|Last Updated by||Sparks, SpecialBuilder32, and Bluefire610|
|Complementary Modules||Standard Crafting, Record Crafting|
|Compatible MC Versions||1.15|
This module allows you to craft custom items using a special crafting table. Recipes are added by other Gamemode 4 Modules.
Features[edit | edit source]
General[edit | edit source]
A Custom Crafter enables other Gamemode 4 modules to add custom recipes, and supports multi-crafting and item nbt - unlike Minecraft's recipe system. Alone, this module adds no recipes. It can be used to add new items to the game without having to replace an existing one.
An example of a module adding recipes is Standard Crafting which adds recipes for horse armor and cobwebs, among other items. Another example is the Heart Canisters module, which adds a custom item that increases player health. The canisters themselves are textured player heads, which requires specific item nbt. See the Expansions section of the page below for more modules that add other recipes.
Multi-crafting is also supported by Custom Crafters, allowing multiple items to be crafted at the same time. This works as long as each non-empty slot has the same number of items and the resulting output does not exceed one stack.
A Custom Crafter can be disabled by powering the dropper with redstone.
Creation[edit | edit source]
To create a Custom Crafter, put the recipe of a dropper inside a dropper, and throw a crafting table on top of it. When broken, a Custom Crafter will drop the items that was used to create it.
Technical Details[edit | edit source]
Recipes in the Custom Crafter are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks.
If the stack size for crafting multiple items would result in an output with more than the resulting item stack would allow, the crafting recipe will not initiate. e.g. if a stone recipe would yield over 64 stone (due to multi-crafting), the recipe would not work. Another example is if a snowball recipe would yield over 16 snowballs.
Custom Crafters do not process recipes when empty or powered, meaning that leaving your Crafter empty when not in use is an excellent way to help reduce strain on the server.
Advancements[edit | edit source]
|Clever Crafting||Build yourself a Custom Crafter with droppers and a crafting table.||Create a custom crafter|
Expansion Packs & Reliant Modules[edit | edit source]
The Custom Crafters module doesn't do anything on its own. Expansion packs for this module add custom crafting recipes to the game. Some reliant modules depend on this module in order to properly function, for example to craft some items.
Expansion Packs[edit | edit source]
Reliant Modules[edit | edit source]
- Boots of Ostara
- Block Compressors
- Heart Canisters
- Lightning Rods
- SCUBA Gear
- Soul Probes
- Tunnel Bores
- Trapped Signs
Learn More and Download[edit | edit source]
History[edit | edit source]
|1.8||05 Feb 2015||Released Custom Crafters|
|12 Feb 2015||Fixed Custom Crafter workbench dropping|
|1.9-1.10||27 Jan 2016||Updated for 1.9 command format|
|21 May 2016||Fixed crafting table bug|
|05 Jun 2016||Fixed bug where crafting table item is not deleted upon creation|
|Added "Clever Crafting" achievement|
|1.11||10 Jun 2017||Updated for 1.11 command format|
|1.12||10 Jun 2017||Updated for 1.12 command format|
|1.13||19 Nov 2018||Updated for 1.13 data packs|
|Added multi-crafting and empty slot check|
|1.15||11 Dec 2019||Updated for 1.15 base module|
Previous Versions[edit | edit source]
MC 1.8 Versions[edit | edit source]
The MC 1.8 Versions did not have achievements. Additionally, when mined, the items placed inside the dropper would not drop (7 cobblestone and 1 redstone).
MC 1.9-1.12 Versions[edit | edit source]
In the MC 1.9-1.12 versions, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version. Additionally, items in slots that should be empty would be ignored, causing the possibility of losing items; this was fixed in the 1.13 version.