Bat Grenades: Difference between revisions
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!Version | |||
!Date | !Date | ||
!Change | !Change | ||
|- | |- | ||
|rowspan=2 | 1.8 | |||
|21 Feb 2014 | |21 Feb 2014 | ||
|Released Bat Grenades | |Released Bat Grenades | ||
|- | |- | ||
|28 Mar 2015 | |28 Mar 2015 | ||
|Fixed death message to say "...was killed by exploding bat" instead of "...was killed by creeper" | |Fixed death message to say "...was killed by exploding bat" instead of "...was killed by creeper" | ||
|- | |- | ||
|13 Jan 2016 | |rowspan=7 | 1.9-1.10 | ||
| | |rowspan=3 | 13 Jan 2016 | ||
| | |Updated for 1.9 command format | ||
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | |- | ||
|Bats no longer explode for players in creative or spectator | |||
|- | |||
|Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | |||
|- | |- | ||
|13 Jan 2016 | |13 Jan 2016 | ||
| | |Playsound format updated due to a change in MC Snapshot 16w02a | ||
|- | |- | ||
|17 Jan 2016 | |17 Jan 2016 | ||
|Fixed issue with squeak playsound in SMP worlds | |||
|Fixed issue with squeak playsound in SMP worlds | |||
|- | |- | ||
|04 Jun 2016 | |rowspan=2 | 04 Jun 2016 | ||
|Added "Batboozled" achievement | |||
|Added "Batboozled" achievement | |||
|- | |- | ||
|Fixed playsound so it originates from the bat not the player | |||
|- | |||
|Win 0.16.1<ref group=note>Not a Java Edition module. The module was recreated for Windows 10 Edition Beta 0.16.1.</ref> | |||
|25 Oct 2016 | |25 Oct 2016 | ||
|Created module for Win 10 Beta | |Created module for Win 10 Beta | ||
|- | |- | ||
|1.11 | |||
|10 Jun 2017 | |10 Jun 2017 | ||
|Updated for 1.11 command format | |||
|Updated | |||
|- | |- | ||
|1.12 | |||
|10 Jun 2017 | |10 Jun 2017 | ||
|2. | |Updated for 1.12 command format | ||
|Updated | |- | ||
|rowspan=2 | 1.13 | |||
|rowspan=2 | 19 Nov 2018 | |||
|Updated for 1.13 datapacks | |||
|- | |- | ||
| | |Added loot table for bat | ||
|} | |} | ||
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=== MC 1.8 Version === <!--T:8--> | === MC 1.8 Version === <!--T:8--> | ||
In the MC 1.8 version | In the MC 1.8 version, bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements. Additionally, killed bats would not drop any items in this version. | ||
=== MC 1.9-1.12 Versions === <!--T:9--> | === MC 1.9-1.12 Versions === <!--T:9--> | ||
In the MC 1.9-1.12 versions | In the MC 1.9-1.12 versions, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version. Additionally, killed bats would not drop any items in this version. | ||
=== Windows 10 Beta 0.16.1 Version === <!--T:10--> | === Windows 10 Beta 0.16.1 Version === <!--T:10--> |
Revision as of 22:32, 6 April 2019
Module Type | Stand Alone |
---|---|
Created by | Sparks |
Compatible MC Versions | 1.13 |
This module causes bats to explode when a player gets too close.
Details
If a player approaches a bat, the bat will squeak loudly and consistently as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat. When killed, bats will drop 1-3 gunpowder, and has a chance to drop bat leather and bat droppings.
Technical Summary
The bat will start squeaking when a player is within a seven-block radius. The explosion created by the bat triggers when a player is within a three-block radius, and is around 1/3 as powerful as a creeper. Minimal damage is caused to blocks and players. The chance for a bat to drop bat leather is 1/6. The chance for a bat to drop bat droppings is 1/8, if killed by a player.
Advancements
Advancement | Description | Requirement |
---|---|---|
Batboozled | Get blown up by a Bat Grenade | Get killed by an exploding bat |
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.8 | 21 Feb 2014 | Released Bat Grenades |
28 Mar 2015 | Fixed death message to say "...was killed by exploding bat" instead of "...was killed by creeper" | |
1.9-1.10 | 13 Jan 2016 | Updated for 1.9 command format |
Bats no longer explode for players in creative or spectator | ||
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | ||
13 Jan 2016 | Playsound format updated due to a change in MC Snapshot 16w02a | |
17 Jan 2016 | Fixed issue with squeak playsound in SMP worlds | |
04 Jun 2016 | Added "Batboozled" achievement | |
Fixed playsound so it originates from the bat not the player | ||
Win 0.16.1[note 1] | 25 Oct 2016 | Created module for Win 10 Beta |
1.11 | 10 Jun 2017 | Updated for 1.11 command format |
1.12 | 10 Jun 2017 | Updated for 1.12 command format |
1.13 | 19 Nov 2018 | Updated for 1.13 datapacks |
Added loot table for bat |
Previous Versions
MC 1.8 Version
In the MC 1.8 version, bat grenades will explode at a radius of 5 blocks of the player rather than 3 blocks. Additionally, bats would explode when near players in creative or spectator mode as well. This version of the module did not have achievements. Additionally, killed bats would not drop any items in this version.
MC 1.9-1.12 Versions
In the MC 1.9-1.12 versions, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version. Additionally, killed bats would not drop any items in this version.
Windows 10 Beta 0.16.1 Version
Using behaviour packs, Bat Grenades has been remade for Windows 10/Pocket Edition platforms. Bats behave about the same as in the Java edition except they do not explode if there is a wall between them and the player, and they drop gunpowder using a Creeper loot table (0-3 gunpowder without looting).
Notes
- ↑ Not a Java Edition module. The module was recreated for Windows 10 Edition Beta 0.16.1.