Better Fire: Difference between revisions

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==Details==
{{ModuleInfobox|name=Better Fire|icon=better_fire.png|creator=Sparks|updater=Bloo, SpecialBuilder32|type=Stand Alone|versions=1.8, 1.11+}}
Flame arrows will set fire to the block they land in and Creepers on fire with low health will instantly explode.


===Technical Summary===
This module enhances the way fire works on arrows and Creepers.
Creepers must have 1 heart of health in order for fire to cause it to explode.
 
==Features==
Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.
[[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]]
 
=== Advancements ===
{| class="wikitable"
|+
!Advancement
!Requirement
|-
|{{Advancement|Bow|Flint 'n Stick|Fire a Flame Bow}}
|Lose 1 durability when shooting a bow with the Flame enchantment
|}


== Learn More and Download ==
== Learn More and Download ==
{{YouTube|url=https://youtu.be/J5024LhHuWk}} {{Download|url=https://gm4.co/modules/better-fire}}


==History==
==History==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="3" | 1.8
|06 May 2014
|06 May 2014
|1.0
|Released Better Fire
|Released Better Fire
|-
|-
|18 Apr 2015
| rowspan="2" | 18 Apr 2015
|1.0
|Reduced lag
|Reduced lag and fixed a bug with non-flame arrows setting blocks alight
|-
|-
|30 Apr 2017
|Fixed a bug with non-flame arrows setting blocks alight
|2.0
|Updated for 1.11
|-
|-
|1.11
|03 May 2017
|03 May 2017
|2.1
|Bug fix for flame arrows deleting non-full blocks
|Bug fix for flame arrows deleting non-full blocks
|-
|-
|10 Jun 2017
| rowspan="2" | 1.13
|2.2
|25 Sept 2018
|Updated for 1.12
|Creepers will explode on 0-2 health now
|-
|30 Sept 2019
|Added "Flint 'n Stick" advancement
|}
|}
==Previous Versions==
==Previous Versions==
===MC 1.8 Version===
===MC 1.8 Version===
In the MC 1.8 Versions (v1.0) Creepers did not need to be at low health in order for fire to cause it to instantly explode.
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.
 
=== MC 1.11-1.12 Versions ===
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.
 
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]

Revision as of 03:28, 17 August 2020

Better Fire

Module TypeStand Alone
Created bySparks
Last Updated byBloo and SpecialBuilder32
Compatible MC Versions1.8, 1.11+

This module enhances the way fire works on arrows and Creepers.

Features

Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.

Flame arrow setting fire to a block

Advancements

Advancement Requirement
Flint 'n Stick
Fire a Flame Bow
Lose 1 durability when shooting a bow with the Flame enchantment

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 06 May 2014 Released Better Fire
18 Apr 2015 Reduced lag
Fixed a bug with non-flame arrows setting blocks alight
1.11 03 May 2017 Bug fix for flame arrows deleting non-full blocks
1.13 25 Sept 2018 Creepers will explode on 0-2 health now
30 Sept 2019 Added "Flint 'n Stick" advancement

Previous Versions

MC 1.8 Version

In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.

MC 1.11-1.12 Versions

In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.