Metallurgy/Arborenda Shamir: Difference between revisions

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The Helios Shamir counteracts the effects of [[Weighted Armour]].
{{ModuleInfobox
| type = Expansion
| creator = {{UserLink|Bloo}}, {{UserLink|Sparks}}, and {{UserLink|SpecialBuilder32|Special}}
| updater = {{UserLink|Misode}}
| requires = [[Metallurgy]]
| versions = 1.13+
}}


== Details ==
The Arborenda Shamir helps the player the cut down trees in a more efficient manner.
Helios is a custom shamir which negates the effect of [[Weighted Armour]], removing one slowness level. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Aluminium Band, and can be placed onto armor items. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.
 
== Features ==
{| class="wikitable"
|+ Shamir Properties
! Property
| Amplification
|-
! Metal Band
| {{Stack| gm4:Arborenda Shamir }} Barium
|-
! Valid Items
| {{Stack|Wooden Axe}} {{Stack|Stone Axe}} {{Stack|Golden Axe}} {{Stack|Iron Axe}} {{Stack|Diamond Axe}} {{Stack|Netherite Axe}}
|}


=== Usage ===
=== Usage ===
Wearing the enchanted armour piece will reduce one slowness level of Weighted Armour.
Breaking compatible trees with an axe will cause connected valid blocks to be destroyed, creating a "tree feller" effect. Sneaking while breaking a log disables the chaining effect, allowing a single log to be broken. Both the quality of the axe's material and the efficiency enchantment will affect the speed that the tree is broken. For example, a wooden axe will take a long time to destroy the entire tree, while a golden axe enchanted with Efficiency V is nearly instant. Each log block broken by the Shamir will remove one durability from the axe, but will never completely break the axe, leaving exactly one durability afterward if more logs were broken than remaining durability on the tool. This way an axe will not be destroyed by attempting to chop down too large of a tree, but rather only if the player attempts to chop a tree with an already depleted axe. The Unbreaking enchantment increases the life of the tool with the same odds as regular tools, with Unbreaking III having only a 25% chance of each block broken decreasing the durability.  
{| class="wikitable"
[[File:Arborenda demo.gif|frame|Felling a tree with Arborenda|alt=]]
!Armor Points
 
!Effect
{|
|-
! Valid Blocks
|8 to 15
|-
|No slowness
| {{Cycle|{{Stack|Oak Log|inline=true}} {{Stack|Oak Wood|inline=true}}}} {{Cycle|{{Stack|Spruce Log|inline=true}} {{Stack|Spruce Wood|inline=true}}}} {{Cycle|{{Stack|Birch Log|inline=true}} {{Stack|Birch Wood|inline=true}}}} {{Cycle|{{Stack|Jungle Log|inline=true}} {{Stack|Jungle Wood|inline=true}}}} {{Cycle|{{Stack|Acacia Log|inline=true}} {{Stack|Acacia Wood|inline=true}}}} {{Cycle|{{Stack|Dark Oak Log|inline=true}} {{Stack|Dark Oak Wood|inline=true}}}}{{Cycle|{{Stack|Mangrove Log|inline=true}} {{Stack|Mangrove Wood|inline=true}}}} {{Stack|Crimson Hyphae|inline=true}} {{Stack|Warped Hyphae|inline=true}}
|-
|16 to 19
|Slowness I
|-
|20
|Slowness II
|}
|}


==== Limitations ====
Additionally, {{Cycle|{{Stack|Nether Wart Block|size=24}}{{Stack|Warped Wart Block|size=24}}}} Wart Blocks, {{Stack|Shroomlight|size=24}} Shroomlights, and {{Stack|Mangrove Roots|size=24}} Mangrove Roots connected to logs are broken.
If a player has the Helios Shamir added onto a piece of armor, but has too little armor to weigh him down (Armor Points 0-7), the player will experience levitation and withering.
 
=== Technical Details===
The connected blocks are broken in a width-first manner and the process can be terminated either
 
* '''naturally:''' When the algorithm runs out of connected valid blocks, '''or'''
* '''forcefully:''' When either 256 blocks have been destroyed, or 32 recursion layers have been exceeded.  


== History ==
==History==
{| class="wikitable"
{| class="wikitable"
!Date
|+
!Version
! Version
!Change
! Date
|-
! Change
|10 Nov 2017
|-
|2.0
| 1.12
|Helios released on [[Gamemode 4D]]
| 10 Nov 2017
| Alpha released Metallurgy on [[Gamemode 4D]]
|-
| rowspan="2" | 1.13
| 17 May 2019
| Beta released on [[Public Server V]]
|-
| 08 Aug 2019
| Officially Released Arborenda Shamir
|-
| rowspan="2" | 1.17
| rowspan="2" | 20 Aug 2021
| Updated to use the flood-fill algorithm
|-
| Now uses durability per log
|-
| rowspan="2" | 1.18
| rowspan="2" | 17 Nov 2021
| Added Hyphae blocks (Nether trees) and Wood blocks
|-
| Removed Stripped Logs from valid blocks
|-
| 1.19
| 30 Oct 2022
| Added support for Mangrove Logs and Roots
|}
|}
[[Category:Shamirs]]
 
{{Modules List/Metallurgy}}

Latest revision as of 07:11, 3 January 2023

Arborenda Shamir

Module TypeExpansion
Created byBloo, Sparks and Special
Last Updated byMisode
Required ModulesMetallurgy
Compatible MC Versions1.13+

The Arborenda Shamir helps the player the cut down trees in a more efficient manner.

Features

Shamir Properties
Property Amplification
Metal Band Barium
Valid Items

Usage

Breaking compatible trees with an axe will cause connected valid blocks to be destroyed, creating a "tree feller" effect. Sneaking while breaking a log disables the chaining effect, allowing a single log to be broken. Both the quality of the axe's material and the efficiency enchantment will affect the speed that the tree is broken. For example, a wooden axe will take a long time to destroy the entire tree, while a golden axe enchanted with Efficiency V is nearly instant. Each log block broken by the Shamir will remove one durability from the axe, but will never completely break the axe, leaving exactly one durability afterward if more logs were broken than remaining durability on the tool. This way an axe will not be destroyed by attempting to chop down too large of a tree, but rather only if the player attempts to chop a tree with an already depleted axe. The Unbreaking enchantment increases the life of the tool with the same odds as regular tools, with Unbreaking III having only a 25% chance of each block broken decreasing the durability.

Felling a tree with Arborenda
Valid Blocks

Additionally, Wart Blocks, Shroomlights, and Mangrove Roots connected to logs are broken.

Technical Details

The connected blocks are broken in a width-first manner and the process can be terminated either

  • naturally: When the algorithm runs out of connected valid blocks, or
  • forcefully: When either 256 blocks have been destroyed, or 32 recursion layers have been exceeded.

History

Version Date Change
1.12 10 Nov 2017 Alpha released Metallurgy on Gamemode 4D
1.13 17 May 2019 Beta released on Public Server V
08 Aug 2019 Officially Released Arborenda Shamir
1.17 20 Aug 2021 Updated to use the flood-fill algorithm
Now uses durability per log
1.18 17 Nov 2021 Added Hyphae blocks (Nether trees) and Wood blocks
Removed Stripped Logs from valid blocks
1.19 30 Oct 2022 Added support for Mangrove Logs and Roots