Orbis/Cooler Caves: Difference between revisions

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{{ModuleInfobox|name=Cooler Caves|icon=cooler_caves.png|creator=Sparks|versions=1.8|type=Expansion|requires=[[Custom Terrain Base]]}}
{{ModuleInfobox|name=Cooler Caves|icon=cooler_caves.png|creator=Sparks|updater=Misode|type=Expansion|requires=[[Orbis]]|complementary=[[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Tower Structures|Tower Structures]]|versions=1.13}}


This module modifies the caves and terrain of some biomes.  
This module modifies the caves and terrain of some biomes.  

Revision as of 22:03, 4 April 2019

Cooler Caves

Module TypeExpansion
Created bySparks
Last Updated byMisode
Required ModulesOrbis
Complementary ModulesDangerous Dungeons, Tower Structures
Compatible MC Versions1.13

This module modifies the caves and terrain of some biomes.

Details

Terrain of Desert, Mesa, and Snow/Icy biomes are modified in the following ways.

Biome(s) Terrain Changes
Desert
  • All stone types generate as sandstone
  • Gravel generates as sand
  • Mineshafts are generated with birch and dark oak wood instead of oak
Ocean
  • All air in caves generates as water
  • Grass in caves generates as sea grass
  • Mineshafts are generated with prismarine blocks
  • Cob webs are replaced by sea lanterns
Mesa
  • All stone types generate as terracotta and terracotta variants based on the layer
  • Gravel generates as red sand
Ice Plains,

Snowy Taiga,

Ice Spike Plains

  • Smooth stone and grass blocks generate as snow
  • Dirt and granite generate as packed ice
  • Diorite generates as blue ice
  • Andesite generates as ice
  • Sand generates as white concrete powder
  • Lava generates as water
  • Grass and flowers are replaced by thicker snow layers

Learn More and Download

Watch on YouTube Download

History

Date Version Change
13 Jun 2015 1.0 Released Cooler Caves
04 Apr 2019 3.0 Added ocean biome modifications
Changes to mineshaft generation