Bat Grenades: Difference between revisions
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This module causes bats to explode near players. | This module causes bats to explode near players. | ||
== Details == | == Details == <!--T:2--> | ||
Bats that come near a player will squeak a warning loudly and consistently. If a player moves closer, an explosion is summoned breaking blocks, hurting the player and killing the bat. | Bats that come near a player will squeak a warning loudly and consistently. If a player moves closer, an explosion is summoned breaking blocks, hurting the player and killing the bat. | ||
===Technical Summary=== | ===Technical Summary=== | ||
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=== Advancements === | === Advancements === <!--T:3--> | ||
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== Learn More and Download == | == Learn More and Download == <!--T:4--> | ||
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<LINKS TEMPLATE> | <LINKS TEMPLATE> | ||
== History == | == History == <!--T:6--> | ||
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|Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator. | |Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator. | ||
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Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | ||
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== Previous Versions == | == Previous Versions == <!--T:9--> | ||
=== MC 1.8 Version === | === MC 1.8 Version === <!--T:10--> | ||
In the MC 1.8 version (v1.0-1.1), bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements. | In the MC 1.8 version (v1.0-1.1), bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements. | ||
=== MC 1.9-1.12 Versions === | === MC 1.9-1.12 Versions === <!--T:11--> | ||
In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased). | In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased). | ||
=== Windows 10 Beta 0.16.1 Version === | === Windows 10 Beta 0.16.1 Version === <!--T:12--> | ||
Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting). | Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting). | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] | ||
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Revision as of 06:46, 1 November 2018
Lag Level | 1/5 |
---|---|
Made By | Sparks |
Module Dimensions | 11 * 1 | 1 High |
Required Modules | None |
Compatible Modules | None |
This module causes bats to explode near players.
Details
Bats that come near a player will squeak a warning loudly and consistently. If a player moves closer, an explosion is summoned breaking blocks, hurting the player and killing the bat.
Technical Summary
The range of detection of a bat squeaking is a seven block radius The Explosion created by the bats triggers when a player is within a three block radius and is around 1/3 as powerful as a creeper. Damage is caused to nearby blocks and players, however it is minimal.
Advancements
Advancement | Description | Requirement |
---|---|---|
Batboozled | Get blown up by a Bat Grenade | Get killed from an exploding bat |
Learn More and Download
<LINKS TEMPLATE>
History
Date | Version | Change |
---|---|---|
21 Feb 2014 | 1.0 | Released Bat Grenades |
28 Mar 2015 | 1.1 | Fixed death message to say "...was killed by exploding bat" instead of "...was killed by creeper" |
13 Jan 2016 | 2.0 | Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator.
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) |
13 Jan 2016 | 2.1 | Snapshot 16w02a changed the playsound command (again). Playsound format updated. |
17 Jan 2016 | 2.2 | Fixed issue with squeak playsound in SMP worlds. |
04 Jun 2016 | 2.3 | Added "Batboozled" achievement and fixed playsound so it originates from the bat not the player |
25 Oct 2016 | Win 1.0* | Created module for Win 10 Beta |
10 Jun 2017 | 2.4 | Updated to 1.11 |
10 Jun 2017 | 2.5 | Updated to 1.12 |
*Not a Java Version Module, the module was recreated for Windows 10 Edition Beta 0.16.1.
Previous Versions
MC 1.8 Version
In the MC 1.8 version (v1.0-1.1), bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements.
MC 1.9-1.12 Versions
In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).
Windows 10 Beta 0.16.1 Version
Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting).