Combat Expanded/Sandbox/Armour: Difference between revisions

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{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible mw-collapsed"
! colspan="5" | Possible Armor Modifiers
! colspan="6" | Possible Armor Modifiers
|-
|-
! Armour
! Armour
Line 8: Line 8:
! Active Effects
! Active Effects
! Rarity
! Rarity
!Commonly Found in
|-
|-
|{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body:/ &c-0.5 Attack Damage/ &9+6 Armor}}Scouting
|{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body:/ &9+6 Armor}}Scouting
|<nowiki>-0.5-2.0 Attack Damage</nowiki>
|
|No damage taken for 4 seconds  
|No damage taken for 4 seconds  
| +10-25% Movement Speed
| +10-25% Movement Speed
| data-sort-value="1" | common
| data-sort-value="1" | common
|-
|'''Snowy'''
|{{Stack|Iron Chestplate|name=Focused Iron Chestplate|lore=/&7When Not Under Attack:/&9+2 Attack Damage//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Focused
| -10-25% Attack Speed
|No damage taken for 4 seconds


| +0.5-2 Attack Damage
'''Burned'''
| data-sort-value="1" | common
|-
|-
|{{Stack|Iron Chestplate|name=Shielded Iron Chestplate|lore=/&7When Not Under Attack:/&9Absorption III//&7When on Body:/ &9+6 Armor}}Shielded
| rowspan="2" |{{Stack|Iron Chestplate|name=Shielded Iron Chestplate|lore=/&7When Not Under Attack:/&9Absorption III//&7When Under Attack:/&cLose Absorption//&7When on Body:/ &9+6 Armor}}Shielded
|
| rowspan="2" |
|No damage taken for 4 seconds  
|No damage taken for 4 seconds  
|
|
{{Stack|effect:Absorption}}Absorption I/II/III
{{Stack|effect:Absorption}}Absorption I/II/III, additional pieces add their level to the total
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Mountainous'''
 
'''Deep / Reef'''


Taking any damage removes the effect
'''Dark'''
| data-sort-value="1" | common
|-
|On taking damage
|Lose {{Stack|effect:Absorption}}Absorption
|-
|-
|{{Stack|Iron Chestplate|name=&eSly Iron Chestplate|lore=/&7When Not Under Attack:/&9Invisibility/&9Jump Boost II//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Sly
|{{Stack|Iron Chestplate|name=Sly Iron Chestplate|lore=/&7When Not Under Attack:/&8If Sneaking:/&9Invisibility/&8Stop Sneaking:/&975% Attack Speed//&7When on Body:/ &9+6 Armor}}Sly
| -1-3 Armor
|
|
|
No damage taken for 4 seconds
No damage taken for 4 seconds
|{{Stack|effect:Invisibility}}Invisibility
|{{Stack|effect:Invisibility}}Invisibility while sneaking.
{{Stack|effect:Jump Boost}}Jump Boost I/II
 
| data-sort-value="3" | rare
When no longer sneaking gain +25/50/75% Attack Speed for 4 seconds
| data-sort-value="1" | common
|'''Toxic'''
 
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&dOverwhelming Iron Chestplate|lore=/&7When Not Under Attack:/&cWither II (0:01)//&7When on Body:/ &9+4 Attack Damage/ &9+50% Attack Speed/ &9+6 Armor/ &9+40% Speed}}Overwhelming
| rowspan="2" |{{Stack|Iron Chestplate|name=&bFocused Iron Chestplate|lore=/&7When Not Under Attack:/&9+5 Attack Damage//&7When Under Attack:/&c-0.5 Attack Damage//&7When on Body:/ &9+6 Armor}}Focused
| +1-4 Attack Damage
| rowspan="2" |
+20-50% Attack Speed
|No damage taken for 4 seconds
| +1.5-5 Attack Damage
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Mountainous'''


+10-40% Movement Speed
'''Deep / Reef'''
|No damage taken for 4 seconds
 
|{{Stack|effect:Wither}}Wither II (0:01)
'''Nether'''
| data-sort-value="4" | epic
|-
|-
|{{Stack|Iron Chestplate|name=&bThorny Iron Chestplate|lore=&7Thorns II//&7When Low on Health:/&9Thorns XVII//&7When on Body:/ &9+6 Armor|enchanted=true}}Thorny
|Taken damage within 4 seconds
| Enchanted with Thorns I/II
| -0.5-2 Attack Damage
|Health below 50% of max
|Thorns set to level XIV/XV/XVI/XVII
Has no effect if the armor does not have the Thorns enchantment
| data-sort-value="1" | common
|-
|-
| {{Stack|Iron Chestplate|name=Berserkers Iron Chestplate|lore=/&7When Low on Health:/&9+2 Attack Damage//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Berserkers
|{{Stack|Iron Chestplate|name=&eReactive Iron Chestplate|lore=/&7When Under Attack:/&9Absorption III (0:30)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reactive
| -1-3 Armor
| -1-3 Armor
|Health below 50% of max
|On taking damage
|{{Stack|effect:Absorption}}Absorption I/II/III (0:30), additional Reactive pieces stack the effects level
Effect does not trigger when taking damage to yellow Absorption hearts and


| +0.5-2 Attack Damage
cannot trigger again during the 30 seconds duration
| data-sort-value="1" | common
| data-sort-value="2" | rare
|-
|'''Mountainous'''
|
{{Stack|Iron Chestplate|name=Rejuvenating Iron Chestplate|lore=/&7When Low on Health:/&9Regenerate IV//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Rejuvenating
| -5-20% Movement Speed
|Health below 50% of max
|{{Stack|effect:Regeneration}}Regenerate half a heart, cooldown of
2.4/3.2/4.0/4.8 seconds
|
common


'''Dark'''
|-
|-
|{{Stack|Iron Chestplate|name=&eSoothing Iron Chestplate|lore=/&7When Low on Health:/&9Heal Pulse III//&7When on Body:/ &9+6 Armor}}Soothing
|
|
|Health below 50% of max
{{Stack|Iron Chestplate|name=Coated Iron Chestplate|lore=/&7When Under Attack:/&9Instant Health Thorns//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Coated
|{{Stack|effect:Instant Health}}Instant Health I/II/III within 2.75/4.5/6.25 blocks respectively
| -1-3 Armor
Players receive one level lower instead
|On taking damage


Players within 6.5 blocks gain {{Stack|effect:Regeneration}}Regeneration V (0:02)
|Apply one of:


Can only occur once per Minecraft day
* {{Stack|effect:Poison}} Poison (0:06)
| data-sort-value="3" | rare
* {{Stack|effect:Weakness}} Weakness (0:10)
|-
* {{Stack|effect:Instant Health}} Instant Health
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When High on Health:/&9Dart//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Dashing
| -5-20% Movement Speed
|Health above 50% of max
|{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every 5 seconds
as long as the wearer keeps sprinting


Every additional Dashing piece reduces the time between levels by 50%
to the attacker. Additional pieces will add one level of their respective effect.
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Flowering'''
'''Toxic'''
|-
|-
|{{Stack|Iron Chestplate|name=Poised Iron Chestplate|lore=/&7When High on Health:/&9+25% Attack Speed//&7When on Body:/ &9+6 Armor}}Poised
| rowspan="2" |
|
{{Stack|Iron Chestplate|name=Rejuvenating Iron Chestplate|lore=/&7When Under Attack:/&9Store 30% of Damage//&7When Not Under Attack:/&9Restore Stored Health//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Rejuvenating
|Health above 50% of max
| rowspan="2" | -1-4 Armor
| +10-25% Attack Speed
|On taking damage
| data-sort-value="1" | common
|Store 10/20/30% of damage taken
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Snowy'''
 
'''Dark'''
 
'''Nether'''
|-
|-
|{{Stack|Iron Chestplate|name=Solid Iron Chestplate|lore=/&7When High on Health:/&9+3 Armor/&9+1 Knockback Resistance//&7When on Body:/ &9+6 Armor/ &c-5% Movement Speed}}Solid
|No damage taken for 4 seconds
| -5-20% Movement Speed
|Restore the stored health
|Health above 50% of max
| +1-3 Armor
+1 Knockback Resist
| data-sort-value="1" | common
|-
|-
| {{Stack|Iron Chestplate|name=&eVigorous Iron Chestplate|lore=/&7When High on Health:/&9Wither Immunity/&9Weakness Immunity//&7When on Body:/ &9+6 Armor}}Vigorous
|{{Stack|Iron Chestplate|name=Sparking Iron Chestplate|lore=/&7When Under Attack:/&cCharge (0:08)//&7When on Body:/ &9+6 Armor}}Sparking
|
|
|Health above 50% of max
|On taking damage
|{{Stack|effect:Mining Fatigue}}Mining Fatigue /{{Stack|effect:Poison}}Poison /{{Stack|effect:Wither}}Wither immunity, and
|Apply a stack of "Charge". Stacks will fall off every 0.5 seconds
{{Stack|effect:Hunger}}Hunger /{{Stack|effect:Blindness}}Blindness /{{Stack|effect:Nausea}}Nausea /{{Stack|effect:Weakness}}Weakness immunity
8 seconds after the last one was applied.
| data-sort-value="3" | rare
 
|-
Applying a "Charge" to a target that already has 8 stacks will strike
|{{Stack|Iron Chestplate|name=&dCustodians Iron Chestplate|lore=/&7When High on Health:/&9Resistance II Aura/&9Bulwark//&7When on Body:/ &9+6 Armor}}Custodians
 
|
them with lightning after a delay. The struck target takes 30 extra
|Health above 50% of max
|Players except the wearer within 12 blocks have {{Stack|effect:Resistance}}Resistance II
Any damage reduced by this effect (up to 4 per player per 0.8 seconds)


is dealt to the wearer, ignoring armor and resistances
lightning damage (10 for players)
| data-sort-value="4" | epic
| data-sort-value="1" |common
|-
|'''Mountainous'''
|
{{Stack|Iron Chestplate|name=Vampiric Iron Chestplate|lore=/&7When Killing:/&9Regenerate//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Vampiric
| -1-3 Armor
|After killing an entity
|{{Stack|effect:Regeneration}}Regenerate half a heart. Can only happen once every 0.8 seconds
Additional Vampiric pieces stack the effect
|
common
|-
|{{Stack|Iron Chestplate|name=Reckless Iron Chestplate|lore=/&7When Killing:/&9+25% Attack Speed/&9+20% Speed//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reckless
| -1-3 Armor
|After killing an entity
| +10-25% Attack Speed
+5-20% Movement Speed
| data-sort-value="1" | common
|-
|{{Stack|Iron Chestplate|name=Chilling Iron Chestplate|lore=/&7When Killing:/&9Flash Freeze II (0:02)//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Chilling
| -10-25% Attack Speed
|After killing an entity
|Freeze mobs within 8 blocks for 1-2 seconds.
Level II effect also applies {{Stack|effect:Wither}}Wither IV over duration
| data-sort-value="1" | common
|-
|-
|{{Stack|Iron Chestplate|name=&eDevouring Iron Chestplate|lore=&cCurse of Vanishing//&7When Killing:/&9+0.03 Attack Damage//&7When on Body:/ &9+0.03 Attack Damage/ &9+6 Armor|enchanted=true}}Devouring
|{{Stack|Iron Chestplate|name=&eDevouring Iron Chestplate|lore=&cCurse of Vanishing//&7When Killing:/&9+0.03 Attack Damage//&7When on Body:/ &9+0.03 Attack Damage/ &9+6 Armor|enchanted=true}}Devouring
Line 149: Line 123:
|After killing an entity
|After killing an entity
|Permanently increase this pieces Passive Effect by 0.01-0.03, up
|Permanently increase this pieces Passive Effect by 0.01-0.03, up
to 2.5-5 Attack Damage. Can only happen once every 0.8 seconds
to 2.5-5 Attack Damage (addition and cap amounts are independent)
| data-sort-value="3" | rare
| rowspan="2" data-sort-value="2" | rare
| rowspan="2" |'''Burned'''
 
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eSatiated Iron Chestplate|lore=/&7When on Body:/ &9+5 Attack Damage/ &9+6 Armor}}Satiated<ref>Obtained by fully charging a Devouring armor piece</ref>
|{{Stack|Iron Chestplate|name=&eSatiated Iron Chestplate|lore=/&7When on Body:/ &9+5 Attack Damage/ &9+6 Armor}}Satiated<ref>Obtained by fully charging a Devouring armor piece</ref>
Line 157: Line 134:
!
!
!
!
| data-sort-value="3" | rare
|-
|-
|{{Stack|Iron Chestplate|name=Retaliatory Iron Chestplate|lore=/&7When Under Attack:/&9+25% Attack Speed/&9+2 Attack Damage//&7When on Body:/ &9+6 Armor}}Retaliatory
|
|
|Taken damage within 2.4 seconds
{{Stack|Iron Chestplate|name=Vampiric Iron Chestplate|lore=/&7When Killing:/&9Regenerate//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Vampiric
| +0.5-2 Attack Damage
| -1-3 Armor
+10-25% Attack Speed
|After killing an entity
| data-sort-value="1" | common
|Restore half a heart
|-
|{{Stack|Iron Chestplate|name=Guarding Iron Chestplate|lore=/&7When Under Attack:/&9+3 Armor//&7When on Body:/ &9+6 Armor/ &c-5% Speed/ &9+1 Knockback Resistance}}Guarding
| -5-20% Movement Speed
+1 Knockback Resist
|Taken damage within 2.4 seconds
| +1-3 Armor
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Toxic'''
'''Deep / Reef'''
'''Dark'''
|-
|-
|{{Stack|Iron Chestplate|name=&eTotemic Iron Chestplate|lore=/&7When Killing:/&9Resistance Totem//&7When on Body:/ &9+6 Armor}}Totemic
|
|
{{Stack|Iron Chestplate|name=Stalling Iron Chestplate|lore=/&7When Under Attack:/&9Resistance III (0:02)/&9Resistance III AoE (0:02)//&7When on Body:/ &9+6 Armor}}Stalling
|After killing an entity
|
| Call a totem that gives players within 12 blocks one of the following effects:
|On taking damage
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength
 
Effects last 6 seconds, reapplied to players that remain in the totems range.
 
Killing an entity within a totems range will add the effect to the totem instead,
 
or if the totem already has that effect will apply a level II version of the
 
effect for 6 seconds.
 
Totems vanish when all players leave its range
| data-sort-value="2" | rare
|'''Mountainous'''


|{{Stack|effect:Resistance}}Resistance I/II/III (0:02) to all entities within 2 blocks, effect only triggers
'''Toxic'''
when attacked by an entity, environmental damage does not count
|
common
|-
|-
|{{Stack|Iron Chestplate|name=&eReactive Iron Chestplate|lore=/&7When Under Attack:/&9Absorption III (0:30)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reactive
| rowspan="2" |{{Stack|Iron Chestplate|name=Draining Iron Chestplate|lore=/&7When Killing:/&9+1 Max Health (Max 10)//&7When Under Attack:/&c-1 Max Health//&7When on Body:/ &9+6 Armor}}Draining
| -1-3 Armor
| rowspan="2" |
|On taking damage
|After killing an entity
|{{Stack|effect:Absorption}}Absorption I/II/III (0:30), additional Reactive pieces stack the effects level
| +1 Max Health (Capped at +6/8/10)
Effect does not trigger when taking damage to yellow Absorption hearts and
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Burned'''
 
'''Flowering'''


cannot trigger again during the 30 seconds duration
'''Growth'''
| data-sort-value="3" | rare
|-
|-
|{{Stack|Iron Chestplate|name=&dVorpal Iron Chestplate|lore=/&7When Under Attack:/&9Warp//&7When on Body:/ &9+6 Armor/ &9+1 Knockback Resistance}}Vorpal
|<nowiki>+1 Knockback Resist</nowiki>
|On taking damage
|On taking damage
|Teleport to a random location within 16 blocks
| -1 Max Health
| data-sort-value="4" | epic
|-
|-
|{{Stack|Iron Chestplate|name=&dExpelling Iron Chestplate|lore=/&7When Under Attack:/&9Discharge//&7When on Body:/ &9+6 Armor}}Expelling
|{{Stack|Iron Chestplate|name=&eSoothing Iron Chestplate|lore=/&7When Low on Health:/&9Heal Pulse III//&7When on Body:/ &9+6 Armor}}Soothing
|
|
|On taking damage
|Health at/below 50% of max
|Clear all effects and store them in a lingering potion that is dropped at
|{{Stack|effect:Instant Health}}Instant Health I/II/III within 2.75/4.5/6.25 blocks respectively
the wearers feet, has a cooldown of 1 minute per Expelling piece
Players receive one level lower instead
| data-sort-value="4" | epic
 
Players within 6.5 blocks gain {{Stack|effect:Regeneration}}Regeneration V (0:02)
 
Can only occur once per Minecraft day
| data-sort-value="2" | rare
|'''Flowering'''
 
'''Dark'''
 
'''Nether'''
|-
|-
|{{Stack|Iron Chestplate|name=Lunar Iron Chestplate|lore=/&7When Night-Time:/&9Wax & Wane//&7When on Body:/ &9+6 Armor}}Lunar
|{{Stack|Iron Chestplate|name=Berserkers Iron Chestplate|lore=/&7When Low on Health:/&9+2 Attack Damage/&9+25% Attack Speed/&9+20% Movement Speed/&9+1 Knockback Resistance//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Berserkers
|
|
|Night-time
|Health at/below 50% of max
|Depending on the moon phase add 0/1/2.5/5/10% to
| +0.5-2 Attack Damage
Attack Damage, Attack Speed, Movement Speed and Armor
+10-25% Attack Speed


Full moon grants the highest level of effect, new moon the lowest
+5-20% Movement Speed
 
+1 Knockback Resistance
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Burned'''
'''Flowering'''
'''Growth'''
|-
| rowspan="2" | {{Stack|Iron Chestplate|name=Fluxed Iron Chestplate|lore=/&7When High on Health:/&c-3 Armor/&9+2 Attack Damage//&7When Low on Health:/&9+3 Armor/&c-2 Attack Damage//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Fluxed
| rowspan="2" |Positive and negative
values are the same
|Health at/below 50% of max
| -0.5-2 Attack Damage, +1-3 Armor
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Flowering'''
'''Nether'''
|-
|-
|{{Stack|Iron Chestplate|name=Gloomy Iron Chestplate|lore=/&7When Night-Time:/&cSlowness III AoE//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Gloomy
|Health above 50% of max
|<nowiki>-5-20% Movement Speed</nowiki>
|<nowiki>+0.5-2 Attack Damage, -1-3 Armor</nowiki>
|Night-time
|{{Stack|effect:Slowness}}Slowness I/II/III (0:02) to entities except the wearer within 6 blocks
| data-sort-value="1" | common
|-
|-
|{{Stack|Iron Chestplate|name=Nocturnal Iron Chestplate|lore=/&7When Night-Time:/&9+20% Speed/&9+2 Attack Damage//&7When on Body:/ &9+6 Armor}}Nocturnal
| {{Stack|Iron Chestplate|name=&eVigorous Iron Chestplate|lore=/&7When High on Health:/&9Wither Immunity/&9Weakness Immunity//&7When on Body:/ &9+6 Armor}}Vigorous
|
|
|Night-time
|Health above 50% of max
| +0.5-2 Attack Damage
|{{Stack|effect:Mining Fatigue}}Mining Fatigue /{{Stack|effect:Poison}}Poison /{{Stack|effect:Weakness}}Weakness immunity, and
+5-20% Movement Speed
{{Stack|effect:Hunger}}Hunger /{{Stack|effect:Blindness}}Blindness /{{Stack|effect:Nausea}}Nausea /{{Stack|effect:Wither}}Wither immunity
| data-sort-value="2" | rare
|'''Snowy'''
 
'''Toxic'''
|-
|{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal
|{{Stack|effect:Resistance}}Resistance III
|Health above 50% of max
| Health gets set to half of Max Health
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Flowering'''
'''Deep / Reef'''
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eUmbral Iron Chestplate|lore=/&7When Night-Time:/&9Shadow Veil//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Umbral
|{{Stack|Iron Chestplate|name=Archery Iron Chestplate|lore=/&7When Not Under Attack:/&9Arrow Storm III//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Archery
| -1-3 Armor
| -10-25% Attack Speed
|Night-time
|Equipped
|{{Stack|effect:Resistance}}Resistance III as long as the wearer has hunger haunches
|Shooting an arrow will instead spawn arrows equal to the 2 * the combined level
Taking damage applies Hunger C (0:03)
of all Archery armour pieces. Multishot arrows will spawn half that each.
| data-sort-value="3" | rare
 
Extra arrows copy the main arrows stats, with a slightly randomized trajectory
 
and cannot be picked up.
| data-sort-value="1" | common
|'''Snowy'''
 
'''Mountainous'''
 
'''Burned'''
|-
|-
|{{Stack|Iron Chestplate|name=Canine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-0.5 Attack Damage/ &9+6 Armor}}Canine
|{{Stack|Iron Chestplate|name=&eCanine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Canine
| -0.5-2 Attack Damage
| -10-25% Attack Speed
|Equipped
|Equipped
|Spawn an invulnerable wolf that deals 4 damage to aid the wearer.
|Spawn an invulnerable wolf that deals 4 damage to aid the wearer.
Line 245: Line 276:


if the wolf is named it will drop its nametag on despawning
if the wolf is named it will drop its nametag on despawning
| data-sort-value="1" | common
| data-sort-value="2" | rare
|'''Snowy'''
 
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=Bolstering Iron Chestplate|lore=/&7When Equipped:/&9Strength II Aura//&7When on Body:/ &c-6 Attack Damage/ &9+6 Armor}}Bolstering
|
|<nowiki>-3/6 Attack Damage</nowiki>
{{Stack|Iron Chestplate|name=Radiant Iron Chestplate|lore=/&7When Equipped:/&9Beacon//&7When on Body:/ &9+6 Armor}}Radiant
 
|
|Equipped
|Equipped
|{{Stack|effect:Strength}}Strength I/II (0:02) to players except the wearer within 5 blocks
 
|A constant floating light will follow the wearer.
Crouching will cause the light to {{Stack|effect:Glowing}}Glow and pulse with flashes of light.
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Mountainous'''
'''Burned'''
'''Dark'''
|-
|-
|
|{{Stack|Iron Chestplate|name=Equestrian Iron Chestplate|lore=/&7When Equipped:/&9Speed III (Mount)/&9Resistance (Mount)//&7When on Body:/ &9+6 Armor}}Equestrian
{{Stack|Iron Chestplate|name=Radiant Iron Chestplate|lore=/&7When Equipped:/&9Beacon//&7When on Body:/ &9+6 Armor}}Radiant


|
|
|Equipped
|Equipped
|Mounts have {{Stack|effect:Speed}}Speed I/II/III and one of:
* {{Stack|effect:Resistance}}Resistance II
* {{Stack|effect:Jump Boost}} Jump Boost II
* {{Stack|effect:Fire Resistance}} Fire Resistance
* {{Stack|effect:Regeneration}} Regeneration
Level of {{Stack|effect:Speed}}Speed stacks like enchantments, so two pieces with level III


|A constant light will follow the wearer
will result in level IV
Crouching will grant the {{Stack|effect:Glowing}}Glowing effect and will pulse a light at the wearer
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Flowering'''
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eMerchants Iron Chestplate|lore=/&7When Equipped:/&9Trade//&7When on Body:/ &9+6 Armor}}Merchants
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When Equipped:/&9Dart//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Dashing
| -5-20% Movement Speed
|Equipped
|{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every 12.5 seconds
as long as the wearer keeps sprinting. Swimming keeps the current speed


|
and hunger but doesn't ramp.
 
Every additional Dashing piece reduces the time between levels by 50%
| data-sort-value="1" | common
|'''Burned'''
 
'''Toxic'''
|-
|{{Stack|Iron Chestplate|name=Hearty Iron Chestplate|lore=/&7When Equipped:/&9Convert Armor//&7When on Body:/ &9+6 Armor/ &c-6 Armor/ &9+6 Max Health}}Hearty
|Armor set to 0
|Equipped
|Equipped
|Spawn a Wandering Trader if it is daytime, this effect can only occur
| + Max Health equal to the base armor of this piece
once per minecraft day
| data-sort-value="1" | common
| data-sort-value="3" | rare
|'''Snowy'''
 
'''Toxic'''
 
'''Deep / Reef'''
|-
|-
|{{Stack|Iron Chestplate|name=&dChallengers Iron Chestplate|lore=&cCurse of Vanishing//&7When Equipped:/&cDefiance//&7When on Body:/ &9+6 Armor|enchanted=true}}Challengers
|{{Stack|Iron Chestplate|name=&e Psychic Iron Chestplate|lore=/&7When Equipped:/&9Floating Sword//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Psychic
|Enchanted with Curse of Vanishing
| -10-25% Attack Speed
|Equipped
|Equipped
|Sets the wearers difficulty score to 11,
|A sword will circle around you at 3.5 blocks distance, crouching will cause the
This exceeds the normal cap of 10.
 
| data-sort-value="4" | epic
sword to close in and spin faster.
 
The material and damage of the sword is dependent on the armour material:
*Leather = Wooden Sword - 2 damage
*Chainmail = Stone Sword - 3 damage
*Iron / Gold = Iron / Gold Sword - 4 damage
*Diamond / Netherite = Diamond / Netherite Sword - 5 damage
| data-sort-value="2" | rare
|'''Burned'''
 
'''Deep / Reef'''
 
'''Nether'''
|-
|{{Stack|Iron Chestplate|name=&dWild Magic Iron Chestplate|lore=/&7When Under Attack:/&9It must do Something//&7When on Body:/ &9+6 Armor}}Wild Magic
|
|On taking damage
|Apply a random potion effect with a random duration to self.
{| class="wikitable mw-collapsible mw-collapsed"
|+Wild Magic Table (Roll d100)
!Roll
!Effect
!Possible Levels
!Possible Duration
|-
|1
|{{Stack|effect:Poison}} Poison
|1 - 3
|2 - 8s
|-
|2
|{{Stack|effect:Wither}} Wither
|1 - 3
|2 - 8s
|-
|3
|{{Stack|effect:Instant Health}} Instant Health
|1 - 10
| -
|-
|4
|{{Stack|effect:Instant Damage}} Instant Damage
|1
| -
|-
|5
|{{Stack|effect:Levitation}} Levitation
|1 - 10
|1 - 5s
|-
|6
|{{Stack|effect:Slowness}} Slowness
|1 - 10
|30 - 90s
|-
|7
|{{Stack|effect:Haste}} Haste
|1 - 10
|30 - 90s
|-
|8
|{{Stack|effect:Mining Fatigue}} Mining Fatigue
|1 - 10
|30 - 90s
|-
|9
|{{Stack|effect:Strength}} Strength
|1 - 10
|30 - 90s
|-
|10
|{{Stack|effect:Jump Boost}} Jump Boost
|1 - 10
|30 - 90s
|-
|11
|{{Stack|effect:Nausea}} Nausea
|1 - 10
|30 - 90s
|-
|12
|{{Stack|effect:Regeneration}} Regeneration
|1 - 10
|30 - 90s
|-
|13
|{{Stack|effect:Resistance}} Resistance
|1 - 5
|30 - 90s
|-
|14
|{{Stack|effect:Blindness}} Blindness
|1 - 10
|30 - 90s
|-
|15
|{{Stack|effect:Hunger}} Hunger
|1 - 10
|30 - 90s
|-
|16
|{{Stack|effect:Weakness}} Weakness
|1 - 10
|30 - 90s
|-
|17
|{{Stack|effect:Health Boost}} Health Boost
|1 - 10
|30 - 90s
|-
|18
|{{Stack|effect:Absorption}} Absorption
|1 - 10
|30 - 90s
|-
|19
|{{Stack|effect:Saturation}} Saturation
|1 - 10
|30 - 90s
|-
|20
|{{Stack|effect:Darkness}} Darkness
|1 - 10
|30 - 90s
|-
|21-25
|{{Stack|effect:Speed}} Speed
|1 - 10
|30 - 90s
|-
|26-30
|{{Stack|effect:Fire Resistance}} Fire Resistance
|1 - 10
|30 - 90s
|-
|31-40
|{{Stack|effect:Water Breathing}} Water Breathing
|1 - 10
|30 - 90s
|-
|41-50
|{{Stack|effect:Night Vision}} Night Vision
|1 - 10
|30 - 90s
|-
|51-60
|{{Stack|effect:Invisibility}} Invisibility
|1 - 10
|30 - 90s
|-
|61-70
|{{Stack|effect:Glowing}} Glowing
|1 - 10
|30 - 90s
|-
|71-80
|{{Stack|effect:Slow Falling}} Slow Falling
|1 - 10
|30 - 90s
|-
|81-90
|{{Stack|effect:Conduit Power}} Conduit Power
|1 - 10
|30 - 90s
|-
|91-100
|{{Stack|effect:Dolphins Grace}} Dolphins Grace
|1 - 10
|30 - 90s
|}
| data-sort-value="3" | epic
|'''Mushroom Fields'''
|-
|{{Stack|Iron Chestplate|name=&dVorpal Iron Chestplate|lore=/&7When Under Attack:/&9Warp//&7When on Body:/ &9+6 Armor/ &9+1 Knockback Resistance}}Vorpal
|<nowiki>+1 Knockback Resist</nowiki>
|On taking damage
|Teleport to a random location within 8 blocks.
| data-sort-value="3" | epic
|'''The End'''
|-
|{{Stack|Iron Chestplate|name=&dUnlinked Iron Chestplate|lore=&9Rename to Link//&7When Linked:/&8Lifelink//&7When on Body:/ &9+6 Armor}}Unlinked
|
|Linked
|Only works after the armour piece has been renamed.
 
Link to any other player wearing an Unlinked armour piece that has the same name.
 
Health of all players in a link will always be the same.
| data-sort-value="3" | epic
|'''Deep Dark'''
|}
|}
98

edits