Metallurgy/Sensus Shamir: Difference between revisions
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Holding the enchanted compass will cause entities around the player to be seen through walls. When holding the compass in the main hand or off hand, entities around the player will have the glowing effect. The ability will affect all mobs in a large radius around you. | Holding the enchanted compass will cause entities around the player to be seen through walls. When holding the compass in the main hand or off hand, entities around the player will have the glowing effect. The ability will affect all mobs in a large radius around you. | ||
=== Limitations === | ==== Limitations ==== | ||
If used too long the player will experience nausea and blindness. After a while, the wither effect will also be added to the player. | If used too long the player will experience nausea and blindness. After a while, the wither effect will also be added to the player. | ||
Revision as of 04:21, 7 November 2018
This module is currently unreleased to the public
The Sensus Shamir allows player to sense mobs through blocks, and see their outline.
Details
Sensus is a custom Shamir which allows players to see entities through walls. For details on how to create a cast with metal band, see the Metallurgy page. It is found on a Barium Band, and can be placed onto a compass. For details on adding a Shamir to an item, see the Metallurgy page.
Usage
Holding the enchanted compass will cause entities around the player to be seen through walls. When holding the compass in the main hand or off hand, entities around the player will have the glowing effect. The ability will affect all mobs in a large radius around you.
Limitations
If used too long the player will experience nausea and blindness. After a while, the wither effect will also be added to the player.
History
Date | Version | Change |
---|---|---|
10 Nov 2017 | 2.0 | Sensus released on Gamemode 4D |