Module:Gm4Sprite/Aliases
Documentation for this module may be created at Module:Gm4Sprite/Aliases/doc
local aliases = {
'Boots of Ostara',
['Boots of Ostara'] = { name = 'Boots of Ostara', text = '&o&5Brings Abundance Beneath You!'},
'Heart Canisters',
['Heart Canister Tier 1'] = { title = '&eHeart Canister', name = 'Heart Canister Tier 1', text = '&5Tier 1' },
['Heart Canister Tier 2'] = { title = '&eHeart Canister', name = 'Heart Canister Tier 2', text = '&5Tier 2' },
'Metallurgy - Ores',
['Baryte Lump'] = { name = 'Baryte Lump', text = '&7Contains &fBarium' },
['Bauxite Lump'] = { name = 'Bauxite Lump', text = '&7Contains &cAluminium' },
['Malachite Lump'] = { name = 'Malachite Lump', text = '&7Contains &6Copper' },
['Thorianite Lump'] = { name = 'Thorianite Lump', text = '&7Contains &8Thorium' },
'Scuba Gear',
['SCUBA Helmet'] = { title = '&o&eSCUBA Helmet', name = 'SCUBA Helmet', text = '/&7When on head:/&c-0.5 Attack Speed/&9+2 Armour'}
}
local yellowTooltips = {
'Crystal of Fire Resistance',
'Crystal of Regeneration',
'Crystal of Resistance',
'Crystal of Speed',
'Relocator'
}
for _, name in ipairs ( yellowTooltips ) do
aliases[name] = { title = '&e', name = name }
end
local Sprites = {
minecraft = sprite:new("inventory"),
gm4 = sprite:new("gm4"),
effect = sprite:new("effect")
}
local bandFormat = {
Aluminium = 'c',
Barimium = 'd',
Barium = 'f',
Copper = '6',
Thorium = '8',
Thorium_Brass = '2',
}
local shamirs = {
{ 'Arborenda', 'Barium'},
{ 'Conduction', 'Thorium'},
{ 'Defuse', 'Aluminium'},
{ 'Ender Bolt', 'Thorium'},
{ 'Forterra', 'Copper'},
{ 'Gemini', 'Barimium'},
{ 'Hypexperia', 'Copper'},
{ 'Levity', 'Aluminium'},
{ 'Musical', 'Barimium'},
{ 'Sensus', 'Barium'},
{ 'Spiraculum', 'Thorium Brass'},
{ 'Tinker', 'Thorium Brass'},
{ 'Corripio', 'Copper'},
{ 'Fulcio', 'Barimium'},
{ 'Helious', 'Aluminium'},
{ 'Lumos', 'Thorium Brass'},
{ 'Moneo', 'Aluminium'},
{ 'Percurro', 'Thorium Brass'}
}
for _, shamir in ipairs( shamirs ) do
local name = shamir[1] .. ' Shamir'
local bandName = shamir[2]
if bandName == "Thorium Brass" then
bandName = "Thorium_Brass"
end
local band = '&' .. bandFormat[bandName] .. shamir[2]
local shamirName = shamir[1]
aliases[name] = { title = '&eObsidian Cast', name = name, text = band .. '/&bShamir/&7' .. shamirName }
end
local obsidianCasts = {
'Aluminium',
'Barium',
'Barimium',
'Copper',
'Thorium',
'Thorium Brass',
}
for _, cast in ipairs ( obsidianCasts ) do
local name = 'Obsidian Cast (' .. cast .. ' Band)'
local band = '&' .. bandFormat[cast] .. cast
aliases[name] = { title = '&eObsidian Cast', name = name , text = band }
end
return aliases