Weighted Armour: Difference between revisions

From Official Gamemode 4 Wiki
Jump to navigation Jump to search
m (→‎History: Correct "datapack" to "data pack" where applicable.)
(Polished wording and updated version info.)
Line 1: Line 1:
{{ModuleInfobox|name=Weighted Armour|icon=weighted_armour.png|creator=Sparks|versions=1.13|type=Stand Alone|complementary=[[Metallurgy/Helios|Helios]]}}
{{ModuleInfobox|name=Weighted Armour|icon=weighted_armour.png|creator=Sparks|versions=1.15|type=Stand Alone|complementary=[[Metallurgy/Helios|Helios]]}}


This module balances strong armour with slowness.
This module gives armour "weight" by slowing the player depending on their armour points.


== Details ==
== Features ==
Based on the amount of armour points you have, a slowness effect is applied. More armour points causes more slowness e.g. full leather armour will cause no slowness effect, while diamond armour will cause the slowness III effect.  
Based on the amount of armour points you have, different levels of the slowness status effect are applied. More armour points causes more slowness. For example, being fully equipped with leather armour will cause no slowness effect, but a full set of diamond armour will cause the slowness III effect. Players should consider what level of protection they need for different activities, and have a few different outfits to wear accordingly.  


==== Weight Info ====
=== Weight Values ===
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 25: Line 25:
|}
|}


=== Compatibility ===
=== Metallurgy Compatibility ===
With the [[Metallurgy/Helios|Helios]] module, the custom shamir allows you to reduce one slowness level. i.e. 8-15 armor points would have no slowness effect, and 20, would have slowness II instead of slowness III. To learn more about this module visit the [[Metallurgy/Helios|main page]].
With the [[Metallurgy]] module installed, the [[Metallurgy/Helios|Helios]] shamir can be used to reduce the weight of your armour. Each piece of armour with a Helios band applied will reduce your total weight (and thus slowness effect level) by one. If you have more Helios bands than armour weight however, the armour will begin to randomly float into the air, with you still inside, causing damage. To learn more about this shamir, visit it's [[Metallurgy/Helios|wiki page]].


== Learn More and Download ==
== Learn More and Download ==
Line 34: Line 34:
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
Line 42: Line 42:
|Released Weighted Armour
|Released Weighted Armour
|-
|-
|rowspan=2 | 1.9-1.10
| rowspan="2" | 1.9-1.10
|rowspan=2 | 20 Jan 2016
| rowspan="2" | 20 Jan 2016
|Updated for 1.9 command format
|Updated for 1.9 command format
|-
|-
Line 59: Line 59:
|19 Nov 2018
|19 Nov 2018
|Updated for 1.13 data packs
|Updated for 1.13 data packs
|-
|1.14
|20 Jun 2019
|Updated for 1.14 data packs
|-
|1.15
|11 Dec 2019
|Updated to 1.15 data packs
|}
|}



Revision as of 04:17, 28 March 2020

Weighted Armour

Module TypeStand Alone
Created bySparks
Complementary ModulesHelios
Compatible MC Versions1.15

This module gives armour "weight" by slowing the player depending on their armour points.

Features

Based on the amount of armour points you have, different levels of the slowness status effect are applied. More armour points causes more slowness. For example, being fully equipped with leather armour will cause no slowness effect, but a full set of diamond armour will cause the slowness III effect. Players should consider what level of protection they need for different activities, and have a few different outfits to wear accordingly.

Weight Values

Armor Points Slowness Effect
0-7 No Slowness
8-15 Slowness I
16-19 Slowness II
20 Slowness III

Metallurgy Compatibility

With the Metallurgy module installed, the Helios shamir can be used to reduce the weight of your armour. Each piece of armour with a Helios band applied will reduce your total weight (and thus slowness effect level) by one. If you have more Helios bands than armour weight however, the armour will begin to randomly float into the air, with you still inside, causing damage. To learn more about this shamir, visit it's wiki page.

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 7 Mar 2014 Released Weighted Armour
1.9-1.10 20 Jan 2016 Updated for 1.9 command format
Uses armour points rather than assigned weight values for each armor piece.
1.11 10 Jun 2017 Updated for 1.11 command format
1.12 10 Jun 2017 Updated for 1.12 command format
1.13 19 Nov 2018 Updated for 1.13 data packs
1.14 20 Jun 2019 Updated for 1.14 data packs
1.15 11 Dec 2019 Updated to 1.15 data packs

Previous Versions

MC 1.8 Version

In MC 1.8 version, weight is calculated by assigning an amount to each armour piece, and adding up the points. This was heavily compacted once 1.9 introduced a new objective to test the armour points directly.

Weight Info for 1.8

Item Weight Item Weight Item Weight
Leather Boots 1 Golden Helmet 4 Golden Chestplate 6
Chainmail Boots 2 Iron Boots 4 Diamond Helmet 6
Leather Helmet 2 Leather Chestplate 4 Iron Leggings 6
Chainmail Helmet 3 Chainmail Chestplate 5 Diamond Leggings 7
Golden Boots 3 Golden Leggings 5 Iron Chestplate 7
Leather Leggings 3 Diamond Boots 5 Diamond Chestplate 8
Chainmail Leggings 4 Iron Helmet 5
Weight Slowness Effect
0-10 No effect
11-20 Slowness I
21-25 Slowness II
25 Slowness III