Metallurgy: Difference between revisions
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{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32| | {{ModuleInfobox | ||
| type = Base | |||
| creator = {{UserLink|Bloo}}, {{UserLink|Sparks}}, and {{UserLink|SpecialBuilder32}} | |||
| updater = {{UserLink|Epyon|TheEpyonProject}} | |||
| versions = 1.13+ | |||
}} | |||
This module adds the ability to create custom armor and tool enchantments. | This module adds the ability to create custom armor and tool enchantments. | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Stone Type | ! Stone Type | ||
! Ore | ! Ore | ||
! Metal | ! Metal | ||
|- | |- | ||
| {{Stack|Stone | | {{Stack| Stone }} Stone | ||
| {{Stack|gm4: | | {{Stack| gm4:Bismutite Lump }} Bismutite Lump | ||
| | | Bismuth | ||
|- | |- | ||
| {{Stack|Granite | | {{Stack| Granite }} Granite | ||
| {{Stack|gm4:Baryte Lump | | {{Stack| gm4:Baryte Lump }} Baryte Lump | ||
| Barium | | Barium | ||
|- | |- | ||
| {{Stack|Diorite | | {{Stack| Diorite }} Diorite | ||
| {{Stack|gm4:Thorianite Lump | | {{Stack| gm4:Thorianite Lump }} Thorianite Lump | ||
| Thorium | | Thorium | ||
|- | |- | ||
| {{Stack|Andesite | | {{Stack| Andesite }} Andesite | ||
| {{Stack|gm4:Bauxite Lump | | {{Stack| gm4:Bauxite Lump }} Bauxite Lump | ||
| Aluminium | | Aluminium | ||
|} | |} | ||
When a | When a Thorianite Lump is in the inventory, the player will experience a mining fatigue effect. | ||
=== | === Moulds and Casting === | ||
Moulds are used to create Obsidian Casts. A mould can be created by dropping one obsidian and one clay ball onto a sand block. | |||
To start casting metals, the | To start casting metals, the mould must first be heated by placing lava over it. However, if a mould is heated for too long, it will break and drop as a magma block. When a mould is overheated, it will ignite a 3x3 area around it and the sand will be replaced with a small amount of lava. | ||
Over time, a | Over time, a mould will cool down if it's not being heated by lava. When it cools down completely, the obsidian will drop as an item, or as an Obsidian Cast if there is metal inside it. | ||
When the | When the mould is heated and glowing red, metals can be added. When the mould cools down, it'll eventually stop accepting metals. The mould must be reheated to continue adding metals. A total of 23 custom ores are required to create a proper obsidian cast. If an incorrect number of metals are added, the obsidian band will be created with a Mundane Band which is completely useless. | ||
<gallery mode="slideshow" style="margin:0;"> | <gallery mode="slideshow" style="margin:0;"> | ||
File:Blast ore.gif|frame|right|1) Blowing up stone for metal lumps|alt= | File:Blast ore.gif|frame|right|1) Blowing up stone for metal lumps|alt= | ||
File:Create mold.gif|right|frame|2) Creating a | File:Create mold.gif|right|frame|2) Creating a mould|alt= | ||
File:Overheat mold.gif|left|frame|3) Overheating a | File:Overheat mold.gif|left|frame|3) Overheating a mould|alt= | ||
File:Add metal to mold.gif|right|frame|4) Adding metal to a | File:Add metal to mold.gif|right|frame|4) Adding metal to a mould|alt= | ||
</gallery> | </gallery> | ||
<br clear="all"> | <br clear="all"> | ||
==== Obsidian Casts ==== | ==== Obsidian Casts ==== | ||
There are 6 types of Obsidian Casts: 4 made of pure metals and 2 made of alloys. Below is a list of the metals required for each band type. If cast incorrectly, a | There are 6 types of Obsidian Casts: 4 made of pure metals and 2 made of alloys. Below is a list of the metals required for each band type. If cast incorrectly, a Mundane Band will appear on the Obsidian Cast. Mining a cast breaks the metal band on it, so if an Obsidian Cast is placed and broken, it will drop with a Mundane Band {{Stack|gm4:Obsidian Cast (Mundane Band)|inline=true}} | ||
[[File:Create obsidian cast.gif|right|frame|Creating an Obsidian Cast (Aluminium Band)|alt=]] | [[File:Create obsidian cast.gif|right|frame|Creating an Obsidian Cast (Aluminium Band)|alt=]] | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Pure Metal Bands | |+ Pure Metal Bands | ||
! Metal<br />(23 Ores) | ! Metal<br />(23 Ores) | ||
! Obsidian Cast Result | ! Obsidian Cast Result | ||
|- | |- | ||
| {{Stack|gm4: | | {{Stack| gm4:Bismutite Lump }} Bismutite Lump | ||
| {{Stack|gm4:Obsidian Cast ( | | {{Stack| gm4:Obsidian Cast (Bismuth Band) }} Bismuth Band | ||
|- | |- | ||
| {{Stack|gm4:Baryte Lump | | {{Stack| gm4:Baryte Lump }} Baryte Lump | ||
| {{Stack|gm4:Obsidian Cast (Barium Band) | | {{Stack| gm4:Obsidian Cast (Barium Band) }} Barium Band | ||
|- | |- | ||
| {{Stack|gm4:Thorianite Lump | | {{Stack| gm4:Thorianite Lump }} Thorianite Lump | ||
| {{Stack|gm4:Obsidian Cast (Thorium Band) | | {{Stack| gm4:Obsidian Cast (Thorium Band) }} Thorium Band | ||
|- | |- | ||
| {{Stack|gm4:Bauxite Lump | | {{Stack| gm4:Bauxite Lump }} Bauxite Lump | ||
| {{Stack|gm4:Obsidian Cast (Aluminium Band) | | {{Stack| gm4:Obsidian Cast (Aluminium Band) }} Aluminium Band | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Alloy Metal Bands | |+ Alloy Metal Bands | ||
! Primary Metal<br />(17 Ores) | ! Primary Metal<br />(17 Ores) | ||
! Secondary Metal<br />(6 Ores) | ! Secondary Metal<br />(6 Ores) | ||
! Obsidian Cast Result | ! Obsidian Cast Result | ||
|- | |- | ||
| {{Stack|gm4:Bauxite Lump | | {{Stack| gm4:Bauxite Lump }} Bauxite Lump | ||
| {{Stack|gm4:Baryte Lump | | {{Stack| gm4:Baryte Lump }} Baryte Lump | ||
| {{Stack|gm4:Obsidian Cast (Barimium Band) | | {{Stack| gm4:Obsidian Cast (Barimium Band) }} Barimium Band | ||
|- | |- | ||
| {{Stack|gm4:Thorianite Lump | | {{Stack| gm4:Thorianite Lump }} Thorianite Lump | ||
| {{Stack|gm4: | | {{Stack| gm4:Bismutite Lump }} Bismutite Lump | ||
| {{Stack|gm4:Obsidian Cast ( | | {{Stack| gm4:Obsidian Cast (Curie's Bismium Band) }} Curie's Bismium Band | ||
|} | |} | ||
==== Band Recycling ==== | ==== Band Recycling ==== | ||
A band may be recycled in the creation of a new band supplying approximately half of the total ore cost. The band is added into the | A band may be recycled in the creation of a new band supplying approximately half of the total ore cost. The band is added into the mould like any other ore lump, and will return one obsidian upon being recycled. Pure Metal Bands supply 12 ore of their respective metal, while Alloy Metal Bands supply 9 primary ore and 3 secondary ore. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+Metal Group 1 | |+ Metal Group 1 | ||
! style="width: 17%" | Metal | ! style="width: 17%" | Metal | ||
! style="width: 10%" | Property | ! style="width: 10%" | Property | ||
! style="width: 83%" | Description | ! style="width: 83%" | Description | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast ( | | {{Stack| gm4:Obsidian Cast (Bismuth Band) }} Bismuth | ||
|Creation | | Creation | ||
|Creating items, mobs or other entities from nothing e.g. XP doublers or extra item drops. | | Creating items, mobs or other entities from nothing e.g. XP doublers or extra item drops. | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast ( | | {{Stack| gm4:Obsidian Cast (Curie's Bismium Band) }} Curie's Bismium (alloy) | ||
|Equivalence | | Equivalence | ||
|Something that converts something from one state to another or destroys one thing to create another e.g. block swappers or item converters. | | Something that converts something from one state to another or destroys one thing to create another e.g. block swappers or item converters. | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast (Thorium Band) | | {{Stack| gm4:Obsidian Cast (Thorium Band) }} Thorium | ||
|Destruction | | Destruction | ||
|Something that damages or destroys e.g. melee attacks, block breakers, explosions. If it consumes fuel it is still destruction not equivalence. | | Something that damages or destroys e.g. melee attacks, block breakers, explosions. If it consumes fuel it is still destruction not equivalence. | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Metal Group 2 | |+ Metal Group 2 | ||
! style="width: 17%" | Metal | ! style="width: 17%" | Metal | ||
! style="width: 10%" | Property | ! style="width: 10%" | Property | ||
! style="width: 83%" | Description | ! style="width: 83%" | Description | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast (Barium Band) | | {{ Stack|gm4:Obsidian Cast (Barium Band) }} Barium | ||
|Amplification | | Amplification | ||
|Increases the effect of an entity e.g. increases health, duplicates an action e.g. chain block breaking or increases player awareness e.g. ore highlighting. | | Increases the effect of an entity e.g. increases health, duplicates an action e.g. chain block breaking or increases player awareness e.g. ore highlighting. | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast (Barimium Band) | | {{ Stack|gm4:Obsidian Cast (Barimium Band) }} Barimium (alloy) | ||
|Modification | | Modification | ||
|Adds a new property to an entity e.g. potion effect, changes the outcome of an effect e.g. an attack that heals or modifies an existing property in a way that is neither positive or negative e.g. renaming a mob. | | Adds a new property to an entity e.g. potion effect, changes the outcome of an effect e.g. an attack that heals or modifies an existing property in a way that is neither positive or negative e.g. renaming a mob. | ||
|- | |- | ||
|{{Stack|gm4:Obsidian Cast (Aluminium Band) | | {{ Stack|gm4:Obsidian Cast (Aluminium Band) }} Aluminium | ||
|Suppression | | Suppression | ||
|Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatigue or slowness. | | Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatigue or slowness. | ||
|} | |} | ||
=== Shamirs === | === Shamirs === | ||
An | An Obsidian Cast with a metal band will contain a shamir. A shamir is essentially a custom enchantment which appears on an Obsidian Cast's metal band. Each shamir can only be put onto specific items, shown in the table below. | ||
There are 12 [[#Default Expansions|default shamirs]] packaged with Metallurgy and additional [[#Expansion Packs|expansion packs]] available. Shamirs on the same metal will each have an equal chance of appearing with that metal when a cast is created. For more information about each shamir, click on its name to go to the shamir's page. | There are 12 [[#Default Expansions|default shamirs]] packaged with Metallurgy and additional [[#Expansion Packs|expansion packs]] available. Shamirs on the same metal will each have an equal chance of appearing with that metal when a cast is created. For more information about each shamir, click on its name to go to the shamir's page. | ||
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==== Default Expansions ==== | ==== Default Expansions ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="width: 14%" | Metal Band | ! style="width: 14%" | Metal Band | ||
! style="width: 11%" | Shamir Name | ! style="width: 11%" | Shamir Name | ||
! style="width: 8%" | Can Be Placed On | ! style="width: 8%" | Can Be Placed On | ||
! style="width: 35%" | Effect | ! style="width: 35%" | Effect | ||
! style="width: 32%" | Limitation | ! style="width: 32%" | Limitation | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Aluminium Band) | | rowspan="2" | {{Stack| gm4:Obsidian Cast (Aluminium Band)}} Aluminium | ||
|{{Stack|gm4:Defuse Shamir | | {{Stack| gm4:Defuse Shamir}} [[/Defuse Shamir|Defuse]] | ||
|Armor | | Armor | ||
|Prevents creeper explosions | | Prevents creeper explosions | ||
|The creeper can no longer ignite or explode naturally afterwards | | The creeper can no longer ignite or explode naturally afterwards | ||
|- | |- | ||
|{{Stack|gm4: | | {{Stack| gm4:Moneo Shamir }} [[/Moneo Shamir|Moneo]] | ||
| | | Tools | ||
| | | Warns the player when their tool is low on durability and slows mining speed | ||
| | | Players can still break their tool if they ignore the warnings | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Barium Band) | | rowspan="2" | {{Stack| gm4:Obsidian Cast (Barium Band)}} Barium | ||
|{{Stack|gm4:Arborenda Shamir | | {{Stack| gm4:Arborenda Shamir}} [[/Arborenda Shamir|Arborenda]] | ||
|Axes | | Axes | ||
|Chops all logs above the one broken by the player | | Chops all logs above the one broken by the player | ||
|N/A | | N/A | ||
|- | |- | ||
|{{Stack|gm4:Sensus Shamir | | {{Stack| gm4:Sensus Shamir }} [[/Sensus Shamir|Sensus]] | ||
|Compass | | Compass | ||
|Plays sounds from nearby ores | | Plays sounds from nearby ores | ||
|N/A | | N/A | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Barimium Band) | | rowspan="2" | {{Stack| gm4:Obsidian Cast (Barimium Band) }} Barimium | ||
|{{Stack|gm4:Gemini Shamir | | {{Stack| gm4:Gemini Shamir }} [[/Gemini Shamir|Gemini]] | ||
|Hoe | | Hoe | ||
|Hold in the off hand when breeding animals to produce twins | | Hold in the off hand when breeding animals to produce twins | ||
|N/A | | N/A | ||
|- | |- | ||
|{{Stack|gm4:Musical Shamir | | {{Stack| gm4:Musical Shamir }} [[/Musical Shamir|Musical]] | ||
|Swords | | Swords | ||
|Grants Strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant Strength III. | | Grants Strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant Speed and Strength III. | ||
|Grants Slowness I alongside the Strength | | Grants Slowness I alongside the Strength I. | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast ( | | rowspan="2" | {{ Stack| gm4:Obsidian Cast (Bismuth Band) }} Bismuth | ||
|{{Stack|gm4:Forterra Shamir | | {{ Stack|gm4:Forterra Shamir }} [[/Forterra Shamir|Forterra]] | ||
|Pickaxe | | Pickaxe | ||
|Iron nuggets, gold nuggets, and redstone dust can drop from mined stone | | Iron nuggets, gold nuggets, and redstone dust can drop from mined stone | ||
|Cannot be combined with silk touch | | Cannot be combined with silk touch | ||
|- | |- | ||
|{{Stack|gm4:Hypexperia Shamir | | {{Stack| gm4:Hypexperia Shamir }} [[/Hypexperia Shamir|Hypexperia]] | ||
|Tools and Weapons | | Tools and Weapons | ||
|Grants extra experience | | Grants extra experience | ||
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp) | | Cannot be combined with silk touch (mining with silk touch doesn't initially give exp) | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast (Thorium Band) | | rowspan="2" | {{Stack| gm4:Obsidian Cast (Thorium Band) }} Thorium | ||
|{{Stack|gm4: | | {{Stack| gm4:Vibro Shamir}} [[/Vibro Shamir|Vibro]] | ||
| | | Boots | ||
| | | Grants a high jump with a powerful damaging shockwave upon landing | ||
| | | Player must take fall damage while sneaking for the shockwave | ||
|- | |- | ||
|{{Stack|gm4:Ender Bolt Shamir | | {{Stack| gm4:Ender Bolt Shamir }} [[/Ender Bolt Shamir|Ender Bolt]] | ||
|Swords and Trident | | Swords and Trident | ||
|Withers nearby mobs | | Withers nearby mobs | ||
|Cannot affect players, armour stands, or "non-living" entities | | Cannot affect players, armour stands, or "non-living" entities | ||
|- | |- | ||
| rowspan="2" |{{Stack|gm4:Obsidian Cast ( | | rowspan="2" | {{ Stack| gm4:Obsidian Cast (Curie's Bismium Band) }} Curie's Bismium | ||
|{{Stack|gm4:Spiraculum Shamir | | {{Stack| gm4:Spiraculum Shamir}} [[/Spiraculum Shamir|Spiraculum]] | ||
|Bucket | | Bucket | ||
|Attracts mobs like a vacuum | | Attracts mobs like a vacuum | ||
|Cannot fill the bucket with liquid | | Cannot fill the bucket with liquid | ||
|- | |- | ||
|{{Stack|gm4:Tinker Shamir | | {{Stack| gm4:Tinker Shamir }} [[/Tinker Shamir|Tinker]] | ||
|Tools | | Tools | ||
|Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block) | | Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block) | ||
|Cannot be placed onto an axe; items will only convert if in a stack of 64 | | Cannot be placed onto an axe; items will only convert if in a stack of 64 | ||
|} | |} | ||
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In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items. | In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items. | ||
To transfer the band off the | To transfer the band off the Obsidian Cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail. | ||
To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian. | To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian. | ||
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=== Advancements === | === Advancements === | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Advancement | ! Advancement | ||
!Requirement | ! Requirement | ||
|- | |- | ||
|{{Advancement|Iron Ore|How Ad-ore-able|Blast open some rock and find the metal within}} | | {{Advancement| Iron Ore | How Ad-ore-able |Blast open some rock and find the metal within }} | ||
|Have one of the custom ores in your inventory | | Have one of the custom ores in your inventory | ||
|- | |- | ||
|{{Advancement|Iron Ingot|Firebender|Create a | | {{Advancement| Iron Ingot | Firebender | Create a mould and add some metal}} | ||
|Be within 5 blocks of a | | Be within 5 blocks of a mould that absorbed a custom ore | ||
|- | |- | ||
|{{Advancement|Lava Bucket|Blame Me for the Mess|Destroy a | | {{Advancement| Lava Bucket | Blame Me for the Mess | Destroy a mould containing metal}} | ||
|Be within 5 blocks of a | | Be within 5 blocks of a mould that has been overheated | ||
|} | |} | ||
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=== Other Shamirs === | === Other Shamirs === | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="width: 14%" | Metal Band | ! style="width: 14%" | Metal Band | ||
! style="width: 11%" | Shamir Name | ! style="width: 11%" | Shamir Name | ||
! style="width: 8%" | Can Be Placed On | ! style="width: 8%" | Can Be Placed On | ||
! style="width: 35%" | Effect | ! style="width: 35%" | Effect | ||
! style="width: 32%" | Limitation | ! style="width: 32%" | Limitation | ||
|- | |- | ||
| rowspan= | | rowspan = 2 | {{Stack| gm4:Obsidian Cast (Aluminium Band) }} Aluminium | ||
|{{Stack|gm4:Celaro Shamir | | {{Stack| gm4:Celaro Shamir}} [[/Celaro Shamir|Celaro]] | ||
|Boots | | Boots | ||
|Negates the effects of [[Desire Lines]] and grants invisibility when sneaking in large shrubbery | | Negates the effects of [[Desire Lines]] and grants invisibility when sneaking in large shrubbery | ||
| | | | ||
|- | |- | ||
|{{Stack|gm4:Helious Shamir | | {{Stack| gm4:Helious Shamir }} [[/Helious Shamir|Helious]] | ||
|Armor | | Armor | ||
|Negates [[Weighted Armour]] by one slowness level | | Negates [[Weighted Armour]] by one slowness level | ||
|Player receives levitation and wither, if not enough [[Weighted Armour]] is equipped | | Player receives levitation and wither, if not enough [[Weighted Armour]] is equipped | ||
|- | |- | ||
|{{Stack|gm4: | | rowspan = 2 | {{Stack| gm4:Obsidian Cast (Barium Band) }} Barium | ||
|Tools | | {{Stack| gm4:Audere Shamir }} [[/Audere Shamir|Audere]] | ||
| | | Tools | ||
| | | Increases mining speed as durability increases | ||
|- | | Constant repairing is required to maintain any one specific haste level | ||
|{{Stack|gm4:Obsidian Cast ( | |- | ||
|{{Stack|gm4:Corripio Shamir | | {{Stack| gm4:Iacio Shamir }} [[/Iacio Shamir|Iacio]] | ||
|Swords | | Chestplates | ||
|Allows the player to obtain [[Orb of Ankou|soul essence]] from mobs | | Lets the player throw items further | ||
| | | | ||
|- | |- | ||
| {{Stack|gm4:Obsidian Cast (Barimium Band) | | rowspan = 2 | {{Stack| gm4:Obsidian Cast (Bismuth Band) }} Bismuth | ||
|{{Stack|gm4:Fulcio Shamir | | {{Stack| gm4:Corripio Shamir }} [[/Corripio Shamir|Corripio]] | ||
|Compass | | Swords | ||
|Allows the player to place blocks in midair while sneaking | | Allows the player to obtain [[Orb of Ankou|soul essence]] from mobs | ||
|Players place strictly 3 blocks away and must target air blocks. | | | ||
|- | |- | ||
| rowspan= | | {{Stack| gm4:Vecto Shamir }} [[/Vecto Shamir|Vecto]] | ||
|{{Stack|gm4:Lumos Shamir | | Boots | ||
|Pickaxes and Shovels | | Allows players to spawn a temporary minecart or boat | ||
|Places a torch if the light level is too low | | | ||
|Players must have torches in the inventory | |- | ||
|- | | rowspan = 2 | {{Stack| gm4:Obsidian Cast (Barimium Band) }} Barimium | ||
| {{Stack|gm4:Percurro Shamir | | {{Stack| gm4:Fulcio Shamir }} [[/Fulcio Shamir|Fulcio]] | ||
|Weapons | | Compass | ||
|Teleports the player forward, behind their target | | Allows the player to place blocks in midair while sneaking | ||
|Players will be teleported to a safe location and may not travel the complete distance | | Players place strictly 3 blocks away and must target air blocks. | ||
|- | |||
| {{Stack| gm4:Vigere Shamir}} [[/Vigere Shamir|Vigere]] | |||
| Shield | |||
| Heals the player upon blocking an attack | |||
|- | |||
| rowspan = 2 | {{Stack| gm4:Obsidian Cast (Thorium Brass Band) }} Thorium Brass | |||
| {{Stack| gm4:Lumos Shamir }} [[/Lumos Shamir|Lumos]] | |||
| Pickaxes and Shovels | |||
| Places a torch if the light level is too low | |||
| Players must have torches in the inventory | |||
|- | |||
| {{Stack| gm4:Percurro Shamir }} [[/Percurro Shamir|Percurro]] | |||
| Weapons | |||
| Teleports the player forward, behind their target | |||
| Players will be teleported to a safe location and may not travel the complete distance | |||
|} | |} | ||
==Learn More and Download== | ==Learn More and Download== | ||
{{Download|url=https://gm4.co/modules/metallurgy}} | {{Download| url = https://gm4.co/modules/metallurgy}} | ||
== History == | == History == | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Version | ! Version | ||
!Date | ! Date | ||
!Change | ! Change | ||
|- | |- | ||
|1.12 | | 1.12 | ||
|10 Nov 2017 | | 10 Nov 2017 | ||
|Alpha released Metallurgy on [[Gamemode 4D]] | | Alpha released Metallurgy on [[Gamemode 4D]] | ||
|- | |- | ||
| rowspan="2" |1.13 | | rowspan="2" | 1.13 | ||
|17 May 2019 | | 17 May 2019 | ||
|Beta released on [[Public Server V]] | | Beta released on [[Public Server V]] | ||
|- | |- | ||
|08 Aug 2019 | | 08 Aug 2019 | ||
|Officially Released Metallurgy | | Officially Released Metallurgy | ||
|- | |- | ||
| rowspan=" | | rowspan="3" | 1.16 | ||
|24 Feb 2021 | | 24 Feb 2021 | ||
|Added Band Recycling | | Added Band Recycling | ||
|- | |- | ||
|26 Apr 2021 | | rowspan="2" | 26 Apr 2021 | ||
|Smooshing on Anvils now has a chance to degrade the anvil. | | Smooshing on Anvils now has a chance to degrade the anvil. | ||
Successfully casting a band now grants experience. | |- | ||
|Successfully casting a band now grants experience. | |||
|- | |||
| rowspan="4" | 1.17 | |||
| rowspan="4" | 23 Aug 2021 | |||
| Copper changed to Bismuth | |||
|- | |||
| Thorium Brass changed to Curie's Bismium | |||
|- | |||
| Levity and Conduction discontinued and removed from the default expansions | |||
|- | |||
| Moneo and Vibro added to the default expansions | |||
|} | |||
== Previous Versions == | |||
=== MC 1.16 Version === | |||
Copper was replaced by Bismuth, due to the introduction of Copper in MC 1.17 version. Its alloy was changed from Thorium Brass (Thorium + Copper) to Curie's Bismium (Thorium + Bismuth). Conduction and Levity were discontinued. Vibro and Moneo took their places, respectively. | |||
=== Discontinued Shamirs === | |||
{| class="wikitable" | |||
! style="width: 14%" | Metal Band | |||
! style="width: 11%" | Shamir Name | |||
! style="width: 8%" | Can Be Placed On | |||
! style="width: 35%" | Effect | |||
! style="width: 32%" | Limitation | |||
|- | |||
| {{Stack| gm4:Obsidian Cast (Aluminium Band) }} Aluminium | |||
| {{Stack| gm4:Levity Shamir}} [[/Levity Shamir|Levity]] | |||
| Boots | |||
| Sneak to hover; no fall damage after levitating | |||
| Shot upwards if damaged; Bows and other projectiles will not work properly; Not infinite | |||
|- | |||
| {{Stack| gm4:Obsidian Cast (Thorium Band) }} Thorium | |||
| {{Stack| gm4:Conduction Shamir }} [[/Conduction Shamir|Conduction]] | |||
| Iron Sword and Iron Axe | |||
| Strikes blocks with lightning | |||
| If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead | |||
|} | |} | ||
{{Modules List/Metallurgy}} | {{Modules List/Metallurgy}} | ||
Revision as of 13:39, 31 August 2021
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Module Type | Base |
---|---|
Created by | Bloo, Sparks and SpecialBuilder32 |
Last Updated by | TheEpyonProject |
Compatible MC Versions | 1.13+ |
This module adds the ability to create custom armor and tool enchantments.
Features
Metallurgy adds new custom ores, obsidian casts, and enchantments called shamirs.
Custom Ores
Custom ores can be found within different types of stone. To uncover custom ores, stone must be blown up with TNT. After the blast, a few lumps of metal will drop in the blown up area. The following ores can be found in each of the listed types of stone below.
Stone Type | Ore | Metal |
---|---|---|
Stone | Bismutite Lump | Bismuth |
Granite | Baryte Lump | Barium |
Diorite | Thorianite Lump | Thorium |
Andesite | Bauxite Lump | Aluminium |
When a Thorianite Lump is in the inventory, the player will experience a mining fatigue effect.
Moulds and Casting
Moulds are used to create Obsidian Casts. A mould can be created by dropping one obsidian and one clay ball onto a sand block.
To start casting metals, the mould must first be heated by placing lava over it. However, if a mould is heated for too long, it will break and drop as a magma block. When a mould is overheated, it will ignite a 3x3 area around it and the sand will be replaced with a small amount of lava.
Over time, a mould will cool down if it's not being heated by lava. When it cools down completely, the obsidian will drop as an item, or as an Obsidian Cast if there is metal inside it.
When the mould is heated and glowing red, metals can be added. When the mould cools down, it'll eventually stop accepting metals. The mould must be reheated to continue adding metals. A total of 23 custom ores are required to create a proper obsidian cast. If an incorrect number of metals are added, the obsidian band will be created with a Mundane Band which is completely useless.
Obsidian Casts
There are 6 types of Obsidian Casts: 4 made of pure metals and 2 made of alloys. Below is a list of the metals required for each band type. If cast incorrectly, a Mundane Band will appear on the Obsidian Cast. Mining a cast breaks the metal band on it, so if an Obsidian Cast is placed and broken, it will drop with a Mundane Band
![](/images/0/09/Create_obsidian_cast.gif)
Metal (23 Ores) |
Obsidian Cast Result |
---|---|
Bismutite Lump | Bismuth Band |
Baryte Lump | Barium Band |
Thorianite Lump | Thorium Band |
Bauxite Lump | Aluminium Band |
Primary Metal (17 Ores) |
Secondary Metal (6 Ores) |
Obsidian Cast Result |
---|---|---|
Bauxite Lump | Baryte Lump | Barimium Band |
Thorianite Lump | Bismutite Lump | Curie's Bismium Band |
Band Recycling
A band may be recycled in the creation of a new band supplying approximately half of the total ore cost. The band is added into the mould like any other ore lump, and will return one obsidian upon being recycled. Pure Metal Bands supply 12 ore of their respective metal, while Alloy Metal Bands supply 9 primary ore and 3 secondary ore.
Metal Properties
Each of the six metals hold a specific property. The six metals are split into two groups with two metals having opposing properties and their alloy acting as the balance between the two. Each shamir will have a property relating to their metal property. Below is a list of each metal property.
Metal | Property | Description |
---|---|---|
Bismuth | Creation | Creating items, mobs or other entities from nothing e.g. XP doublers or extra item drops. |
Curie's Bismium (alloy) | Equivalence | Something that converts something from one state to another or destroys one thing to create another e.g. block swappers or item converters. |
Thorium | Destruction | Something that damages or destroys e.g. melee attacks, block breakers, explosions. If it consumes fuel it is still destruction not equivalence. |
Metal | Property | Description |
---|---|---|
Barium | Amplification | Increases the effect of an entity e.g. increases health, duplicates an action e.g. chain block breaking or increases player awareness e.g. ore highlighting. |
Barimium (alloy) | Modification | Adds a new property to an entity e.g. potion effect, changes the outcome of an effect e.g. an attack that heals or modifies an existing property in a way that is neither positive or negative e.g. renaming a mob. |
Aluminium | Suppression | Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatigue or slowness. |
Shamirs
An Obsidian Cast with a metal band will contain a shamir. A shamir is essentially a custom enchantment which appears on an Obsidian Cast's metal band. Each shamir can only be put onto specific items, shown in the table below.
There are 12 default shamirs packaged with Metallurgy and additional expansion packs available. Shamirs on the same metal will each have an equal chance of appearing with that metal when a cast is created. For more information about each shamir, click on its name to go to the shamir's page.
Default Expansions
Metal Band | Shamir Name | Can Be Placed On | Effect | Limitation |
---|---|---|---|---|
Aluminium | Defuse | Armor | Prevents creeper explosions | The creeper can no longer ignite or explode naturally afterwards |
Moneo | Tools | Warns the player when their tool is low on durability and slows mining speed | Players can still break their tool if they ignore the warnings | |
Barium | Arborenda | Axes | Chops all logs above the one broken by the player | N/A |
Sensus | Compass | Plays sounds from nearby ores | N/A | |
Barimium | Gemini | Hoe | Hold in the off hand when breeding animals to produce twins | N/A |
Musical | Swords | Grants Strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant Speed and Strength III. | Grants Slowness I alongside the Strength I. | |
Bismuth | Forterra | Pickaxe | Iron nuggets, gold nuggets, and redstone dust can drop from mined stone | Cannot be combined with silk touch |
Hypexperia | Tools and Weapons | Grants extra experience | Cannot be combined with silk touch (mining with silk touch doesn't initially give exp) | |
Thorium | Vibro | Boots | Grants a high jump with a powerful damaging shockwave upon landing | Player must take fall damage while sneaking for the shockwave |
Ender Bolt | Swords and Trident | Withers nearby mobs | Cannot affect players, armour stands, or "non-living" entities | |
Curie's Bismium | Spiraculum | Bucket | Attracts mobs like a vacuum | Cannot fill the bucket with liquid |
Tinker | Tools | Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block) | Cannot be placed onto an axe; items will only convert if in a stack of 64 |
Attaching and Detaching Bands
In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items.
To transfer the band off the Obsidian Cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail.
To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian.
![](/images/1/11/Attach_shamir_band.gif)
![](/images/2/24/Detach_shamir_band.gif)
Technical Details
Each Metallurgy ore has a 10% chance of dropping from the TNT blast.
Advancements
Advancement | Requirement |
---|---|
How Ad-ore-able Blast open some rock and find the metal within |
Have one of the custom ores in your inventory |
Firebender Create a mould and add some metal |
Be within 5 blocks of a mould that absorbed a custom ore |
Blame Me for the Mess Destroy a mould containing metal |
Be within 5 blocks of a mould that has been overheated |
Expansion Packs
Additional expansion packs add new shamirs that work with the base system. Additional expansion packs can be created and submitted to Gamemode 4, such as those listed below. When an expansion pack is installed, the shamir will have an equal chance as the other shamirs on the same band of being selected. For more information about each shamir, click on its name to go to the shamir's page.
Other Shamirs
Metal Band | Shamir Name | Can Be Placed On | Effect | Limitation |
---|---|---|---|---|
Aluminium | Celaro | Boots | Negates the effects of Desire Lines and grants invisibility when sneaking in large shrubbery | |
Helious | Armor | Negates Weighted Armour by one slowness level | Player receives levitation and wither, if not enough Weighted Armour is equipped | |
Barium | Audere | Tools | Increases mining speed as durability increases | Constant repairing is required to maintain any one specific haste level |
Iacio | Chestplates | Lets the player throw items further | ||
Bismuth | Corripio | Swords | Allows the player to obtain soul essence from mobs | |
Vecto | Boots | Allows players to spawn a temporary minecart or boat | ||
Barimium | Fulcio | Compass | Allows the player to place blocks in midair while sneaking | Players place strictly 3 blocks away and must target air blocks. |
Vigere | Shield | Heals the player upon blocking an attack | ||
Thorium Brass | Lumos | Pickaxes and Shovels | Places a torch if the light level is too low | Players must have torches in the inventory |
Percurro | Weapons | Teleports the player forward, behind their target | Players will be teleported to a safe location and may not travel the complete distance |
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.12 | 10 Nov 2017 | Alpha released Metallurgy on Gamemode 4D |
1.13 | 17 May 2019 | Beta released on Public Server V |
08 Aug 2019 | Officially Released Metallurgy | |
1.16 | 24 Feb 2021 | Added Band Recycling |
26 Apr 2021 | Smooshing on Anvils now has a chance to degrade the anvil. | |
Successfully casting a band now grants experience. | ||
1.17 | 23 Aug 2021 | Copper changed to Bismuth |
Thorium Brass changed to Curie's Bismium | ||
Levity and Conduction discontinued and removed from the default expansions | ||
Moneo and Vibro added to the default expansions |
Previous Versions
MC 1.16 Version
Copper was replaced by Bismuth, due to the introduction of Copper in MC 1.17 version. Its alloy was changed from Thorium Brass (Thorium + Copper) to Curie's Bismium (Thorium + Bismuth). Conduction and Levity were discontinued. Vibro and Moneo took their places, respectively.
Discontinued Shamirs
Metal Band | Shamir Name | Can Be Placed On | Effect | Limitation |
---|---|---|---|---|
Aluminium | Levity | Boots | Sneak to hover; no fall damage after levitating | Shot upwards if damaged; Bows and other projectiles will not work properly; Not infinite |
Thorium | Conduction | Iron Sword and Iron Axe | Strikes blocks with lightning | If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead |