Metallurgy/Conduction Shamir: Difference between revisions

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{{ModuleInfobox|creator=Bloo, Sparks, and Special|name=Conduction Shamir|requires=[[Metallurgy]]|type=Expansion|versions=1.13}}
{{ModuleInfobox|creator=Bloo, Sparks, and Special|name=Conduction Shamir|requires=[[Metallurgy]]|type=Expansion|versions=1.15|icon=Metallurgy.png}}


The Conduction Shamir allows players to strike blocks with lightning.
The Conduction Shamir allows players to strike blocks with lightning.


== Features ==
== Features ==
Conduction is a shamir which will summon lightning at the block the player looks at. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. The Shamir is found on a Thorium band, and can be placed onto iron swords and iron axes. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.
{| class="wikitable"
|+Shamir Properties
!Property
|Destruction
|-
!Metal Band
|{{Stack|gm4:Obsidian Cast (Thorium Band)|inline=true}} Thorium
|-
!Valid Items
|{{Stack|Iron Sword|inline=true}} {{Stack|Iron Axe|inline=true}}
|}


=== Usage ===
=== Usage ===
If a player holds a conduction tool in their hand, it will gather energy from damaged mobs around them. During this time, the player will see a gray lightning bolt indicator on the screen and will gain 2 minutes and 40 seconds of strength 2 and haste 4. When the timer runs out, lightning will strike depending on the amount of damage dealt by the player at this time. If the player deals enough damage, the lightning bolt will turn yellow, and when the timer runs out lightning will strike at the block the player looks at. If the timer runs out and the player is still holding the tool, lightning will instead strike at the player's location. When there is about 5 seconds left of the timer, the indicator will flash.  
[[File:Conduction demo.gif|frame|Striking Lightning with Conduction|alt=]]
If a player holds a conduction tool in their hand, it will gather energy from damaged mobs around them. During this time, the player will see a gray lightning bolt indicator on the screen and will gain 2 minutes and 40 seconds of Strength II and Haste IV. When the timer runs out, lightning will strike depending on the amount of damage dealt by the player during this time. When there is about 5 seconds left of the timer, the indicator will flash on and off.
 
If the player deals enough damage, the lightning bolt will turn yellow, and when the timer runs out, lightning will strike at the block the player looks at, up to 20 blocks away. If the timer runs out and the player has not dealt enough damage, lightning will instead strike at the player's location. If the player deselects the item before the timer runs out, lightning will be struck at the player's location, regardless of damage dealt. However, in all cases, lightning will strike the topmost block, meaning if the player underground, it will strike the surface instead.
 
=== Technical Details ===
The player must deal 3000 damage in order to charge up the ability. That is equivalent to 1500 hearts of damage, which is equivalent to killing 150 zombie or any other mob with 10 hearts of health.
 
==Learn More and Download==
{{Download|url=https://gm4.co/modules/metallurgy}}


== History ==
== History ==
Line 18: Line 37:
|1.12
|1.12
|10 Nov 2017
|10 Nov 2017
|Conduction released on [[Gamemode 4D]]
|Alpha released on [[Gamemode 4D]]
|-
|-
|1.13
|rowspan = "2" | 1.13
|17 May 2019
|17 May 2019
|Beta released on [[Public Server V]]
|Beta released on [[Public Server V]]
|-
|08 Aug 2019
|Officially Released Conduction Shamir
|}
|}
[[Category:Shamirs]]
[[Category:Shamirs]]
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs|Expansion packs for modules that support it]]
[[Category:Expansion Packs|Expansion packs for modules that support it]]
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