Undead Players
This module causes a zombie to spawn at a player's location upon death.
Module Type | Stand Alone |
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Created by | Sparks |
Last Updated by | SunderB |
Compatible MC Versions | 1.8+ |
Features
Undead Players are spawned at the player's death point. They can pick-up some items such as armor and weapons, but will have to be killed to get the items back. Players with strong armor and weapons may return to the site of their death to find a rather strong zombie to defeat.
An Undead Player's name is visible from a great distance and through solid blocks, much like another player. This can help players locate where they recently died, perhaps getting there before their inventory despawns.
Technical Details
Undead Players are always a regular zombie (not a zombie villager or baby). They are persistent, and won't despawn naturally. The Zombie can wear armor and will hold the strongest weapon they find.
Advancements
Advancement | Requirements |
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Risen Die and raise up an undead zombie in your body's place |
Die for the first time |
Learn More and Download
History
Version | Date | Change |
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1.8 | 10 Mar 2014 | Released Undead Players |
13 Oct 2014 | Snowball added to make sure name always displays | |
1.9 | 24 Feb 2016 | Now works properly alongside the Damaging Snowballs module, as nametags always show in 1.9 |
05 Jul 2016 | Added "Risen" achievement[1] |
Previous Versions
MC 1.8 Version
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This caused incompatibility with Damaging Snowballs.
- ↑ now advancements