Trapped Signs: Difference between revisions
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== Details == | == Details == | ||
Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref group="note">There must be at least one character written on the sign to become an active trapped sing.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it. | Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref group="note">There must be at least one character written on the sign to become an active trapped sing.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it. | ||
=== Technical Summary === | === Technical Summary === | ||
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[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Reliant Modules]] | [[Category:Reliant Modules]] | ||
<references group="note" /> |
Revision as of 21:15, 12 August 2019
Module Type | Reliant |
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Created by | Fyid |
Last Updated by | Misode |
Required Modules | Custom Crafters |
Compatible MC Versions | 1.14 |
This module adds craftable trapped signs that have the ability to emit a weak redstone signal, when right-clicked by a player.
Details
Upon placing a trapped sign and setting the text, the trapped sign will become active.[note 1] The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for approximately one second. When mined, a trapped sign will drop all items used to craft it.
Technical Summary
A trapped sign only powers redstone dust, not repeaters or other redstone devices and only powers dust in certain spots around it. A Wall Sign will power redstone dust directly adjacent to the block it is placed on. A Standing Sign will power redstone dust directly adjacent to the sign, or directly under the block the sign is placed on.
Crafting
Item Name | Ingredients | Recipe (Custom Crafter) | Additional Notes | ||||||||||
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Trapped Sign (x1) | 1x Sign, 2x Tripwire Hook, 3x Redstone Dust |
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Secret Trapped Sign (x1) | 1x Trapped Sign, 1x Ink Sac |
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Recipe is Shapelss |
Learn More and Download
History
Version | Date | Change |
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1.8 | 29 Aug 2015 | Released Trapped Signs |
1.9-1.10 | 13 Aug 2016 | Updated for 1.9 command format |
1.13 | 19 Nov 2018 | Updated for 1.13 data packs |
29 Apr 2019 | Fixed an bug that would clear the sign's text | |
1.14 | 11 May 2019 | Updated for new 1.14 sign types |
20 Jun 2019 | Added compatibility for GM4 resource packs |
Previous Versions
MC 1.8-1.10 Version
In the MC 1.8-1.10 versions trapped signs were a craftable item that would upgrade previously placed down signs. Below is the crafting recipes for the old trapped sign upgrades. Additionally, when mined, a trapped sign would not drop the items used to craft it.
Crafting
Item Name | Ingredients | Recipe (Custom Crafter) | Additional Notes |
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Trapped Sign (x3) | 2x Sign, 2x Tripwire hook, 3x Redstone dust | A trapped sign with "-x-" on the last line | |
Trapped Sign-hidden (x3) | 3x Trapped Sign, 4x Ink Sac | A trapped sign with a blank last line |
- ↑ There must be at least one character written on the sign to become an active trapped sing.