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===Technical Summary=== | ===Technical Summary=== | ||
Creepers must have 1 | Creepers must have between 0-2 health (0-1 hearts) in order for fire to cause it to explode. | ||
== Learn More and Download == | == Learn More and Download == | ||
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|2.2 | |2.2 | ||
|Updated for 1.12 | |Updated for 1.12 | ||
|- | |||
|unreleased | |||
|3.0 | |||
|Updated for 1.13 | |||
|} | |} | ||
==Previous Versions== | ==Previous Versions== | ||
===MC 1.8 Version=== | ===MC 1.8 Version=== | ||
In the MC 1.8 Versions (v1.0) Creepers did not need to be at low health in order for fire to cause it to instantly explode. | In the MC 1.8 Versions (v1.0), Creepers did not need to be at low health in order for fire to cause it to instantly explode. | ||
=== MC 1.11-1.12 Versions === | |||
In the MC 1.11-1.12 versions (v2.0-2.2) Creepers needed to be at exactly 1 heart of health to explode. | |||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
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