Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
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(Tweaked wording.) Tags: Mobile edit Mobile web edit |
(→Features: Tweaked wording) Tags: Mobile edit Mobile web edit |
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This module causes bats to explode when a player gets too close, spicing up caving and giving bats a purpose. | This module causes bats to explode when a player gets too close, spicing up caving and giving bats a purpose. | ||
== | ==Features== <!--T:2--> | ||
If a player approaches a bat, the bat will squeak loudly | If a player approaches a bat, the bat will begin to squeak loudly as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat. The explosion is less powerful than a creeper's, and does little damage to the player and surrounding blocks. When killed, bats will drop 1-3 gunpowder, and has a chance to drop [[Additions#Bat_Leather|bat leather]] and [[Additions#Bat_Droppings|bat droppings]]. | ||
When killed, bats will drop 1-3 gunpowder, and has a chance to drop [[Additions#Bat_Leather|bat leather]] and [[Additions#Bat_Droppings|bat droppings]]. | |||
===Technical | ===Technical Details=== <!--T:3--> | ||
The bat will start squeaking when a player is within a seven-block radius. | The bat will start squeaking when a player is within a seven-block radius. | ||
The explosion created by the bat triggers when a player is within a three-block radius, and is around 1/3 as powerful as a creeper. Minimal damage is caused to blocks and players. | The explosion created by the bat triggers when a player is within a three-block radius, and is around 1/3 as powerful as a creeper. Minimal damage is caused to blocks and players. |
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