https://wiki.gm4.co/api.php?action=feedcontributions&user=Bunny&feedformat=atomOfficial Gamemode 4 Wiki - User contributions [en]2024-03-29T07:35:10ZUser contributionsMediaWiki 1.41.0https://wiki.gm4.co/index.php?title=User:Bunny&diff=8555User:Bunny2023-06-24T11:04:13Z<p>Bunny: </p>
<hr />
<div>{{Infobox person<br />
| name = Bunnygamers<br />
| image = Bunny render no cape.png<br />
| other_names = Bunny, Adriaan<br />
| years active = 2016, 2018 - 2022<br />
}}<br />
<br />
Hello, this is my page!<br />
I am '''Bunnygamers''' (or '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|<s>PSIII</s>]] [[Public Server II|PSII]], but I have no memory of this, I do remember PSIII. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and played on [[Public Server 6|PSVI]], [[Public Server Sky|PSVII]] and [[Public Server 8|PSIIX]]. Also, I was a patron from May 2020 - current and I made [[Washing Tanks]].<br />
<br />
I also horribly failed at making a module thrice, but pls ignore that.<br />
<br />
[[Category: Users]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=File:Bunny_render_no_cape.png&diff=8554File:Bunny render no cape.png2023-06-24T11:03:46Z<p>Bunny: </p>
<hr />
<div></div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=8553User:Bunny2023-06-24T10:43:31Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|<s>PSIII</s>]] [[Public Server II|PSII]], but I have no memory of this, I do remember PSIII. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and played on [[Public Server 6|PSVI]], [[Public Server Sky|PSVII]] and [[Public Server 8|PSIIX]]. Also, I was a patron from May 2020 - current and I made [[Washing Tanks]].<br />
<br />
I also horribly failed at making a module thrice, but pls ignore that.</div>Bunnyhttps://wiki.gm4.co/index.php?title=Public_Server_8&diff=8433Public Server 82022-11-05T22:53:16Z<p>Bunny: I AM DUM</p>
<hr />
<div>{{Public Server Description|8|9th|December 12th, 2021}}<br />
{{Player Ranks}}<br />
<br />
==Description==<br />
<br />
Spawn is located at '''-400 64 -1400'''<br />
<br />
==Installed Modules==<br />
Below is a list of the known modules installed on Public Server 8. Related expansions can be found under their base module<br />
{| class="wikitable"<br />
|+<br />
! colspan="3" |Installed Modules<br />
!Pre-Generated<br />
|-<br />
|[[Bat Grenades]]<br />
|[[Disassemblers]]<br />
|[[SCUBA Gear]]<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
| <ins>[[Orbis]]</ins><br />
|-<br />
| - [[Orbis/Cooler Caves|Cooler Caves]]<br />
|-<br />
| - [[Orbis/Dangerous Dungeons|Dangerous Dungeons]]<br />
|-<br />
| - Orbis / Tower Structures | - [[Orbis/Tower Structures|Tower Structures]]<br />
|}<br />
|-<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
|<ins>[[Better Armour Stands]]</ins><br />
|-<br />
| - [[Better Armour Stands/Particles Pack|Particles Pack]]<br />
|-<br />
| - [[Better Armour Stands/Poses Pack|Poses Pack]]<br />
|}<br />
|[[Display Frames]]<br />
|[[Smelteries]]<br />
|<br />
|-<br />
|[[Boots of Ostara]]<br />
|[[Enderman Support Class]]<br />
|[[Sweethearts]]<br />
|<br />
|-<br />
|[[Chairs]]<br />
|[[Everstone]]<br />
|[[Tunnel Bores]]<br />
|<br />
|-<br />
|[[Chest Boats]]<br />
|[[Holographic Tags]]<br />
|[[Undead Players]]<br />
|<br />
|-<br />
|[[Crossbow Cartridges]]<br />
|[[Ink Spitting Squid]]<br />
|[[Vertical Rails]]<br />
|<br />
|-<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
|<u>[[Custom Crafters]]</u><br />
|-<br />
| - [[Custom Crafters/Record Crafting|Record Crafting]]<br />
|-<br />
| - [[Custom Crafters/Master Crafting|Master Crafting]]<br />
|-<br />
| - [[Custom Crafters/Standard Crafting|Standard Crafting]]<br />
|}<br />
|[[Live Catch]]<br />
|[[Ziprails]]<br />
|<br />
|-<br />
|[[Desire Lines]]<br />
|[[Pig Tractors]]<br />
|<br />
|<br />
|}<br />
.<br />
<br />
===Seed Random Values===<br />
{| class="wikitable mw-collapsible"<br />
|+ class="nowrap" |Some modules have values that are randomized by the world's seed.<br>Listed below are these random values of the Public Server 8 world.<br />
|-<br />
!Module(s)<br />
!Type<br />
!Value(s)<br />
|-<br />
| rowspan="2" |[[Zauber Cauldrons#Luck|Zauber Cauldrons]] and<br />
<br>[[Spawner Minecarts#Active Recharge|Spawner Minecarts]]<br />
|Normal Flowers<br />
|<br />
|-<br />
|Poisonous Flowers<br />
|<br />
|-<br />
|[[Zauber Cauldrons]]<br />
|[[Zauber Cauldrons#Wormhole in a Bottle|Wormhole in a Bottle]]<br />
|{{Slot|Popped Chorus Fruit|count=20|Type=standard}} {{Slot|Chorus Fruit|count=6|Type=standard}}<br />
|-<br />
| rowspan="2" |[[Orb of Ankou]]<br />
|[[Orb of Ankou#Condensing Ritual|Soul Shard Creation]]<br />
|{{Slot|Blaze Powder|count=64||Type=standard}} {{Slot|Glowstone Dust|count=46|Type=standard}}<br />
|-<br />
|[[Orb of Ankou#Fusing Ritual|Fusing Ritual]]<br />
|{{Slot|Ghast Tear|count=6||Type=standard}}<br />
{{Slot|Wither Rose|count=4|Type=standard}}<br />
|}<br />
<br />
==Significant Dates and Moments==<br />
{| class="wikitable"<br />
!Date<br />
!Moment<br />
|-<br />
|Nov 29 2021<br />
|Public Server 8 announced<br />
|-<br />
|Dec 10 2021<br />
|[[SkyBlock4]] closes.<br />
|-<br />
|Dec 12 2021<br />
|Public Server 8 opens to the public with [https://www.minecraft.net/en-us/article/minecraft-java-edition-1-18-1 Minecraft Version 1.18]<br />
|-<br />
|Nov 5 2022<br />
|End of Public Server 8 Announced<br />
|}<br />
<br />
==Subpages==<br />
<br />
*[[Public Server 8/Shrines|Shrines]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Public_Server_8&diff=8432Public Server 82022-11-05T22:52:16Z<p>Bunny: </p>
<hr />
<div>{{Public Server Description|8|9th|December 12th, 2021}}<br />
{{Player Ranks}}<br />
<br />
==Description==<br />
<br />
Spawn is located at '''-400 64 -1400'''<br />
<br />
==Installed Modules==<br />
Below is a list of the known modules installed on Public Server 8. Related expansions can be found under their base module<br />
{| class="wikitable"<br />
|+<br />
! colspan="3" |Installed Modules<br />
!Pre-Generated<br />
|-<br />
|[[Bat Grenades]]<br />
|[[Disassemblers]]<br />
|[[SCUBA Gear]]<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
| <ins>[[Orbis]]</ins><br />
|-<br />
| - [[Orbis/Cooler Caves|Cooler Caves]]<br />
|-<br />
| - [[Orbis/Dangerous Dungeons|Dangerous Dungeons]]<br />
|-<br />
| - Orbis / Tower Structures | - [[Orbis/Tower Structures|Tower Structures]]<br />
|}<br />
|-<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
|<ins>[[Better Armour Stands]]</ins><br />
|-<br />
| - [[Better Armour Stands/Particles Pack|Particles Pack]]<br />
|-<br />
| - [[Better Armour Stands/Poses Pack|Poses Pack]]<br />
|}<br />
|[[Display Frames]]<br />
|[[Smelteries]]<br />
|<br />
|-<br />
|[[Boots of Ostara]]<br />
|[[Enderman Support Class]]<br />
|[[Sweethearts]]<br />
|<br />
|-<br />
|[[Chairs]]<br />
|[[Everstone]]<br />
|[[Tunnel Bores]]<br />
|<br />
|-<br />
|[[Chest Boats]]<br />
|[[Holographic Tags]]<br />
|[[Undead Players]]<br />
|<br />
|-<br />
|[[Crossbow Cartridges]]<br />
|[[Ink Spitting Squid]]<br />
|[[Vertical Rails]]<br />
|<br />
|-<br />
|<br />
{| class="mw-collapsible mw-collapsed" role="presentation"<br />
|<u>[[Custom Crafters]]</u><br />
|-<br />
| - [[Custom Crafters/Record Crafting|Record Crafting]]<br />
|-<br />
| - [[Custom Crafters/Master Crafting|Master Crafting]]<br />
|-<br />
| - [[Custom Crafters/Standard Crafting|Standard Crafting]]<br />
|}<br />
|[[Live Catch]]<br />
|[[Ziprails]]<br />
|<br />
|-<br />
|[[Desire Lines]]<br />
|[[Pig Tractors]]<br />
|<br />
|<br />
|}<br />
.<br />
<br />
===Seed Random Values===<br />
{| class="wikitable mw-collapsible"<br />
|+ class="nowrap" |Some modules have values that are randomized by the world's seed.<br>Listed below are these random values of the Public Server 8 world.<br />
|-<br />
!Module(s)<br />
!Type<br />
!Value(s)<br />
|-<br />
| rowspan="2" |[[Zauber Cauldrons#Luck|Zauber Cauldrons]] and<br />
<br>[[Spawner Minecarts#Active Recharge|Spawner Minecarts]]<br />
|Normal Flowers<br />
|<br />
|-<br />
|Poisonous Flowers<br />
|<br />
|-<br />
|[[Zauber Cauldrons]]<br />
|[[Zauber Cauldrons#Wormhole in a Bottle|Wormhole in a Bottle]]<br />
|{{Slot|Popped Chorus Fruit|count=20|Type=standard}} {{Slot|Chorus Fruit|count=6|Type=standard}}<br />
|-<br />
| rowspan="2" |[[Orb of Ankou]]<br />
|[[Orb of Ankou#Condensing Ritual|Soul Shard Creation]]<br />
|{{Slot|Blaze Powder|count=64||Type=standard}} {{Slot|Glowstone Dust|count=46|Type=standard}}<br />
|-<br />
|[[Orb of Ankou#Fusing Ritual|Fusing Ritual]]<br />
|{{Slot|Ghast Tear|count=6||Type=standard}}<br />
{{Slot|Wither Rose|count=4|Type=standard}}<br />
|}<br />
<br />
==Significant Dates and Moments==<br />
{| class="wikitable"<br />
!Date<br />
!Moment<br />
|-<br />
|Nov 29 2021<br />
|Public Server 8 announced<br />
|-<br />
|Dec 10 2021<br />
|[[SkyBlock4]] closes.<br />
|-<br />
|Dec 12 2021<br />
|Public Server 8 opens to the public with [https://www.minecraft.net/en-us/article/minecraft-java-edition-1-18-1 Minecraft Version 1.18]<br />
|-<br />
|Nov 11 2022<br />
|End of Public Server 8 Announced<br />
|}<br />
<br />
==Subpages==<br />
<br />
*[[Public Server 8/Shrines|Shrines]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=7310User:Bunny2021-06-04T20:48:54Z<p>Bunny: i'm more of an idiot than i remember, but I did more bad things</p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]]. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and am playing on [[Public Server 6|PSVI]], so, basically, I'm a clone of [[User:Epyon|TheEpyonProject]]<br />
Also, I was a patron from May 2020 - current and I made [[Washing Tanks]].<br />
<br />
I also horribly failed at making a module thrice, but pls ignore that.</div>Bunnyhttps://wiki.gm4.co/index.php?title=Liquid_Tanks/Washing_Tanks&diff=7166Liquid Tanks/Washing Tanks2021-05-05T19:53:14Z<p>Bunny: I think this is right</p>
<hr />
<div>This module adds the ability to remove colour from items using a [[Liquid Tanks/Standard Liquids|water tank]].<br />
<br />
{{ModuleInfobox|creator=Bunnygamers, Misode|requires=[[Liquid Tanks]]|type=Expansion|versions=1.16+|name=Washing Tanks}}<br />
<br />
== Features ==<br />
To remove the colour from an item, simply insert a dyed item into the first slot of a water tank. The water tank will wash the item, emptying 1/3 of a bucket from the tank. Concrete and Concrete Powder can not be washed.<br />
{{Crafting<br />
| Input = {{CraftingHopper<br />
| Light Blue Wool | | | |<br />
}}<br />
| Output = {{CraftingHopper<br />
| White Wool | | | |<br />
}}<br />
|Name=Water Tank<br />
|Type=Custom}}<br />
<br />
== Learn More and Download ==<br />
{{Download||url=https://gm4.co/modules/washing-tanks}}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.16<br />
|02 May 2021<br />
|Released Washing Tanks<br />
|}</div>Bunnyhttps://wiki.gm4.co/index.php?title=Washing_Tanks&diff=7165Washing Tanks2021-05-05T19:35:34Z<p>Bunny: It's got to happen at some point</p>
<hr />
<div>#REDIRECT [[Liquid Tanks/Washing Tanks]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=7164User:Bunny2021-05-05T19:34:07Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]]. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and am playing on [[Public Server 6|PSVI]], so, basically, I'm a clone of [[User:Epyon|TheEpyonProject]]<br />
Also, I was a patron from May 2020 - current and I made [[Washing Tanks]].<br />
<br />
I also horribly failed at making a module twice, but pls ignore that.</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=6991User:Bunny2021-04-01T20:47:58Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]]. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and am playing on [[Public Server 6|PSVI]], so, basically, I'm a clone of [[User:Epyon|TheEpyonProject]]<br />
Also, I was a patron from May 2020 - current. I also horribly failed at making a module twice.</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=6871User:Bunny2021-02-24T08:21:24Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]]. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and am playing on [[Public Server 6|PSVI]]<br />
Also, I was a patron from May 2020 - current. I also horribly failed at making a module twice.</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=6606User:Bunny2021-02-14T14:16:48Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]]. I think I might have logged onto [[Gamemode 4D|gm4d]], but I didn't play on it. I did play on [[Public Server 5|PSV]] and am playing on [[Public Server 6|PSVI]]<br />
Also, I was a patron from May 2020 - current.</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Musical_Shamir&diff=5223Metallurgy/Musical Shamir2020-05-23T15:12:21Z<p>Bunny: there should not be a comma before and</p>
<hr />
<div>{{ModuleInfobox|name=Musical Shamir|type=Expansion|versions=1.13|creator=Bloo, Sparks, Special|requires=[[Metallurgy]]}}<br />
<br />
The Musical Shamir allows players to gain strength from killing mobs in quick succession.<br />
<br />
== Features ==<br />
Musical is a custom shamir which allows players to gain strength from music. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Barimium Band and can be placed onto swords and axes. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page. <br />
<br />
=== Usage ===<br />
Using the enchanted weapon will grant strength I and plays music to the player while killing mobs. Killing mobs for long enough will cause the music to become darker, and grant strength II to the player.<br />
<br />
==== Limitations ====<br />
Players will gain slowness at the same level of their strength while using a Musical weapon.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Musical released on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Levity_Shamir&diff=5222Metallurgy/Levity Shamir2020-05-23T15:10:19Z<p>Bunny: even more grammar/spelling</p>
<hr />
<div>{{ModuleInfobox|type=Expansion|name=Levity Shamir|creator=Bloo, Sparks, Special|requires=[[Metallurgy]]|versions=1.13}}<br />
<br />
The Levity Shamir allows players to hover in mid-air.<br />
<br />
== Features ==<br />
Levity is a custom shamir which allows players to sneak in the air and hover at that Y Level- whilst not taking fall damage afterwards. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on an Aluminium Band and can be placed onto boots. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.<br />
<br />
=== Usage ===<br />
Using the levity boots will cause the player to hover at their current Y level, if sneaking. Releasing the shift key will stop the levitation.<br />
<br />
==== Cooldown ====<br />
After a certain distance travelled or time in the air, the player will start to slowly descend instead of staying at the same Y-level. The boots will begin to descend after the player travels approximately 12 blocks from where they first pressed shift. Additionally, hovering works for up to 21 seconds before beginning to descend. <br />
<br />
==== Limitations ====<br />
If a player takes damage whilst under the effect of the Levity Shamir, they'll be shot up into the sky.<br />
<br />
Whilst under the effect of Levity Shamir, the usage of a bow, snowballs, and ender pearls is impaired. Any projectile will be sent straight up at high speed.<br />
<br />
When in the air, the ability to mine blocks is slowed down, similar to the mining fatigue effect.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Levity released on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Helious_Shamir&diff=5221Metallurgy/Helious Shamir2020-05-23T15:06:16Z<p>Bunny: more grammar</p>
<hr />
<div>{{ModuleInfobox|name=Helious Shamir|type=expansion|creator=Bloo, Sparks, and Special|versions=1.15|requires=[[Metallurgy]], [[Weighted Armour]]}}<br />
<br />
The Helious Shamir counteracts the effects of [[Weighted Armour]].<br />
<br />
== Features ==<br />
Helious is a custom shamir which negates the effect of [[Weighted Armour]], removing one slowness level. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on an Aluminium Band, and can be placed onto armor items. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.<br />
<br />
=== Usage ===<br />
Wearing the enchanted armour piece will reduce one slowness level of Weighted Armour.<br />
{| class="wikitable"<br />
!Armor Points<br />
!Effect<br />
|-<br />
|8 to 15<br />
|No slowness<br />
|-<br />
|16 to 19<br />
|Slowness I<br />
|-<br />
|20<br />
|Slowness II<br />
|}<br />
<br />
==== Limitations ====<br />
If a player has the Helious Shamir added onto a piece of armor, but has too little armor to weigh him down (Armor Points 0-7), the player will experience levitation and withering.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
| 1.12<br />
| 10 Nov 2017<br />
| Helious released on [[Gamemode 4D]].<br />
|-<br />
| rowspan="2" | 1.15<br />
| rowspan="2" | 13 May 2020<br />
| Helios moved from Metallurgy Default Expansions into Weighted Armour.<br />
|-<br />
| Weighted Armour added as a Required Module.<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Forterra_Shamir&diff=5220Metallurgy/Forterra Shamir2020-05-23T15:04:15Z<p>Bunny: .</p>
<hr />
<div>{{ModuleInfobox|name=Forterra Shamir|versions=1.13|type=Expansion|creator=Bloo, Sparks, and Special|requires=[[Metallurgy]]}}<br />
<br />
The Forterra Shamir allows players to find bits of iron, gold, and redstone while mining stone.<br />
<br />
== Features ==<br />
Forterra is a custom shamir which allows players to mine small amounts of ore from normal stone. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Copper Band, and can be placed onto a pickaxe. For details on adding a Shamir to an item, see the [[Metallurgy]] page. <br />
<br />
=== Usage ===<br />
When mining stone with the enchanted pickaxe, there is a small chance to drop either iron nuggets, gold nuggets, or redstone dust. Cobblestone will still drop when mined.<br />
<br />
=== Technical Details ===<br />
There is about a 11.11% chance that an iron nugget will drop. There is about a 8.33% chance that a gold nugget will drop. There is about a 5.56% chance that a redstone dust will drop. The cobblestone item will still drop if an additional resource also drops.<br />
<br />
==== Limitations ====<br />
The Forterra shamir will not work with a Silk Touch pickaxe. Forterra will not drop more than 1 resource for a single stone. E.g. if an iron nugget is dropped, a gold nugget or redstone dust cannot also drop.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Released Forterra on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Forterra_Shamir&diff=5219Metallurgy/Forterra Shamir2020-05-23T15:03:12Z<p>Bunny: stone ≠ smooth stone anymore</p>
<hr />
<div>{{ModuleInfobox|name=Forterra Shamir|versions=1.13|type=Expansion|creator=Bloo, Sparks, and Special|requires=[[Metallurgy]]}}<br />
<br />
The Forterra Shamir allows players to find bits of iron, gold, and redstone while mining stone.<br />
<br />
== Features ==<br />
Forterra is a custom shamir which allows players to mine small amounts of ore from normal stone. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Copper Band, and can be placed onto a pickaxe. For details on adding a Shamir to an item, see the [[Metallurgy]] page. <br />
<br />
=== Usage ===<br />
When mining stone with the enchanted pickaxe, there is a small chance to drop either iron nuggets, gold nuggets, or redstone dust. Cobblestone will still drop when mined.<br />
<br />
=== Technical Details ===<br />
There is about a 11.11% chance that an iron nugget will drop. There is about a 8.33% chance that a gold nugget will drop. There is about a 5.56% chance that a redstone dust will drop. The cobblestone item will still drop if an additional resource also drops<br />
<br />
==== Limitations ====<br />
The Forterra shamir will not work with a Silk Touch pickaxe. Forterra will not drop more than 1 resource for a single stone. E.g. if an iron nugget is dropped, a gold nugget or redstone dust cannot also drop.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Released Forterra on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Ender_Bolt_Shamir&diff=5218Metallurgy/Ender Bolt Shamir2020-05-23T15:00:28Z<p>Bunny: really, you forgot an article?</p>
<hr />
<div>{{ModuleInfobox|creator=Bloo, Sparks, and Special|name=Ender Bolt Shamir|requires=[[Metallurgy]]|type=Expansion|versions=1.13}}<br />
<br />
The Ender Bolt Shamir allows players to wither mobs from a distance.<br />
<br />
== Features ==<br />
Ender Bolt is a custom shamir which allows you to wither nearby mobs. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Thorium Band, and can be placed onto swords. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page. <br />
<br />
=== Usage ===<br />
Attacking a mob with an ender bolt sword will cause it to wither. Once a mob is withered, it can pass the wither effect to nearby mobs, creating a chain reaction.<br />
<br />
=== Technical Details ===<br />
Mobs within a 1.6 block radius around a ender bolt affected mob will be withered.<br />
<br />
==== Limitations ====<br />
The chain effect cannot be passed to armor stands, players, or non-living entities.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Ender Bolt released on Gamemode 4D<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=5124User:Bunny2020-05-09T08:44:55Z<p>Bunny: </p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]].<br />
Also, I was a patron from May 2020 - current.</div>Bunnyhttps://wiki.gm4.co/index.php?title=Note_Block_Interface&diff=4417Note Block Interface2020-03-02T09:46:34Z<p>Bunny: is updated to 1.15</p>
<hr />
<div>This module adds useful displays above note blocks with their current note.{{ModuleInfobox|name=Note Block Interface|icon=note_block_interface.png|creator=Scommander|type=Stand Alone|versions=1.15}}<br />
== Features ==<br />
Punching or Striking a note block, as well as Tuning a note block will cause the current note to appear over the block as text. Sneaking while tuning a note block will cause the pitch to go downwards instead of upwards. [[File:Note Block Interface Example.png|thumb|alt=|none|218x218px]]<br />
== Learn More and Download ==<br />
{{YouTube|url=https://youtu.be/Kqrdy-8-sb8}}<br />
<br />
{{Download|url=https://gm4.co/modules/note-block-interface}}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.13<br />
|04 Apr 2019<br />
|Released Note Block Interface<br />
|}<br />
<br />
[[Category:All Modules]]<br />
[[Category:Stand Alone Modules]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=User:Bunny&diff=4415User:Bunny2020-02-23T12:29:55Z<p>Bunny: Created page with "Hello, this is my page! I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''. I contributed 2 lines to the gm4 code and started pla..."</p>
<hr />
<div>Hello, this is my page!<br />
I am '''Bunnygamers''' (more well known as '''Bunny''') and live in ''Zeeland, The Netherlands''.<br />
I contributed 2 lines to the gm4 code and started playing on [[Public_Server_III|PSIII]].</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy/Sensus_Shamir&diff=4413Metallurgy/Sensus Shamir2020-02-08T07:15:58Z<p>Bunny: some grammar/spelling things</p>
<hr />
<div>{{ModuleInfobox|type=Expansion|creator=Bloo, Sparks, and Special|requires=[[Metallurgy]]|name=Sensus Shamir|versions=1.13}}<br />
<br />
The Sensus Shamir allows the player to detect ores through blocks, and see their location.<br />
<br />
== Features ==<br />
Sensus is a custom Shamir which allows players to see ores through blocks. For details on how to create a cast with a metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page. It is found on a Barium Band, and can be placed onto a compass. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.<br />
<br />
=== Usage ===<br />
Holding the sensus compass will start to play sounds at the location of ores around the player. Coal, Iron, Gold, Lapis, Diamond, and Emerald Ore will be affected by the compass. <br />
<br />
=== Technical Details ===<br />
Ores within a 7x7 block area around the player will be detected by the shamir. Only players holding a sensus compass will hear the sound.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Sensus released on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
[[Category:Shamirs]]<br />
[[Category:All Modules]]<br />
[[Category:Expansion Packs|Expansion packs for modules that support it]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Boots_of_Ostara&diff=4412Boots of Ostara2020-02-07T16:35:53Z<p>Bunny: Better Armour Stands as complementary module because you need arms for making armour stands to place grass</p>
<hr />
<div>{{ModuleInfobox|name=Boots of Ostara|icon=boots_of_ostara.png|creator=The8BitMonkey|type=Reliant|versions=1.13|complementary=[[Desire Lines]], [[Better Armour Stands]]|updater=Sparks and Misode|requires=[[Custom Crafters]]}}<br />
<br />
This module adds boots which will automatically plant crops from the player's inventory while walking over farmland, and convert dirt to grass.<br />
<br />
== Details ==<br />
When the boots are equipped, the offhand slot acts as a settings slot for the boots. Holding carrots, potatoes, beetroot seeds, nether wart or wheat seeds in the offhand will cause the boots to automatically plant them as the player walks over farmland (or soul sand respectively). The crops will be removed from your inventory as they are planted. If a grass block is placed in the slot, dirt will be converted to grass beneath the player without consuming the grass block in the inventory. Giving an armour stand a grass block and a set of Ostara boots will cause it to replace dirt with grass at its feet.<br />
<br />
=== Technical Summary ===<br />
The crops will be taken from elsewhere in the inventory before taking from the offhand slot. Boots of Ostara cannot be enchanted using an enchanting table, however enchantments can be applied to them from a book using an anvil. If the boots are renamed or recolored, they will lose their effects.<br />
<br />
=== Crafting ===<br />
{| class="wikitable"<br />
|+<br />
!Item<br />
!Ingredients<br />
!Recipe ([[Custom Crafters|Custom Crafter]])<br />
|-<br />
|Boots of Ostara (x1)<br />
|1x Grass Block, 1x Leather Boots, 1x Potato, 1x Carrot, 1x Wheat Seeds<br />
|{{Crafting<br />
| Input = {{CraftingGrid<br />
| | Grass Block | <br />
| Carrot | Leather Boots | Potato<br />
| | Wheat Seeds | <br />
}}<br />
| Output = {{CraftingCell<br />
| Boots of Ostara<br />
}}<br />
}}<br />
|}<br />
<br />
=== Compatibility ===<br />
If the player is wearing Boots of Ostara, the effects of [[Desire Lines]] will not happen. For more information on Desire Lines please see the [[Desire Lines|main module page]].<br />
<br />
In order for an armour stand to hold a grass block, the armour stand must have arms. The [[Better Armour Stands]] module provides a way to give an armour stand arms.<br />
<br />
=== Advancements ===<br />
{| class="wikitable"<br />
|+<br />
!Advancement<br />
!Description<br />
!Requirement<br />
|-<br />
|Green Feet<br />
|Wear the Boots of Ostara.<br />
|Wear the Boots of Ostara<br />
|}<br />
<br />
== Learn More and Download ==<br />
{{YouTube|url=https://youtu.be/H4UGM6_wGCE}} {{Download|url=https://gm4.co/modules/boots-of-ostara}}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
| rowspan="3" | 1.8<br />
|04 Jun 2015<br />
|Released Boots of Ostara<br />
|-<br />
|05 Jun 2015<br />
|Fixed a bug relating to crops planting on invalid blocks in SMP<br />
|-<br />
|10 Jun 2015<br />
|Fixed bug where only seeds were planted<br />
|-<br />
| rowspan="6" | 1.13<br />
| rowspan="3" | 19 Nov 2018<br />
|Updated for 1.13 data packs<br />
|-<br />
|Beetroot can be planted now<br />
|-<br />
|Settings slot changed to offhand (from 9th hotbar slot)<br />
|-<br />
| rowspan="2" | 04 Apr 2019<br />
Update by [https://github.com/Gamemode4Dev/GM4_Datapacks/pull/114 Coolsa]<br />
|Nether wart can now be planted like other crops<br />
|-<br />
|Armour Stands holding a grass block and wearing the boots will now replace dirt with grass at their feet<br />
|}<br />
<br />
== Previous Versions ==<br />
<br />
=== MC 1.8 Version ===<br />
The MC 1.8 Version, did not have advancements. Additionally, this version used the 9th (last) slot of the hotbar was used for the settings slot rather than the offhand (which did not exist in this MC version), and also did not have the feature of planting beetroot or nether wart. Armour stands did not have the ability to replace dirt with grass in this version.<br />
[[Category:All Modules]]<br />
[[Category:Reliant Modules]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Main_Page&diff=4066Main Page2019-05-25T09:17:50Z<p>Bunny: /* Social Media Links */ YT channel link did not work</p>
<hr />
<div>== About ==<br />
{{further|Gamemode 4}}<br />
Gamemode 4 is a collection of Minecraft command modules designed to change and enhance the survival experience. Each module adds a set of custom features to the game. Modules vary in size, some adding small features like exploding bats or naturally generating paths, while others add complex mechanics such as magic potion brewing or custom ores. Each module is carefully balanced and designed to work well for survival game play, as well as compliment other modules. Gamemode 4 modules can be downloaded for Minecraft 1.13+ as data packs.<br />
<br />
Gamemode 4 was originally created by [https://www.youtube.com/channel/UCCPK8xu0O9EyVYZ67RGSy_A Sparks], but is now open source on [https://github.com/Gamemode4Dev/GM4_Datapacks Github]. Gamemode 4 is run by [https://twitter.com/SparksTheGamer Sparks], [https://twitter.com/specialbuilder SpecialBuilder32], [https://twitter.com/bluefire610 Bloo], and [https://twitter.com/SpiderRobotMan Spider]. <br />
<br />
=== Installing Gamemode 4 ===<br />
To install Gamemode 4 modules onto your server or single player world, download the data pack from the [https://gm4.co/modules Gamemode 4 website] and insert the data pack zip folder into the <code>datapacks</code> folder in the world you wish to install the module in. For a step-by-step walk-through on installing data packs, see the video below.<br />
<br />
{{YouTube|url=https://youtu.be/LafzNue-tFo}}<br />
<br />
== Content ==<br />
<br />
=== Modules ===<br />
* [[:Category:All Modules|All Modules]]<br />
** [[:Category:Stand Alone Modules|Stand Alone Modules]]<br />
** [[:Category:Base Modules|Base Modules]]<br />
** [[:Category:Expansion Packs|Expansions]]<br />
** [[:Category:Reliant Modules|Reliant Modules]]<br />
* [[:Category:Discontinued Modules|Discontinued Modules]]<br />
* [[:Category:Retired Modules|Retired Modules]]<br />
<br />
=== Gamemode 4 Additions ===<br />
* [[Additions|All Additions]]<br />
** [[Additions#Blocks|Blocks]]<br />
** [[Additions#Items|Items]]<br />
** [[Additions#Entities|Entities]]<br />
<br />
=== Public Servers ===<br />
* [[Public Server I]]<br />
* [[Public Server II]]<br />
* [[Public Server III]]<br />
* [[Gamemode 4D]]<br />
** [[Mandala]]<br />
** [[:Category:GM4D Dimensions|Dimensions]]<br />
** [[Gamemode 4D#Installed Modules|Installed Modules]]<br />
* [[Public Server V]]<br />
** [[Public Server V/Runes|Runes]]<br />
** [[Public Server V/Portals|Portals]]<br />
** [[Public Server V/Reefs|Reefs]]<br />
** [[Public Server V/Shrines|Shrines]]<br />
** [[Public Server V#Installed Modules|Installed Modules]]<br />
<br />
=== Gamemode 4: Ruins ===<br />
* [[Ruins|Main Page]]<br />
* [[Ruins#Included Modules|Installed Modules]]<br />
* [[Ruins#Custom Crafting|Custom Crafting]]<br />
<br />
=== Standards ===<br />
* [[Community Page Standard]]<br />
* [[Module Page Standard]]<br />
* [[Page Structure Standard]]<br />
* Gamemode 4 Standard<br />
<br />
=== Tutorials ===<br />
* [[Data Pack Creation]]<br />
<br />
== Social Media Links ==<br />
Official Website: https://gm4.co<br />
<br />
GM4 Discord Server: http://gm4.co/discord<br />
<br />
Wiki Discord Server: https://discord.gg/f64zCE5<br />
<br />
GM4Official Twitter: [https://twitter.com/GM4Official @GM4Official]<br />
<br />
Sparks Twitter: [https://twitter.com/SparksTheGamer @SparksTheGamer]<br />
<br />
GM4Official YouTube: https://www.youtube.com/channel/UCNEnDLEMG50zP0O69JAnSmA<br />
<br />
Accidental Games YouTube: https://www.youtube.com/user/accidentalgames<br />
<br />
Patreon: https://www.patreon.com/gamemode4</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy&diff=4045Metallurgy2019-05-22T11:14:01Z<p>Bunny: /* Details */Advancements were in the wrong section.</p>
<hr />
<div>''This module is currently unreleased to the public. However is in '''beta''' on the [[Public Server V|public server.]]''<br />
<br />
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=unreleased}}<br />
<br />
This module adds the ability to create custom armor enchantments. <br />
<br />
== Details ==<br />
Metallurgy adds new custom ores, obsidian casts, and enchantments called ''shamirs''. <br />
<br />
=== Custom Ores ===<br />
Custom ores can be found within different types of stone. To uncover custom ores, a TNT blast is needed. After the blast, a few lumps of metal will be present in the area blown up. The following ores can be found in each of the listed types of stone: <br />
* Andesite -> Bauxite (Contains Aluminum)<br />
* Smooth Stone -> Malachite (Contains Copper)<br />
* Diorite -> Thorianite (Contains Thorium)<br />
* Granite -> Baryte (Contains Barium)<br />
When a thorianite lump is in the inventory, the player will experience a mining fatigue effect.<br />
<br />
=== Molds ===<br />
Molds are created in a sand block. Obsidian and clay are needed to create a mold in the sand. Drop one of each onto a sand block, and a mold will be created. Molds can be heated up using a lava block on top of it. A heated mold will gradually cool down if there is no lava block above it. The longer a lava block is above the mold, the longer it takes to completely cool down. If a mold is heated for too long, it will break and disappear. Destroying the sand block will destroy the mold as well.<br />
<br />
=== Casting Metals ===<br />
Obsidian casts can be created in a mold. If done incorrectly, a cast will be produced with a Mundane Band, which is completely useless. To correctly cast a metal follow these steps:<br />
# Create a mold using obsidian and clay<br />
# Heat the mold with lava for about 30 seconds<br />
# Remove the lava and drop about 12-14 custom ores into the mold one at a time<br />
# Reheat the mold with lava for about 15 seconds <br />
# Remove the lava and drop more custom ores one at a time until you have reached 23 in total<br />
# Wait until the mold cools, and the cast will be released<br />
<br />
=== Alloys ===<br />
Alloys are combinations of 2 different kinds of ores. These are always made in a ratio of 17 of one ore to 6 of another. Making an alloy is the same as making any other cast, but using the two different ores in the 17:6 ratio.<br />
<br />
There are two type of alloys: Thorium Brass made with 17 Thorianite (Thorium) and 6 Malachite (Copper), and Barimium made with 17 Bauxite (Aluminum) and 6 Baryte (Barium).<br />
<br />
=== Obsidian Casts ===<br />
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have a ''shamir''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band when mined.<br />
<br />
=== Shamirs ===<br />
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. E.g. Sensus can only be found on a Barium Band.<br />
<br />
=== Attaching Bands ===<br />
To transfer the band off of the obsidian onto a tool or armour, place an anvil with a downwards facing piston two blocks above it, leaving a one block air gap between the anvil and piston. Throw the obsidian cast and desired item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and enchant the item.<br />
<br />
Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept.<br />
<br />
=== Detaching Bands ===<br />
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian.<br />
<br />
=== Advancements ===<br />
{| class="wikitable"<br />
|+<br />
!Advancement<br />
!Description<br />
!Requirement<br />
|-<br />
|How Ad-ore-able<br />
|Blast open some rock and find the metal within<br />
|Blow up one of one of the supported stone types and get an ore<br />
|-<br />
|Firebender<br />
|Create a mold and add some metal<br />
|Create a mold and add some metal<br />
|-<br />
|Blame me for the mess<br />
|Destroy a mold containing metal<br />
|Destroy a mold containing metal<br />
|}<br />
<br />
== Expansion Packs (Shamir Abilities) ==<br />
Metallurgy is design with expansions and comes default with several listed below. Expansion packs add new functionality that work with the base system. This module supports additional expansion packs and additional packs can be created and submitted to GM4. Below is a list of shamirs and their abilities. To find what each shamir does in more detail, click the corresponding name in the table below.<br />
<br />
=== Default Expansions ===<br />
{| class="wikitable"<br />
!Metal Band<br />
!Shamir Name<br />
!Can Be Placed On<br />
!Effect<br />
!Limitation<br />
|-<br />
| rowspan="3" |Aluminium<br />
|[[Metallurgy/Defuse|Defuse]]<br />
|Armor<br />
|Prevents creeper explosions<br />
|The creeper can no longer ignite or explode naturally afterwards<br />
|-<br />
|[[Metallurgy/Helios|Helios]]<br />
|Armor<br />
|Negates weighted armor by one slowness level<br />
|Withering and levitation if not enough weight to hold you down<br />
|-<br />
|[[Metallurgy/Levity|Levity]]<br />
|Boots<br />
|Sneak to hover; no fall damage after levitating<br />
|Shot upwards if damaged; Bows will not work properly; Not infinite<br />
|-<br />
| rowspan="2" |Barium<br />
|[[Metallurgy/Arborenda|Arborenda]]<br />
|Axes<br />
|Chops all logs above the one broken by the player<br />
|N/A<br />
|-<br />
|[[Metallurgy/Sensus|Sensus]]<br />
|Compass<br />
|Plays sounds from nearby ores<br />
|N/A<br />
|-<br />
| rowspan="2" |Barimium<br />
|[[Metallurgy/Gemini|Gemini]]<br />
|Hoe<br />
|Hold in the off hand when breeding animals to produce twins<br />
|N/A<br />
|-<br />
|[[Metallurgy/Musical|Musical]]<br />
|Swords<br />
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.<br />
|Grants slowness at the same level as the strength bonus.<br />
|-<br />
| rowspan="2" |Copper<br />
|[[Metallurgy/Forterra|Forterra]]<br />
|Pickaxe<br />
|Iron nuggets, gold nuggets, and redstone dust can drop from mined stone<br />
|Cannot be combined with silk touch<br />
|-<br />
|[[Metallurgy/Hypexperia|Hypexperia]]<br />
|Tools and Weapons<br />
|Grants extra experience<br />
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)<br />
|-<br />
| rowspan="2" |Thorium<br />
|[[Metallurgy/Conduction|Conduction]]<br />
|Iron Sword and Iron Axe<br />
|Strikes blocks with lightning<br />
|If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead<br />
|-<br />
|[[Metallurgy/Ender Bolt|Ender Bolt]]<br />
|Swords and Trident<br />
|Withers nearby mobs<br />
|Cannot affect players, armour stands, or "non-living" entities<br />
|-<br />
| rowspan="2" |Thorium Brass<br />
|[[Metallurgy/Spiraculum|Spiraculum]]<br />
|Bucket<br />
|Attracts mobs like a vacuum <br />
|Cannot fill the bucket with liquid<br />
|-<br />
|[[Metallurgy/Tinker|Tinker]]<br />
|Tools<br />
|Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block)<br />
|Cannot be placed onto an axe; items will only convert if in a stack of 64<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Released Metallurgy on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
<br />
[[Category:All Modules]]<br />
[[Category:Base Modules]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy&diff=4044Metallurgy2019-05-22T11:13:21Z<p>Bunny: /* Expansion Packs (Shamir Abilities) */Advancements were in the wrong section</p>
<hr />
<div>''This module is currently unreleased to the public. However is in '''beta''' on the [[Public Server V|public server.]]''<br />
<br />
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=unreleased}}<br />
<br />
This module adds the ability to create custom armor enchantments. <br />
<br />
== Details ==<br />
Metallurgy adds new custom ores, obsidian casts, and enchantments called ''shamirs''. <br />
<br />
=== Custom Ores ===<br />
Custom ores can be found within different types of stone. To uncover custom ores, a TNT blast is needed. After the blast, a few lumps of metal will be present in the area blown up. The following ores can be found in each of the listed types of stone: <br />
* Andesite -> Bauxite (Contains Aluminum)<br />
* Smooth Stone -> Malachite (Contains Copper)<br />
* Diorite -> Thorianite (Contains Thorium)<br />
* Granite -> Baryte (Contains Barium)<br />
When a thorianite lump is in the inventory, the player will experience a mining fatigue effect.<br />
<br />
=== Molds ===<br />
Molds are created in a sand block. Obsidian and clay are needed to create a mold in the sand. Drop one of each onto a sand block, and a mold will be created. Molds can be heated up using a lava block on top of it. A heated mold will gradually cool down if there is no lava block above it. The longer a lava block is above the mold, the longer it takes to completely cool down. If a mold is heated for too long, it will break and disappear. Destroying the sand block will destroy the mold as well.<br />
<br />
=== Casting Metals ===<br />
Obsidian casts can be created in a mold. If done incorrectly, a cast will be produced with a Mundane Band, which is completely useless. To correctly cast a metal follow these steps:<br />
# Create a mold using obsidian and clay<br />
# Heat the mold with lava for about 30 seconds<br />
# Remove the lava and drop about 12-14 custom ores into the mold one at a time<br />
# Reheat the mold with lava for about 15 seconds <br />
# Remove the lava and drop more custom ores one at a time until you have reached 23 in total<br />
# Wait until the mold cools, and the cast will be released<br />
<br />
=== Alloys ===<br />
Alloys are combinations of 2 different kinds of ores. These are always made in a ratio of 17 of one ore to 6 of another. Making an alloy is the same as making any other cast, but using the two different ores in the 17:6 ratio.<br />
<br />
There are two type of alloys: Thorium Brass made with 17 Thorianite (Thorium) and 6 Malachite (Copper), and Barimium made with 17 Bauxite (Aluminum) and 6 Baryte (Barium).<br />
<br />
=== Obsidian Casts ===<br />
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have a ''shamir''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band when mined.<br />
<br />
=== Shamirs ===<br />
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. E.g. Sensus can only be found on a Barium Band.<br />
<br />
=== Attaching Bands ===<br />
To transfer the band off of the obsidian onto a tool or armour, place an anvil with a downwards facing piston two blocks above it, leaving a one block air gap between the anvil and piston. Throw the obsidian cast and desired item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and enchant the item.<br />
<br />
Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept.<br />
<br />
=== Detaching Bands ===<br />
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian.<br />
<br />
== Expansion Packs (Shamir Abilities) ==<br />
Metallurgy is design with expansions and comes default with several listed below. Expansion packs add new functionality that work with the base system. This module supports additional expansion packs and additional packs can be created and submitted to GM4. Below is a list of shamirs and their abilities. To find what each shamir does in more detail, click the corresponding name in the table below.<br />
<br />
=== Default Expansions ===<br />
{| class="wikitable"<br />
!Metal Band<br />
!Shamir Name<br />
!Can Be Placed On<br />
!Effect<br />
!Limitation<br />
|-<br />
| rowspan="3" |Aluminium<br />
|[[Metallurgy/Defuse|Defuse]]<br />
|Armor<br />
|Prevents creeper explosions<br />
|The creeper can no longer ignite or explode naturally afterwards<br />
|-<br />
|[[Metallurgy/Helios|Helios]]<br />
|Armor<br />
|Negates weighted armor by one slowness level<br />
|Withering and levitation if not enough weight to hold you down<br />
|-<br />
|[[Metallurgy/Levity|Levity]]<br />
|Boots<br />
|Sneak to hover; no fall damage after levitating<br />
|Shot upwards if damaged; Bows will not work properly; Not infinite<br />
|-<br />
| rowspan="2" |Barium<br />
|[[Metallurgy/Arborenda|Arborenda]]<br />
|Axes<br />
|Chops all logs above the one broken by the player<br />
|N/A<br />
|-<br />
|[[Metallurgy/Sensus|Sensus]]<br />
|Compass<br />
|Plays sounds from nearby ores<br />
|N/A<br />
|-<br />
| rowspan="2" |Barimium<br />
|[[Metallurgy/Gemini|Gemini]]<br />
|Hoe<br />
|Hold in the off hand when breeding animals to produce twins<br />
|N/A<br />
|-<br />
|[[Metallurgy/Musical|Musical]]<br />
|Swords<br />
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.<br />
|Grants slowness at the same level as the strength bonus.<br />
|-<br />
| rowspan="2" |Copper<br />
|[[Metallurgy/Forterra|Forterra]]<br />
|Pickaxe<br />
|Iron nuggets, gold nuggets, and redstone dust can drop from mined stone<br />
|Cannot be combined with silk touch<br />
|-<br />
|[[Metallurgy/Hypexperia|Hypexperia]]<br />
|Tools and Weapons<br />
|Grants extra experience<br />
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)<br />
|-<br />
| rowspan="2" |Thorium<br />
|[[Metallurgy/Conduction|Conduction]]<br />
|Iron Sword and Iron Axe<br />
|Strikes blocks with lightning<br />
|If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead<br />
|-<br />
|[[Metallurgy/Ender Bolt|Ender Bolt]]<br />
|Swords and Trident<br />
|Withers nearby mobs<br />
|Cannot affect players, armour stands, or "non-living" entities<br />
|-<br />
| rowspan="2" |Thorium Brass<br />
|[[Metallurgy/Spiraculum|Spiraculum]]<br />
|Bucket<br />
|Attracts mobs like a vacuum <br />
|Cannot fill the bucket with liquid<br />
|-<br />
|[[Metallurgy/Tinker|Tinker]]<br />
|Tools<br />
|Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block)<br />
|Cannot be placed onto an axe; items will only convert if in a stack of 64<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Released Metallurgy on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
<br />
[[Category:All Modules]]<br />
[[Category:Base Modules]]</div>Bunnyhttps://wiki.gm4.co/index.php?title=Metallurgy&diff=4043Metallurgy2019-05-20T19:11:06Z<p>Bunny: </p>
<hr />
<div>''This module is currently unreleased to the public. However is in '''beta''' on the [[Public Server V|public server.]]''<br />
<br />
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=unreleased}}<br />
<br />
This module adds the ability to create custom armor enchantments. <br />
<br />
== Details ==<br />
Metallurgy adds new custom ores, obsidian casts, and enchantments called ''shamirs''. <br />
<br />
=== Custom Ores ===<br />
Custom ores can be found within different types of stone. To uncover custom ores, a TNT blast is needed. After the blast, a few lumps of metal will be present in the area blown up. The following ores can be found in each of the listed types of stone: <br />
* Andesite -> Bauxite (Contains Aluminum)<br />
* Smooth Stone -> Malachite (Contains Copper)<br />
* Diorite -> Thorianite (Contains Thorium)<br />
* Granite -> Baryte (Contains Barium)<br />
When a thorianite lump is in the inventory, the player will experience a mining fatigue effect.<br />
<br />
=== Molds ===<br />
Molds are created in a sand block. Obsidian and clay are needed to create a mold in the sand. Drop one of each onto a sand block, and a mold will be created. Molds can be heated up using a lava block on top of it. A heated mold will gradually cool down if there is no lava block above it. The longer a lava block is above the mold, the longer it takes to completely cool down. If a mold is heated for too long, it will break and disappear. Destroying the sand block will destroy the mold as well.<br />
<br />
=== Casting Metals ===<br />
Obsidian casts can be created in a mold. If done incorrectly, a cast will be produced with a Mundane Band, which is completely useless. To correctly cast a metal follow these steps:<br />
# Create a mold using obsidian and clay<br />
# Heat the mold with lava for about 30 seconds<br />
# Remove the lava and drop about 12-14 custom ores into the mold one at a time<br />
# Reheat the mold with lava for about 15 seconds <br />
# Remove the lava and drop more custom ores one at a time until you have reached 23 in total<br />
# Wait until the mold cools, and the cast will be released<br />
<br />
=== Alloys ===<br />
Alloys are combinations of 2 different kinds of ores. These are always made in a ratio of 17 of one ore to 6 of another. Making an alloy is the same as making any other cast, but using the two different ores in the 17:6 ratio.<br />
<br />
There are two type of alloys: Thorium Brass made with 17 Thorianite (Thorium) and 6 Malachite (Copper), and Barimium made with 17 Bauxite (Aluminum) and 6 Baryte (Barium).<br />
<br />
=== Obsidian Casts ===<br />
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have a ''shamir''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band when mined.<br />
<br />
=== Shamirs ===<br />
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. E.g. Sensus can only be found on a Barium Band.<br />
<br />
=== Attaching Bands ===<br />
To transfer the band off of the obsidian onto a tool or armour, place an anvil with a downwards facing piston two blocks above it, leaving a one block air gap between the anvil and piston. Throw the obsidian cast and desired item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and enchant the item.<br />
<br />
Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept.<br />
<br />
=== Detaching Bands ===<br />
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian.<br />
<br />
== Expansion Packs (Shamir Abilities) ==<br />
Metallurgy is design with expansions and comes default with several listed below. Expansion packs add new functionality that work with the base system. This module supports additional expansion packs and additional packs can be created and submitted to GM4. Below is a list of shamirs and their abilities. To find what each shamir does in more detail, click the corresponding name in the table below.<br />
<br />
=== Default Expansions ===<br />
{| class="wikitable"<br />
!Metal Band<br />
!Shamir Name<br />
!Can Be Placed On<br />
!Effect<br />
!Limitation<br />
|-<br />
| rowspan="3" |Aluminium<br />
|[[Metallurgy/Defuse|Defuse]]<br />
|Armor<br />
|Prevents creeper explosions<br />
|The creeper can no longer ignite or explode naturally afterwards<br />
|-<br />
|[[Metallurgy/Helios|Helios]]<br />
|Armor<br />
|Negates weighted armor by one slowness level<br />
|Withering and levitation if not enough weight to hold you down<br />
|-<br />
|[[Metallurgy/Levity|Levity]]<br />
|Boots<br />
|Sneak to hover; no fall damage after levitating<br />
|Shot upwards if damaged; Bows will not work properly; Not infinite<br />
|-<br />
| rowspan="2" |Barium<br />
|[[Metallurgy/Arborenda|Arborenda]]<br />
|Axes<br />
|Chops all logs above the one broken by the player<br />
|N/A<br />
|-<br />
|[[Metallurgy/Sensus|Sensus]]<br />
|Compass<br />
|Plays sounds from nearby ores<br />
|N/A<br />
|-<br />
| rowspan="2" |Barimium<br />
|[[Metallurgy/Gemini|Gemini]]<br />
|Hoe<br />
|Hold in the off hand when breeding animals to produce twins<br />
|N/A<br />
|-<br />
|[[Metallurgy/Musical|Musical]]<br />
|Swords<br />
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.<br />
|Grants slowness at the same level as the strength bonus.<br />
|-<br />
| rowspan="2" |Copper<br />
|[[Metallurgy/Forterra|Forterra]]<br />
|Pickaxe<br />
|Iron nuggets, gold nuggets, and redstone dust can drop from mined stone<br />
|Cannot be combined with silk touch<br />
|-<br />
|[[Metallurgy/Hypexperia|Hypexperia]]<br />
|Tools and Weapons<br />
|Grants extra experience<br />
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)<br />
|-<br />
| rowspan="2" |Thorium<br />
|[[Metallurgy/Conduction|Conduction]]<br />
|Iron Sword and Iron Axe<br />
|Strikes blocks with lightning<br />
|If not enough damage is dealt by the time the volt timer runs out, it will strike the user instead<br />
|-<br />
|[[Metallurgy/Ender Bolt|Ender Bolt]]<br />
|Swords and Trident<br />
|Withers nearby mobs<br />
|Cannot affect players, armour stands, or "non-living" entities<br />
|-<br />
| rowspan="2" |Thorium Brass<br />
|[[Metallurgy/Spiraculum|Spiraculum]]<br />
|Bucket<br />
|Attracts mobs like a vacuum <br />
|Cannot fill the bucket with liquid<br />
|-<br />
|[[Metallurgy/Tinker|Tinker]]<br />
|Tools<br />
|Converts certain items in your inventory from individual items to blocks (e.g. diamond -> diamond block)<br />
|Cannot be placed onto an axe; items will only convert if in a stack of 64<br />
|}<br />
<br />
=== Advancements ===<br />
{| class="wikitable"<br />
|+<br />
!Advancement<br />
!Description<br />
!Requirement<br />
|-<br />
|How Ad-ore-able<br />
|Blast open some rock and find the metal within<br />
|Blow up one of one of the supported stone types and get an ore<br />
|-<br />
|Firebender<br />
|Create a mold and add some metal<br />
|Create a mold and add some metal<br />
|-<br />
|Blame me for the mess<br />
|Destroy a mold containing metal<br />
|Destroy a mold containing metal<br />
|}<br />
<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|+<br />
!Version<br />
!Date<br />
!Change<br />
|-<br />
|1.12<br />
|10 Nov 2017<br />
|Released Metallurgy on [[Gamemode 4D]]<br />
|-<br />
|1.13<br />
|17 May 2019<br />
|Beta released on [[Public Server V]]<br />
|}<br />
<br />
[[Category:All Modules]]<br />
[[Category:Base Modules]]</div>Bunny