Combat Expanded: Difference between revisions

m
balance changes
m (server feedback balance patch)
m (balance changes)
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!Effects at
!Effects at


Difficulty >=11<ref>Difficulties above 10 can only be reached by players wearing Challenger armour, which provides one additional Difficulty Score per piece worn.</ref>
Difficulty =11<ref>Difficulties above 10 can only be reached by players wearing Challenger armour, which provides one additional Difficulty Score per piece worn.</ref>
|-
|-
|Zombie/Husk/Drowned
|Zombie/Husk/Drowned
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''+2 Armour Toughness''
''+2 Armour Toughness''
|Spawn a second Zombie/Husk/Drowned
| +50% reinforcement chance
Double drop rate of worn gear  
Double drop rate of worn gear  
|-
|-
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|-
|-
|Phantom
|Phantom
| <u>-50% Max Health</u> if difficulty score <4
| Take damage when in water
Take damage when in water
|
|
|<u>-50% Attack Damage</u> if difficulty score <4
| <u>-50% Max Health</u> if difficulty score <8
|
|
| ''+2 Attack Damage''
5% chance to grow 2 sizes
|Spawns in swarms of 4, of which 2 grow one size
|-
|-
| Wither Skeleton  
| Wither Skeleton  
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|-
|-
|Piglin/Zombified Piglin
|Piglin/Zombified Piglin
|<u>-4 Max Health</u>
|<u>-2 Attack Damage</u><u>-4% Movement Speed</u>
<u>-2 Attack Damage</u>
|''+1 Attack Damage''
 
<u>-4% Movement Speed</u>
|''+1 Max Health''
''+1 Attack Damage''
 
''+1 Movement Speed''
''+1 Movement Speed''
|
|
|''+8 Max Health''
|''+ 4 Movement Speed''
|''+2 Max Health''
|''+5 Attack Damage''
''+5 Attack Damage''
 
''+1 Armour''
''+1 Armour''


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|}  
|}  
| 80% chance of projectile protection enchantment
| 80% chance of projectile protection enchantment
| Replaced with 3 Skeletons
| -25% Max Health
| -25% Max Health
-15% Attack Damage
-15% Attack Damage


Spawns in groups of 4
Spawns with melee
| Spawns with melee
 
weapons  
weapons  
|Spawns another (cave) spider
|Spawns another (cave) spider
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