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This module adds craftable canisters that increase your health.
A heart canister will add 2 hearts to the player's health when carried in their inventory. There are two tiers of canister, and up to five of each can be stacked in your inventory for a total of 30 hearts. Tier two canisters will only affect the player's health if there is already 5 tier 1 canisters in their inventory.
If there is a stack of over 5 canisters, the effects will not work. Removing or adding a canister to a stack in the player's inventory will cause their health to go back to the original 10 hearts, and they will need to regenerate the extra hearts. Placing and breaking a heart canister will not lose its effects.
|Can't buy my love||Craft a Tier 1 Heart Canister.||Carry a tier 1 canister in your inventory|
|Love is all you need||Craft a Tier 2 Heart Canister.||Carry a tier 1 canister in your inventory|
|All My Loving||Max out your Heart Canister health.||Carry 5 of each tier canister in your inventory|
Learn More and Download
|21 Feb 2015||1.0||Released Heart Canisters|
|18 Apr 2015||1.1||Updated skull format for 1.8|
|10 Sep 2017||2.0||Updated for 1.12|
MC 1.8 Version
The MC 1.8 Versions (v1.0-1.1) did not have achievements. Additionally the recipes were cheaper in this version.
MC 1.12 Version
In the MC 1.12 version (v2.0), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).