Mob Curing
This modules allows for the conversion of different mobs, similar to that of zombie villager curing.
Module Type | Stand Alone |
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Created by | Torbray |
Last Updated by | Sparks, Bloo and SpecialBuilder32 |
Complementary Modules | Shroomites |
Compatible MC Versions | 1.13 |
Details
Zombie Pigman can be converted to pigs, Cows can be converted to Mooshrooms, and Witches can be converted to Potion Clerics (Villagers that sell potions). To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect (see below). Throwing a stack of items works and removes one item per conversion.
Technical Summary
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted each cycle. i.e. one mob conversion per item thrown every 16 game ticks.
Conversion Requirements
Initial Mob | Item(s) | Potion Effect | Result |
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Cow | Brown Mushroom, Red Mushroom | Slowness | Mooshroom |
Zombie Pigman | Golden Carrot | Swiftness | Pig |
Witch | Golden Apple | Weakness | Potion Cleric |
Potion Clerics
Witches converted by this module will turn into villagers that sell potions. Below is a list of potions that they sell.
The number of emeralds is randomized for each trade for each villager, and can be between 2-6 emeralds.
Potion Types |
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Instant Health Potion |
Slowness Potion |
Poison Potion |
Weakness Potion |
Instant Damage Potion |
Fire Resistance Potion |
Water Breathing Potion |
Swiftness Potion |
Learn More and Download
History
Date | Version | Change |
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1.8 | 04 Jan 2014 | Released Mob Conversion |
25 May 2015 | Compressed module to reduce lag | |
1.13 | 04 Apr 2019 | Potion Cleric conversion added |
Added support for stacked items; only one from the stack will be used up per conversion. |
Previous Versions
MC 1.8 Version
In the MC 1.8 version, only an item stack with a single item would work to convert mobs. Additionally, the Potion Cleric could not be created in this version.