Orbis/Cooler Caves

Revision as of 18:20, 16 September 2024 by Misode (talk | contribs) (Removed mineshaft modifications due to the switch to data-driven worldgen)

This module modifies the caves and terrain of some biomes.

Cooler Caves

Module TypeExpansion
Created bySparks
Last Updated byMisode
Required ModulesOrbis
Complementary ModulesDangerous Dungeons, Tower Structures
Compatible MC Versions1.8, 1.13+

Features

Terrain of Desert, Ocean, Mesa, and Snowy biomes are modified in the following ways.

Biome(s) Terrain Changes
Desert
  • Sandstone generates in place of all stone types
  • Sand generates in place of gravel
Badlands
  • Terracotta generates in place of all stone types; color based on the altitude:
Terracotta Colors
Y-Level Color
0-11 Brown
12-26 Normal
27-28 Red
29-36 Orange
27-51 Normal
52-57 Light Gray
58-61 Brown
62-255 Normal
  • Red sand generates in place of gravel
Ice Plains,

Snowy Taiga,

Ice Spike Plains

  • Snow blocks generate in place of stone and grass blocks
  • Packed ice generates in place of dirt and granite
  • Blue Ice generates in place of diorite
  • Ice generates in place of andesite
  • White concrete powder generates in place of sand
  • Water generates in place of lava and obsidian
  • Snow generates in place of grass and flowers

Learn More and Download

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History

Version Date Change
1.8 13 Jun 2015 Released Cooler Caves
1.13 04 Apr 2019 Added ocean biome modifications
Changes to mineshaft generation
1.19 17 Sep 2022 Removed mineshaft modifications due to the switch to data-driven worldgen