|Module Type||Stand Alone|
|Last Updated by||Bluefire610 & SpecialBuilder32|
|Compatible MC Versions||1.13|
This module enhances the way fire works on arrows and Creepers.
Flame arrows will set fire to the block they land in and Creepers on fire with low health will instantly explode.
Creepers must have between 0-2 health (0-1 hearts) in order for fire to cause it to explode.
Learn More and Download
|1.8||06 May 2014||Released Better Fire|
|18 Apr 2015||Reduced lag|
|Fixed a bug with non-flame arrows setting blocks alight|
|1.11||30 Apr 2017||Updated for 1.11 command format|
|03 May 2017||Bug fix for flame arrows deleting non-full blocks|
|1.12||10 Jun 2017||Updated for 1.12 command format|
|1.13||19 Nov 2018||Updated for 1.13 data packs|
|Creepers will explode on 0-2 health now|
MC 1.8 Version
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.
MC 1.11-1.12 Versions
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.