Combat Expanded/Weapons
Possible Weapon Modifiers | |||
---|---|---|---|
Weapon |
Passive Effects | On-Hit Effects | Rarity |
Deliberate | +0.5-2.0 Attack Damage
-0.2-0.5 Attack Speed |
common | |
Swift | -0.5-2.0 Attack Damage
+0.2-0.5 Attack Speed |
common | |
Light | -0.5-2.0 Attack Damage
+5-20% Movement Speed |
common | |
Heavy | +0.5-2.0 Attack Damage
-5-20% Movement Speed Knockback I/II Enchant |
common | |
Flaming | -0.5-2.0 Attack Damage
Fire Aspect III/IV/V Enchant |
common | |
Venomous | -0.5-2.0 Attack Damage |
One of: Poison I (0:08) Poison I (0:30) Poison II (0:08) |
common |
Crippling | -0.2-0.5 Attack Speed | Slowness I/II/III and
Weakness I (0:04) |
common |
Spectral | -0.5-2.0 Attack Damage | If the target did not have Glowing:
Glowing (0:15) and 4/6/8 Wither damage |
common |
Ascended | -0.5-2.0 Attack Damage | Levitation VI/VIII/X (0:01) | rare |
Resonating |
1 Attack Damage |
Two seconds after the hit:
Target is dealt 4/6/8 damage ignoring armor and resistances |
rare |
Chaotic | -0.2-0.5 Attack Speed
Is randomly enchanted |
If weapon is enchanted:
Change enchantments to new random ones (level 15-40) |
rare |
Yearning | +0.5-2.0 Attack Damage | Apply to wielder:
Saturation (0:01) Hunger X (0:15) |
rare |
Divine |
0.5 Attack Damage
-0.2-0.5 Attack Speed |
Instant Heath I/II/III | epic |
Demonic | x1.5 Attack Damage | Apply to wielder:
Wither (0:01) |
epic |