Metallurgy: Difference between revisions

m
→‎Shamir Attractions and metal properties: Correcte typo fatique->fatigue
(→‎Shamirs: Added a table showing the shamir metal groups, their properties. Included a description on why shamirs only appear on certain metals.)
m (→‎Shamir Attractions and metal properties: Correcte typo fatique->fatigue)
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|Aluminium
|Aluminium
|Supression
|Supression
|Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatique or slowness.
|Decreases the effect of an entity e.g. decreases health, dampens or stops an existing property e.g. stops creepers exploding or limits the player's awareness e.g. mining fatigue or slowness.
|}
|}
When a new band is cast in a mold, it will immediately attract and be enchanted by a random shamir that belongs to that metal's category. An Aluminium band can have a "Defuse" shamir because it suppresses a creeper's natural urge to explode, but it will never get a Sensus shamir because Sensus is an amplification shamir.
When a new band is cast in a mold, it will immediately attract and be enchanted by a random shamir that belongs to that metal's category. An Aluminium band can have a "Defuse" shamir because it suppresses a creeper's natural urge to explode, but it will never get a Sensus shamir because Sensus is an amplification shamir.
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