem
| style="text-align:left;" | Zombie Horse
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|Cat
| style="text-align:left;" | Zombie Villager
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|-
|-
|Anchoring
| style="text-align:left;" | Zombified Piglin
|Ravager
| 0.0055%
| 0.022%
| 0.138%
| 0.45%
| 221.7
| 2,882.5
|-
|-
|rowspan="2" | Bashing
| style="text-align:left;" | Neutralizing
|Ender Dragon
| style="text-align:left;" | Witch
| 0.0150%
| 0.060%
| 0.375%
| 1.23%
| 81.3
| 1,056.9
|-
|-
|Ravager
| rowspan="2" style="text-align:left;" | Phasing
| style="text-align:left;" | Silverfish
| 0.0150%
| 0.060%
| 0.375%
| 1.23%
| 81.3
| 1,056.9
|-
|-
|rowspan="2" | Blasting
| style="text-align:left;" | Vex
|Blaze
| 0.0120%
| 0.048%
| 0.300%
| 0.98%
| 101.6
| 1,321.1
|-
|-
|Ender Dragon
| rowspan="2" style="text-align:left;" | Pricking
| style="text-align:left;" | Guardian
| 0.0020%
| 0.008%
| 0.050%
| 0.16%
| 609.8
| 7,926.8
|-
|-
|Blinding
| style="text-align:left;" | Pufferfish
|Squid
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|rowspan="3" | Bounding
| rowspan="9" style="text-align:left;" | Retreating
|Magma Cube
| style="text-align:left;" | Cat
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
|-
|Rabbit
| style="text-align:left;" | Chicken
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|Fox
| style="text-align:left;" | Cow
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|rowspan="2" | Bubbly
| style="text-align:left;" | Fox
|Cod
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
|-
|Guardian
| style="text-align:left;" | Mooshroom
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|Conjuring
| style="text-align:left;" | Pig
|Evoker
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|rowspan="4" | Enduring
| style="text-align:left;" | Rabbit
|Ender Dragon
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
|-
|Wither
| style="text-align:left;" | Sheep
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|Shulker
| style="text-align:left;" | Strider
| 0.0400%
| 0.160%
| 1.000%
| 3.28%
| 30.5
| 396.3
|-
|-
|Ravager
| rowspan="6" style="text-align:left;" | Rushing
| style="text-align:left;" | Piglin
| 0.0180%
| 0.072%
| 0.450%
| 1.48%
| 67.8
| 880.8
|-
|-
|Expeditious
| style="text-align:left;" | Piglin Brute
|Enderman
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
|-
|Feathery
| style="text-align:left;" | Pillager
|Chicken
| 0.0028%
| 0.011%
| 0.070%
| 0.23%
| 435.5
| 5,662.0
|-
|-
|rowspan="4" | Gazing
| style="text-align:left;" | Vindicator
|Enderman
| 0.0080%
| 0.032%
| 0.200%
| 0.66%
| 152.4
| 1,981.7
|-
|-
|Dragon
| style="text-align:left;" | Wither Skeleton
| 0.0300%
| 0.120%
| 0.750%
| 2.46%
| 40.7
| 528.5
|-
|-
|Cat
| style="text-align:left;" | Zombified Piglin
| 0.0037%
| 0.015%
| 0.093%
| 0.30%
| 329.6
| 4,284.8
|-
|-
|Fox
| rowspan="2" style="text-align:left;" | Scaling
| style="text-align:left;" | Cave Spider
| 0.0027%
| 0.011%
| 0.068%
| 0.22%
| 451.7
| 5,871.7
|-
|-
|rowspan="2" | Gliding
| style="text-align:left;" | Spider
|Cod
| 0.0030%
| 0.012%
| 0.075%
| 0.25%
| 406.5
| 5,284.6
|-
|-
|Guardian
| rowspan="9" style="text-align:left;" | Soaring
| style="text-align:left;" | Bat
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|rowspan="2" | Incombustible
| style="text-align:left;" | Bee
|Blaze
| 0.0040%
| 0.016%
| 0.100%
| 0.33%
| 304.9
| 3,963.4
|-
|-
|Magma Cube
| style="text-align:left;" | Blaze
| 0.0013%
| 0.005%
| 0.033%
| 0.11%
| 938.1
| 12,195.1
|-
|-
|rowspan="5" | Lifeless
| style="text-align:left;" | Ender Dragon
|Wither
| 0.0500%
| 0.200%
| 1.250%
| 4.10%
| 24.4
| 317.1
|-
|-
|Drowned
| style="text-align:left;" | Ghast
| 0.0090%
| 0.036%
| 0.225%
| 0.74%
| 135.5
| 1,761.5
|-
|-
|Pigman
| style="text-align:left;" | Parrot
| 0.0700%
| 0.280%
| 1.750%
| 5.74%
| 17.4
| 226.5
|-
|-
|Skeleton
| style="text-align:left;" | Phantom
| 0.0050%
| 0.020%
| 0.125%
| 0.41%
| 243.9
| 3,170.7
|-
|-
|Phantom
| style="text-align:left;" | Vex
| 0.0030%
| 0.012%
| 0.075%
| 0.25%
| 406.5
| 5,284.6
|-
|-
|Neutralizing
| style="text-align:left;" | Wither
|Witch
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|Phasing
| style="text-align:left;" | Striding
|Vex
| style="text-align:left;" | Strider
| 0.0170%
| 0.068%
| 0.425%
| 1.39%
| 71.7
| 932.6
|-
|-
|rowspan="2" | Pricking
| rowspan="6" style="text-align:left;" | Synergetic
|Guardian
| style="text-align:left;" | Endermite
| 0.0900%
| 0.360%
| 2.250%
| 7.38%
| 13.6
| 176.2
|-
|-
|Pufferfish
| style="text-align:left;" | Piglin
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|rowspan="4" | Retreating
| style="text-align:left;" | Piglin Brute
|Cow
| 0.0900%
| 0.0036
| 0.0225
| 0.0738
| 13.6
| 176.2
|-
|-
|Rabbit
| style="text-align:left;" | Polar Bear
| 0.6500%
| 2.600%
| 16.250%
| 53.30%
| 1.9
| 24.4
|-
|-
|Cat
| style="text-align:left;" | Silverfish
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|Fox
| style="text-align:left;" | Wolf
| 0.1000%
| 0.400%
| 2.500%
| 8.20%
| 12.2
| 158.5
|-
|-
|rowspan="3" | Rushing
| rowspan="3" style="text-align:left;" | Vanishing
|Vindicator
| style="text-align:left;" | Illusioner
| 0.2000%
| 0.800%
| 5.000%
| 16.40%
| 6.1
| 79.3
|-
|-
|Wither Skeleton
| style="text-align:left;" | Silverfish
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|-
|-
|Pigman
| style="text-align:left;" | Wandering Trader
| 0.4800%
| 1.920%
| 12.000%
| 39.36%
| 2.5
| 33.0
|-
|-
|rowspan="2" | Soaring
| rowspan="3" style="text-align:left;" | Venomous
|Wither
| style="text-align:left;" | Bee
| 0.0200%
| 0.080%
| 0.500%
| 1.64%
| 61.0
| 792.7
|-
|-
|Vex
| style="text-align:left;" | Cave Spider
| 0.0023%
| 0.009%
| 0.058%
| 0.19%
| 530.2
| 6,892.9
|-
|-
|Venomous
| style="text-align:left;" | Pufferfish
|Pufferfish
| 0.0250%
| 0.100%
| 0.625%
| 2.05%
| 48.8
| 634.1
|-
|-
|Volatile
| style="text-align:left;" | Volatile
|Creeper
| style="text-align:left;" | Creeper
| 0.0030%
| 0.012%
| 0.075%
| 0.25%
| 406.5
| 5,284.6
|-
|-
|Withering
| rowspan="2" style="text-align:left;" | Withering
|Wither
| style="text-align:left;" | Wither
| 0.3000%
| 1.200%
| 7.500%
| 24.60%
| 4.1
| 52.8
|-
|-
|Synergetic
| style="text-align:left;" | Wither Skeleton
|Wolf
| 0.0100%
| 0.040%
| 0.250%
| 0.82%
| 122.0
| 1,585.4
|}
|}


=== Technical Details ===
=== Technical Details ===
Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.
Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.
The drop chance for soul essences can be calculated by the following formula (floor being the chance without looting):
chance = (floor) + (3 * floor * (looting level)^3)
Any Looting level above level 3 of looting will not drop any soul essence.


== History ==
== History ==
Line 170: Line 1,289:
  ! Change
  ! Change
  |-
  |-
  | 1.15
  | rowspan="3" | 1.15
  | 28 June 2020
  | 28 Jun 2020
  | Beta released Corripio Shamir on [[Public Server 6]]
  | Beta released Corripio Shamir on [[Public Server 6]]
|-
| rowspan="2" |30 Jun 2020
|Added Pillager loot table (previously broken)
|-
|Tweaked drops of several mobs
|-
| rowspan="2" | 1.16
| rowspan="2" | 04 Sept 2020
| Added 1.16 mob loot tables
|-
| Tweaked drops of some mobs
|}
|}


{{Metallurgy/Modules List}}
 
{{Modules List/Metallurgy}}
[[Category: All Modules]]
[[Category: All Modules]]
[[Category: Shamirs]]
[[Category: Shamirs]]
[[Category: Expansion Packs]]
[[Category: Expansion Packs]]

Revision as of 08:46, 6 September 2020

Corripio Shamir

Module TypeExpansion
Created byBluePsychoRanger
Required ModulesMetallurgy and Orb of Ankou
Compatible MC VersionsUnreleased

Features

Shamir Properties
Property Creation
Metal Band Copper
Valid Items

Usage

Killing mobs while holding a Corripio sword in the mainhand has a chance to drop Soul Essence, which are used by the Orb of Ankou module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence drop. Each Looting level on the sword exponentially increases the chance for a mob to drop a soul essence.

Soul Essence Drops
Soul Essence Mob Drop Chance Avg Kills with Looting III
No Looting Looting I Looting II Looting III Per Soul

Essence

Per 13 Soul

Essence

Aggressive Enderman 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Llama 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Panda 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Piglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Polar Bear 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Snow Golem 0.0350% 0.140% 0.875% 2.87% 34.8 453.0
Trader Llama 0.5000% 2.000% 12.500% 41.00% 2.4 31.7
Wolf 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Zoglin 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Zombified Piglin 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Agile Cat 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Iron Golem 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Magma Cube 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Ocelot 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Anchoring Ender Dragon 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Hoglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Iron Golem 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Ravager 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Shulker 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Turtle 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Zoglin 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Bargaining Villager 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Wandering Trader 0.7500% 3.000% 18.750% 61.50% 1.6 21.1
Bashing Ender Dragon 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Hoglin 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Iron Golem 0.0070% 0.028% 0.175% 0.57% 174.2 2,264.8
Ravager 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Zoglin 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Blasting Blaze 0.0020% 0.008% 0.050% 0.16% 609.8 7,926.8
Ender Dragon 0.7000% 2.800% 17.500% 57.40% 1.7 22.6
Ghast 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Blinding Illusioner 0.2000% 0.800% 5.000% 16.40% 6.1 79.3
Squid 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Bounding Donkey 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Fox 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Magma Cube 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Mule 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Rabbit 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Skeleton Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Slime 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Zombie Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Bubbly Cod 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Drowned 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Elder Guardian 1.2000% 4.800% 30.000% 98.40% 1.0 13.2
Guardian 0.0035% 0.014% 0.088% 0.29% 348.4 4,529.6
Pufferfish 0.0650% 0.260% 1.625% 5.33% 18.8 243.9
Salmon 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Tropical Fish 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Conjuring Evoker 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Depriving Husk 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Draining Elder Guardian 1.1000% 4.400% 27.500% 90.20% 1.1 14.4
Enduring Elder Guardian 0.9700% 3.880% 24.250% 79.54% 1.3 16.3
Ender Dragon 0.5000% 2.000% 12.500% 41.00% 2.4 31.7
Giant 0.7000% 2.800% 17.500% 57.40% 1.7 22.6
Iron Golem 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Piglin Brute 0.0800% 0.0032 0.02 0.0656 15.2 198.2
Ravager 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Shulker 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Turtle 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Wither 0.0450% 0.180% 1.125% 3.69% 27.1 352.3
Expeditious Enderman 0.0025% 0.010% 0.063% 0.21% 487.8 6,341.5
Shulker 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Feathery Blaze 0.0017% 0.007% 0.043% 0.14% 717.4 9,325.7
Chicken 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Parrot 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Phantom 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Freezing Stray 0.0160% 0.064% 0.400% 1.31% 76.2 990.9
Gazing Bat 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Cat 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Enderman 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Fox 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Ocelot 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Gliding Cod 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Dolphin 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Elder Guardian 1.2000% 4.800% 30.000% 98.40% 1.0 13.2
Guardian 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Pufferfish 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Salmon 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Squid 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Tropical Fish 0.0650% 0.260% 1.625% 5.33% 18.8 243.9
Turtle 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Hawkeye Skeleton 0.0040% 0.016% 0.100% 0.33% 304.9 3,963.4
Stray 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Incombustible Blaze 0.0019% 0.008% 0.048% 0.16% 641.8 8,344.0
Ghast 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Magma Cube 0.0170% 0.068% 0.425% 1.39% 71.7 932.6
Strider 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Zoglin 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Zombified Piglin 0.0048% 0.019% 0.120% 0.39% 254.1 3,302.8
Lifeless Drowned 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Husk 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Phantom 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Skeleton 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Skeleton Horse 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Stray 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Wither 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Wither Skeleton 0.0120% 0.048% 0.300% 0.98% 101.6 1,321.1
Zoglin 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Zombie 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Zombie Horse 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Zombie Villager 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Zombified Piglin 0.0055% 0.022% 0.138% 0.45% 221.7 2,882.5
Neutralizing Witch 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Phasing Silverfish 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Vex 0.0120% 0.048% 0.300% 0.98% 101.6 1,321.1
Pricking Guardian 0.0020% 0.008% 0.050% 0.16% 609.8 7,926.8
Pufferfish 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Retreating Cat 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Chicken 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Cow 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Fox 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Mooshroom 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Pig 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Rabbit 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Sheep 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Strider 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Rushing Piglin 0.0180% 0.072% 0.450% 1.48% 67.8 880.8
Piglin Brute 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Pillager 0.0028% 0.011% 0.070% 0.23% 435.5 5,662.0
Vindicator 0.0080% 0.032% 0.200% 0.66% 152.4 1,981.7
Wither Skeleton 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Zombified Piglin 0.0037% 0.015% 0.093% 0.30% 329.6 4,284.8
Scaling Cave Spider 0.0027% 0.011% 0.068% 0.22% 451.7 5,871.7
Spider 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Soaring Bat 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Bee 0.0040% 0.016% 0.100% 0.33% 304.9 3,963.4
Blaze 0.0013% 0.005% 0.033% 0.11% 938.1 12,195.1
Ender Dragon 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Ghast 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Parrot 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Phantom 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Vex 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Wither 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Striding Strider 0.0170% 0.068% 0.425% 1.39% 71.7 932.6
Synergetic Endermite 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Piglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Piglin Brute 0.0900% 0.0036 0.0225 0.0738 13.6 176.2
Polar Bear 0.6500% 2.600% 16.250% 53.30% 1.9 24.4
Silverfish 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Wolf 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Vanishing Illusioner 0.2000% 0.800% 5.000% 16.40% 6.1 79.3
Silverfish 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Wandering Trader 0.4800% 1.920% 12.000% 39.36% 2.5 33.0
Venomous Bee 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Cave Spider 0.0023% 0.009% 0.058% 0.19% 530.2 6,892.9
Pufferfish 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Volatile Creeper 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Withering Wither 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Wither Skeleton 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4

Technical Details

Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.

The drop chance for soul essences can be calculated by the following formula (floor being the chance without looting):

chance = (floor) + (3 * floor * (looting level)^3)

Any Looting level above level 3 of looting will not drop any soul essence.

History

Version Date Change
1.15 28 Jun 2020 Beta released Corripio Shamir on Public Server 6
30 Jun 2020 Added Pillager loot table (previously broken)
Tweaked drops of several mobs
1.16 04 Sept 2020 Added 1.16 mob loot tables
Tweaked drops of some mobs