Lightning Rods

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Lightning Rods
Lightning rods.png
Module TypeReliant
Created byEease
Last Updated bySpecialBuilder32
Required ModulesCustom Crafters
Compatible MC Versions1.15

This module allows you to craft lightning rods to summon lightning at any location.


Throwing a lightning rod on the ground will initiate a countdown of approximately 3 seconds. The time until the rod attracts lightning is displayed above it, and particles are emitted from the rod. During this time, the rod can be picked up again to cancel the countdown. Once the countdown has reached zero, a bolt of lightning is summoned at it's location and the item is destroyed.

Multiple lightning rods in a stack will not strike lightning

If there is more than one item in a stack of lightning rods, an error will be displayed above the lightning rod and the countdown will not initiate. This means dying with multiple lightning rods in your inventory will not destroy all the items, but dying with a single lightning rod in your inventory will.

Dropping a lightning rod onto a purpur block, will turn it into a Shulker upon the lightning strike. Dropping a lightning rod onto a creeper spawner will convert it into a charged creeper spawner.

Creating a shulker using Lightning Rods
Converting a creeper spawner using Lightning Rods


Lightning rods can be crafted in a custom crafter using blaze powder surrounding a stick.

Item Ingredients Recipe (Custom Crafter)
Lightning Rod Blaze Powder +


Technical Details

The rod will only start counting down once it touches the floor. Multiple rods stacked together will not count down.

When a shulker is created with lightning rods, it will have a 1/10 chance to drop a shulker shell upon death. Looting does not affect this drop rate.


Advancement Description Requirement
Dr. Frankenstein It's alive! Create a Shulker Strike a purpur block with a lightning rod

Learn More and Download

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Version Date Change
1.8 17 Feb 2014 Released Lightning Rods
1.9-1.10 17 Oct 2016 Updated for 1.9 command format
Added "Dr. Frankenstein" achievement
1.11 ?? Dec 2016 Updated for 1.11 command format
1.12 10 Jun 2017 Updated for 1.12 command format
1.13 24 Nov 2018 Updated for 1.13 data packs
1.15 11 Dec 2019 Updated for 1.15 base module

Previous Versions

MC 1.8 Version

The MC 1.8 Version did not have achievements. Additionally, Shulkers were not in the game, thus could not be created by striking a purpur block.

MC 1.9-12. Versions

In the MC 1.9-1.12 versions, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version.